Merged changes in the trunk up to revision 49797.
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@@ -290,10 +290,10 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s
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{
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Base *base = (Base *)ale->data;
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Object *ob = base->object;
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ACHANNEL_SET_FLAG(base, sel, SELECT);
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ACHANNEL_SET_FLAG(ob, sel, SELECT);
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if (ob->adt) {
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ACHANNEL_SET_FLAG(ob, sel, ADT_UI_SELECTED);
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}
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@@ -364,11 +364,11 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s
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ACHANNEL_SET_FLAG(gpl, sel, GP_LAYER_SELECT);
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}
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break;
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case ANIMTYPE_MASKLAYER:
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{
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MaskLayer *masklay = (MaskLayer *)ale->data;
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ACHANNEL_SET_FLAG(masklay, sel, MASK_LAYERFLAG_SELECT);
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}
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break;
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@@ -1934,10 +1934,7 @@ static int animchannels_borderselect_exec(bContext *C, wmOperator *op)
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return OPERATOR_CANCELLED;
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/* get settings from operator */
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rect.xmin = RNA_int_get(op->ptr, "xmin");
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rect.ymin = RNA_int_get(op->ptr, "ymin");
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rect.xmax = RNA_int_get(op->ptr, "xmax");
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rect.ymax = RNA_int_get(op->ptr, "ymax");
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WM_operator_properties_border_to_rcti(op, &rect);
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gesture_mode = RNA_int_get(op->ptr, "gesture_mode");
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extend = RNA_boolean_get(op->ptr, "extend");
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@@ -2156,7 +2153,7 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in
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}
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else {
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Base *b;
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/* deselect all */
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/* TODO: should this deselect all other types of channels too? */
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for (b = sce->base.first; b; b = b->next) {
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@@ -2247,6 +2244,8 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in
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/* if group is selected now, make group the 'active' one in the visible list */
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if (agrp->flag & AGRP_SELECTED)
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ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
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else
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ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, NULL, ANIMTYPE_GROUP);
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notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
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}
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@@ -2324,19 +2323,19 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in
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case ANIMTYPE_MASKDATABLOCK:
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{
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Mask *mask = (Mask *)ale->data;
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/* toggle expand
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* - although the triangle widget already allows this, the whole channel can also be used for this purpose
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*/
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mask->flag ^= MASK_ANIMF_EXPAND;
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notifierFlags |= (ND_ANIMCHAN | NA_EDITED);
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}
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break;
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case ANIMTYPE_MASKLAYER:
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{
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MaskLayer *masklay = (MaskLayer *)ale->data;
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/* select/deselect */
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if (selectmode == SELECT_INVERT) {
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/* invert selection status of this layer only */
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@@ -2347,7 +2346,7 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in
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ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
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masklay->flag |= MASK_LAYERFLAG_SELECT;
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}
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notifierFlags |= (ND_ANIMCHAN | NA_EDITED);
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}
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break;
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@@ -2412,6 +2411,8 @@ static int animchannels_mouseclick_invoke(bContext *C, wmOperator *op, wmEvent *
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static void ANIM_OT_channels_click(wmOperatorType *ot)
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{
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PropertyRNA *prop;
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/* identifiers */
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ot->name = "Mouse Click on Channels";
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ot->idname = "ANIM_OT_channels_click";
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@@ -2424,9 +2425,13 @@ static void ANIM_OT_channels_click(wmOperatorType *ot)
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* id-props */
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RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); // SHIFTKEY
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RNA_def_boolean(ot->srna, "children_only", 0, "Select Children Only", ""); // CTRLKEY|SHIFTKEY
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/* properties */
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/* NOTE: don't save settings, otherwise, can end up with some weird behaviour (sticky extend) */
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prop = RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); // SHIFTKEY
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RNA_def_property_flag(prop, PROP_SKIP_SAVE);
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prop = RNA_def_boolean(ot->srna, "children_only", 0, "Select Children Only", ""); // CTRLKEY|SHIFTKEY
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RNA_def_property_flag(prop, PROP_SKIP_SAVE);
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}
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/* ************************************************************************** */
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