Python: gpu module: add new submodules and types
This commit extends the gpu python API with: ``` gpu.types.Buffer #"__init__", "to_list" gpu.types.GPUTexture #"__init__", "clear", "read", "format" gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext") gpu.types.GPUUniformBuf #"__init__", "update" gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set" ``` Add these methods to existing objects: ``` gpu.types.GPUShader #"uniform_sample", "uniform_buffer" ``` Maniphest Tasks: T80481 Differential Revision: https://developer.blender.org/D8826
This commit is contained in:
546
source/blender/python/gpu/gpu_py_framebuffer.c
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546
source/blender/python/gpu/gpu_py_framebuffer.c
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@@ -0,0 +1,546 @@
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bpygpu
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*
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* This file defines the framebuffer functionalities of the 'gpu' module
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* used for off-screen OpenGL rendering.
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*
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* - Use ``bpygpu_`` for local API.
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* - Use ``BPyGPU`` for public API.
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*/
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#include <Python.h>
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#include "GPU_context.h"
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#include "GPU_framebuffer.h"
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#include "GPU_init_exit.h"
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#include "../generic/py_capi_utils.h"
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#include "../generic/python_utildefines.h"
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#include "../mathutils/mathutils.h"
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#include "gpu_py_api.h"
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#include "gpu_py_texture.h"
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#include "gpu_py_framebuffer.h" /* own include */
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/* -------------------------------------------------------------------- */
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/** \name GPUFrameBuffer Common Utilities
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* \{ */
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static int pygpu_framebuffer_valid_check(BPyGPUFrameBuffer *bpygpu_fb)
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{
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if (UNLIKELY(bpygpu_fb->fb == NULL)) {
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PyErr_SetString(PyExc_ReferenceError,
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#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
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"GPU framebuffer was freed, no further access is valid"
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#else
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"GPU framebuffer: internal error"
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#endif
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);
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return -1;
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}
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return 0;
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}
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#define PYGPU_FRAMEBUFFER_CHECK_OBJ(bpygpu) \
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{ \
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if (UNLIKELY(pygpu_framebuffer_valid_check(bpygpu) == -1)) { \
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return NULL; \
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} \
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} \
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((void)0)
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static void pygpu_framebuffer_free_if_possible(GPUFrameBuffer *fb)
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{
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if (!fb) {
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return;
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}
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if (GPU_is_init()) {
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GPU_framebuffer_free(fb);
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}
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else {
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printf("PyFramebuffer freed after the context has been destroyed.\n");
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}
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}
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/* Keep less than or equal to #FRAMEBUFFER_STACK_DEPTH */
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#define GPU_PY_FRAMEBUFFER_STACK_LEN 16
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static bool pygpu_framebuffer_stack_push_and_bind_or_error(GPUFrameBuffer *fb)
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{
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if (GPU_framebuffer_stack_level_get() >= GPU_PY_FRAMEBUFFER_STACK_LEN) {
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PyErr_SetString(
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PyExc_RuntimeError,
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"Maximum framebuffer stack depth " STRINGIFY(GPU_PY_FRAMEBUFFER_STACK_LEN) " reached");
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return false;
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}
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GPU_framebuffer_push(GPU_framebuffer_active_get());
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GPU_framebuffer_bind(fb);
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return true;
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}
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static bool pygpu_framebuffer_stack_pop_and_restore_or_error(GPUFrameBuffer *fb)
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{
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if (GPU_framebuffer_stack_level_get() == 0) {
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PyErr_SetString(PyExc_RuntimeError, "Minimum framebuffer stack depth reached");
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return false;
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}
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if (fb && !GPU_framebuffer_bound(fb)) {
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PyErr_SetString(PyExc_RuntimeError, "Framebuffer is not bound");
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return false;
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}
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GPUFrameBuffer *fb_prev = GPU_framebuffer_pop();
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GPU_framebuffer_bind(fb_prev);
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return true;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Stack (Context Manager)
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*
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* Safer alternative to ensure balanced push/pop calls.
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*
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* \{ */
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typedef struct {
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PyObject_HEAD /* required python macro */
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BPyGPUFrameBuffer *py_fb;
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int level;
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} PyFrameBufferStackContext;
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static void pygpu_framebuffer_stack_context__tp_dealloc(PyFrameBufferStackContext *self)
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{
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Py_DECREF(self->py_fb);
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PyObject_DEL(self);
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}
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static PyObject *pygpu_framebuffer_stack_context_enter(PyFrameBufferStackContext *self)
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self->py_fb);
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/* sanity - should never happen */
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if (self->level != -1) {
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PyErr_SetString(PyExc_RuntimeError, "Already in use");
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return NULL;
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}
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if (!pygpu_framebuffer_stack_push_and_bind_or_error(self->py_fb->fb)) {
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return NULL;
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}
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self->level = GPU_framebuffer_stack_level_get();
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Py_RETURN_NONE;
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}
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static PyObject *pygpu_framebuffer_stack_context_exit(PyFrameBufferStackContext *self,
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PyObject *UNUSED(args))
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self->py_fb);
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/* sanity - should never happen */
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if (self->level == -1) {
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fprintf(stderr, "Not yet in use\n");
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return NULL;
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}
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const int level = GPU_framebuffer_stack_level_get();
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if (level != self->level) {
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fprintf(stderr, "Level of bind mismatch, expected %d, got %d\n", self->level, level);
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}
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if (!pygpu_framebuffer_stack_pop_and_restore_or_error(self->py_fb->fb)) {
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return NULL;
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}
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Py_RETURN_NONE;
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}
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static PyMethodDef pygpu_framebuffer_stack_context__tp_methods[] = {
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{"__enter__", (PyCFunction)pygpu_framebuffer_stack_context_enter, METH_NOARGS},
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{"__exit__", (PyCFunction)pygpu_framebuffer_stack_context_exit, METH_VARARGS},
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{NULL},
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};
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static PyTypeObject FramebufferStackContext_Type = {
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PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUFrameBufferStackContext",
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.tp_basicsize = sizeof(PyFrameBufferStackContext),
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.tp_dealloc = (destructor)pygpu_framebuffer_stack_context__tp_dealloc,
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.tp_flags = Py_TPFLAGS_DEFAULT,
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.tp_methods = pygpu_framebuffer_stack_context__tp_methods,
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};
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PyDoc_STRVAR(pygpu_framebuffer_bind_doc,
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".. function:: bind()\n"
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"\n"
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" Context manager to ensure balanced bind calls, even in the case of an error.\n");
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static PyObject *pygpu_framebuffer_bind(BPyGPUFrameBuffer *self)
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{
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PyFrameBufferStackContext *ret = PyObject_New(PyFrameBufferStackContext,
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&FramebufferStackContext_Type);
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ret->py_fb = self;
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ret->level = -1;
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Py_INCREF(self);
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return (PyObject *)ret;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name GPUFramebuffer Type
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* \{ */
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/* Fill in the GPUAttachment according to the PyObject parameter.
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* PyObject *o can be NULL, Py_None, BPyGPUTexture or a dictionary containing the keyword "texture"
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* and the optional keywords "layer" and "mip".
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* Returns false on error. In this case, a python message will be raised and GPUAttachment will not
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* be touched. */
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static bool pygpu_framebuffer_new_parse_arg(PyObject *o, GPUAttachment *r_attach)
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{
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GPUAttachment tmp_attach = GPU_ATTACHMENT_NONE;
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if (!o || o == Py_None) {
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/* Pass. */;
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}
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else if (BPyGPUTexture_Check(o)) {
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if (!bpygpu_ParseTexture(o, &tmp_attach.tex)) {
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return false;
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}
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}
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else {
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const char *c_texture = "texture";
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const char *c_layer = "layer";
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const char *c_mip = "mip";
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PyObject *key, *value;
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Py_ssize_t pos = 0;
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while (PyDict_Next(o, &pos, &key, &value)) {
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if (!PyUnicode_Check(key)) {
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PyErr_SetString(PyExc_TypeError, "keywords must be strings");
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return false;
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}
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if (c_texture && _PyUnicode_EqualToASCIIString(key, c_texture)) {
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/* Compare only once. */
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c_texture = NULL;
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if (!bpygpu_ParseTexture(value, &tmp_attach.tex)) {
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return false;
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}
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}
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else if (c_layer && _PyUnicode_EqualToASCIIString(key, c_layer)) {
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/* Compare only once. */
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c_layer = NULL;
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tmp_attach.layer = PyLong_AsLong(value);
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if (tmp_attach.layer == -1 && PyErr_Occurred()) {
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return false;
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}
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}
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else if (c_mip && _PyUnicode_EqualToASCIIString(key, c_mip)) {
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/* Compare only once. */
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c_mip = NULL;
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tmp_attach.mip = PyLong_AsLong(value);
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if (tmp_attach.mip == -1 && PyErr_Occurred()) {
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return false;
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}
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}
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else {
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PyErr_Format(
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PyExc_TypeError, "'%U' is an invalid keyword argument for this attribute", key);
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return false;
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}
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}
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}
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*r_attach = tmp_attach;
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return true;
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}
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static PyObject *pygpu_framebuffer__tp_new(PyTypeObject *UNUSED(self),
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PyObject *args,
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PyObject *kwds)
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{
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BPYGPU_IS_INIT_OR_ERROR_OBJ;
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if (!GPU_context_active_get()) {
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PyErr_SetString(PyExc_RuntimeError, "No active GPU context found");
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return NULL;
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}
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PyObject *depth_attachment = NULL;
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PyObject *color_attachements = NULL;
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static const char *_keywords[] = {"depth_slot", "color_slots", NULL};
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static _PyArg_Parser _parser = {"|$OO:GPUFrameBuffer.__new__", _keywords, 0};
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if (!_PyArg_ParseTupleAndKeywordsFast(
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args, kwds, &_parser, &depth_attachment, &color_attachements)) {
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return NULL;
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}
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/* Keep in sync with #GPU_FB_MAX_COLOR_ATTACHMENT.
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* TODO: share the define. */
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#define BPYGPU_FB_MAX_COLOR_ATTACHMENT 6
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GPUAttachment config[BPYGPU_FB_MAX_COLOR_ATTACHMENT + 1];
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if (!pygpu_framebuffer_new_parse_arg(depth_attachment, &config[0])) {
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return NULL;
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}
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else if (config[0].tex && !GPU_texture_depth(config[0].tex)) {
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PyErr_SetString(PyExc_ValueError, "Depth texture with incompatible format");
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return NULL;
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}
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int color_attachements_len = 0;
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if (color_attachements && color_attachements != Py_None) {
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if (PySequence_Check(color_attachements)) {
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color_attachements_len = PySequence_Size(color_attachements);
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if (color_attachements_len > BPYGPU_FB_MAX_COLOR_ATTACHMENT) {
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PyErr_SetString(
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PyExc_AttributeError,
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"too many attachements, max is " STRINGIFY(BPYGPU_FB_MAX_COLOR_ATTACHMENT));
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return NULL;
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}
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for (int i = 1; i <= color_attachements_len; i++) {
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PyObject *o = PySequence_GetItem(color_attachements, i);
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bool ok = pygpu_framebuffer_new_parse_arg(o, &config[i]);
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Py_DECREF(o);
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if (!ok) {
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return NULL;
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}
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}
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}
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else {
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if (!pygpu_framebuffer_new_parse_arg(color_attachements, &config[1])) {
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return NULL;
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}
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color_attachements_len = 1;
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}
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}
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GPUFrameBuffer *fb_python = GPU_framebuffer_create("fb_python");
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GPU_framebuffer_config_array(fb_python, config, color_attachements_len + 1);
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return BPyGPUFrameBuffer_CreatePyObject(fb_python);
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}
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PyDoc_STRVAR(pygpu_framebuffer_is_bound_doc,
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"Checks if this is the active framebuffer in the context.");
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static PyObject *pygpu_framebuffer_is_bound(BPyGPUFrameBuffer *self, void *UNUSED(type))
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
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return PyBool_FromLong(GPU_framebuffer_bound(self->fb));
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}
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PyDoc_STRVAR(pygpu_framebuffer_clear_doc,
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".. method:: clear(color=None, depth=None, stencil=None)\n"
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"\n"
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" Fill color, depth and stencil textures with specific value.\n"
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" Common values: color=(0.0, 0.0, 0.0, 1.0), depth=1.0, stencil=0.\n"
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"\n"
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" :arg color: float sequence each representing ``(r, g, b, a)``.\n"
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" :type color: sequence of 3 or 4 floats\n"
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" :arg depth: depth value.\n"
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" :type depth: `float`\n"
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" :arg stencil: stencil value.\n"
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" :type stencil: `int`\n");
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static PyObject *pygpu_framebuffer_clear(BPyGPUFrameBuffer *self, PyObject *args, PyObject *kwds)
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
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if (!GPU_framebuffer_bound(self->fb)) {
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return NULL;
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}
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PyObject *py_col = NULL;
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PyObject *py_depth = NULL;
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PyObject *py_stencil = NULL;
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static const char *_keywords[] = {"color", "depth", "stencil", NULL};
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static _PyArg_Parser _parser = {"|$OOO:clear", _keywords, 0};
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if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, &py_col, &py_depth, &py_stencil)) {
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return NULL;
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}
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eGPUFrameBufferBits buffers = 0;
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float col[4] = {0.0f, 0.0f, 0.0f, 1.0f};
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float depth = 1.0f;
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uint stencil = 0;
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if (py_col && py_col != Py_None) {
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if (mathutils_array_parse(col, 3, 4, py_col, "GPUFrameBuffer.clear(), invalid 'color' arg") ==
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-1) {
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return NULL;
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}
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buffers |= GPU_COLOR_BIT;
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}
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if (py_depth && py_depth != Py_None) {
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depth = PyFloat_AsDouble(py_depth);
|
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if (PyErr_Occurred()) {
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return NULL;
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}
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buffers |= GPU_DEPTH_BIT;
|
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}
|
||||
|
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if (py_stencil && py_stencil != Py_None) {
|
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if ((stencil = PyC_Long_AsU32(py_stencil)) == (uint)-1) {
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return NULL;
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||||
}
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buffers |= GPU_STENCIL_BIT;
|
||||
}
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||||
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GPU_framebuffer_clear(self->fb, buffers, col, depth, stencil);
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||||
Py_RETURN_NONE;
|
||||
}
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||||
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||||
PyDoc_STRVAR(pygpu_framebuffer_viewport_set_doc,
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||||
".. function:: viewport_set(x, y, xsize, ysize)\n"
|
||||
"\n"
|
||||
" Set the viewport for this framebuffer object.\n"
|
||||
" Note: The viewport state is not saved upon framebuffer rebind.\n"
|
||||
"\n"
|
||||
" :param x, y: lower left corner of the viewport_set rectangle, in pixels.\n"
|
||||
" :param xsize, ysize: width and height of the viewport_set.\n"
|
||||
" :type x, y, xsize, ysize: `int`\n");
|
||||
static PyObject *pygpu_framebuffer_viewport_set(BPyGPUFrameBuffer *self,
|
||||
PyObject *args,
|
||||
void *UNUSED(type))
|
||||
{
|
||||
int x, y, xsize, ysize;
|
||||
if (!PyArg_ParseTuple(args, "iiii:viewport_set", &x, &y, &xsize, &ysize)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
GPU_framebuffer_viewport_set(self->fb, x, y, xsize, ysize);
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
PyDoc_STRVAR(pygpu_framebuffer_viewport_get_doc,
|
||||
".. function:: viewport_get()\n"
|
||||
"\n"
|
||||
" Returns position and dimension to current viewport.\n");
|
||||
static PyObject *pygpu_framebuffer_viewport_get(BPyGPUFrameBuffer *self, void *UNUSED(type))
|
||||
{
|
||||
PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
|
||||
int viewport[4];
|
||||
GPU_framebuffer_viewport_get(self->fb, viewport);
|
||||
|
||||
PyObject *ret = PyTuple_New(4);
|
||||
PyTuple_SET_ITEMS(ret,
|
||||
PyLong_FromLong(viewport[0]),
|
||||
PyLong_FromLong(viewport[1]),
|
||||
PyLong_FromLong(viewport[2]),
|
||||
PyLong_FromLong(viewport[3]));
|
||||
return ret;
|
||||
}
|
||||
|
||||
#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
|
||||
PyDoc_STRVAR(pygpu_framebuffer_free_doc,
|
||||
".. method:: free()\n"
|
||||
"\n"
|
||||
" Free the framebuffer object.\n"
|
||||
" The framebuffer will no longer be accessible.\n");
|
||||
static PyObject *pygpu_framebuffer_free(BPyGPUFrameBuffer *self)
|
||||
{
|
||||
PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
|
||||
pygpu_framebuffer_free_if_possible(self->fb);
|
||||
self->fb = NULL;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void BPyGPUFrameBuffer__tp_dealloc(BPyGPUFrameBuffer *self)
|
||||
{
|
||||
pygpu_framebuffer_free_if_possible(self->fb);
|
||||
Py_TYPE(self)->tp_free((PyObject *)self);
|
||||
}
|
||||
|
||||
static PyGetSetDef pygpu_framebuffer__tp_getseters[] = {
|
||||
{"is_bound",
|
||||
(getter)pygpu_framebuffer_is_bound,
|
||||
(setter)NULL,
|
||||
pygpu_framebuffer_is_bound_doc,
|
||||
NULL},
|
||||
{NULL, NULL, NULL, NULL, NULL} /* Sentinel */
|
||||
};
|
||||
|
||||
static struct PyMethodDef pygpu_framebuffer__tp_methods[] = {
|
||||
{"bind", (PyCFunction)pygpu_framebuffer_bind, METH_NOARGS, pygpu_framebuffer_bind_doc},
|
||||
{"clear",
|
||||
(PyCFunction)pygpu_framebuffer_clear,
|
||||
METH_VARARGS | METH_KEYWORDS,
|
||||
pygpu_framebuffer_clear_doc},
|
||||
{"viewport_set",
|
||||
(PyCFunction)pygpu_framebuffer_viewport_set,
|
||||
METH_NOARGS,
|
||||
pygpu_framebuffer_viewport_set_doc},
|
||||
{"viewport_get",
|
||||
(PyCFunction)pygpu_framebuffer_viewport_get,
|
||||
METH_VARARGS,
|
||||
pygpu_framebuffer_viewport_get_doc},
|
||||
#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
|
||||
{"free", (PyCFunction)pygpu_framebuffer_free, METH_NOARGS, pygpu_framebuffer_free_doc},
|
||||
#endif
|
||||
{NULL, NULL, 0, NULL},
|
||||
};
|
||||
|
||||
PyDoc_STRVAR(pygpu_framebuffer__tp_doc,
|
||||
".. class:: GPUFrameBuffer(depth_slot=None, color_slots=None)\n"
|
||||
"\n"
|
||||
" This object gives access to framebuffer functionallities.\n"
|
||||
" When a 'layer' is specified in a argument, a single layer of a 3D or array "
|
||||
"texture is attached to the frame-buffer.\n"
|
||||
" For cube map textures, layer is translated into a cube map face.\n"
|
||||
"\n"
|
||||
" :arg depth_slot: GPUTexture to attach or a `dict` containing keywords: "
|
||||
"'texture', 'layer' and 'mip'.\n"
|
||||
" :type depth_slot: :class:`gpu.types.GPUTexture`, `dict` or `Nonetype`\n"
|
||||
" :arg color_slots: Tuple where each item can be a GPUTexture or a `dict` "
|
||||
"containing keywords: 'texture', 'layer' and 'mip'.\n"
|
||||
" :type color_slots: `tuple` or `Nonetype`\n");
|
||||
PyTypeObject BPyGPUFrameBuffer_Type = {
|
||||
PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUFrameBuffer",
|
||||
.tp_basicsize = sizeof(BPyGPUFrameBuffer),
|
||||
.tp_dealloc = (destructor)BPyGPUFrameBuffer__tp_dealloc,
|
||||
.tp_flags = Py_TPFLAGS_DEFAULT,
|
||||
.tp_doc = pygpu_framebuffer__tp_doc,
|
||||
.tp_methods = pygpu_framebuffer__tp_methods,
|
||||
.tp_getset = pygpu_framebuffer__tp_getseters,
|
||||
.tp_new = pygpu_framebuffer__tp_new,
|
||||
};
|
||||
|
||||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name Public API
|
||||
* \{ */
|
||||
|
||||
PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb)
|
||||
{
|
||||
BPyGPUFrameBuffer *self;
|
||||
|
||||
self = PyObject_New(BPyGPUFrameBuffer, &BPyGPUFrameBuffer_Type);
|
||||
self->fb = fb;
|
||||
|
||||
return (PyObject *)self;
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
||||
#undef PYGPU_FRAMEBUFFER_CHECK_OBJ
|
Reference in New Issue
Block a user