move Gawain library to intern
Before now it lived in source/blender/gpu for convenience. Only a few files in the gpu module use Gawain directly. Tested on Mac, time to push and test on Windows. Todo: some CMake magic to make it easy to #include "gawain/some_header.h" from any C or H file. Main problem here is the many editors that include GPU_immediate.h which includes Gawain's immediate.h -- is there a way to avoid changing every editor's CMakeLists?
This commit is contained in:
@@ -30,8 +30,13 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "gawain/immediate.h"
|
||||
#include "gawain/imm_util.h"
|
||||
#include "../../../intern/gawain/gawain/immediate.h"
|
||||
#include "../../../intern/gawain/gawain/imm_util.h"
|
||||
|
||||
// TODO: CMake magic to do this:
|
||||
// #include "gawain/immediate.h"
|
||||
// #include "gawain/imm_util.h"
|
||||
|
||||
#include "GPU_shader.h"
|
||||
|
||||
/* Extend immBindProgram to use Blender’s library of built-in shader programs.
|
||||
|
||||
Reference in New Issue
Block a user