Orange: made Compositing more interactive. It now has an event based

system tracking changes in nodes, making sure only these nodes and
the ones that depend, are executed.

Further the 'time cursor' now counts down to indicate which node is being
done.

Also: you now can disable the "use nodes" button in the header, edit all
changes, and when you press that button again it nicely executes the
changes.

Still on the todo:
- make compositing threaded
- find a way to nicely exit compositing on input events... so the UI
  keeps being responsive
- idea; a 'percentage' menu in header to enforce calculations on smaller
  images temporally
This commit is contained in:
2006-01-28 15:21:04 +00:00
parent 80bd3a1e98
commit 45c7b2c5c2
13 changed files with 358 additions and 125 deletions

View File

@@ -140,12 +140,20 @@ static void snode_handle_recalc(SpaceNode *snode)
BIF_preview_changed(ID_MA); /* signals buttons windows and node editors */
}
else if(snode->treetype==NTREE_COMPOSIT) {
ntreeCompositExecTree(snode->nodetree, &G.scene->r, 1); /* 1 is do_previews */
allqueue(REDRAWNODE, 1);
allqueue(REDRAWIMAGE, 1);
if(G.scene->r.scemode & R_DOCOMP) {
BIF_redraw_render_rect(); /* seems to screwup display? */
mywinset(curarea->win);
if(G.scene->use_nodes) {
snode->nodetree->timecursor= set_timecursor;
ntreeCompositExecTree(snode->nodetree, &G.scene->r, 1); /* 1 is do_previews */
waitcursor(0);
allqueue(REDRAWNODE, 1);
allqueue(REDRAWIMAGE, 1);
if(G.scene->r.scemode & R_DOCOMP) {
BIF_redraw_render_rect(); /* seems to screwup display? */
mywinset(curarea->win);
}
snode->nodetree->timecursor= NULL;
}
}
}
@@ -153,19 +161,21 @@ static void snode_handle_recalc(SpaceNode *snode)
static void shader_node_event(SpaceNode *snode, short event)
{
switch(event) {
case B_NODE_EXEC:
snode_handle_recalc(snode);
break;
case B_REDR:
allqueue(REDRAWNODE, 1);
break;
default:
/* B_NODE_EXEC */
snode_handle_recalc(snode);
break;
}
}
static void load_node_image(char *str) /* called from fileselect */
{
SpaceNode *snode= curarea->spacedata.first;
bNode *node= nodeGetActive(snode->nodetree);
bNode *node= nodeGetActive(snode->edittree);
Image *ima= NULL;
ima= add_image(str);
@@ -188,15 +198,12 @@ static void composit_node_event(SpaceNode *snode, short event)
{
switch(event) {
case B_NODE_EXEC:
snode_handle_recalc(snode);
break;
case B_REDR:
allqueue(REDRAWNODE, 1);
break;
case B_NODE_LOADIMAGE:
{
bNode *node= nodeGetActive(snode->nodetree);
bNode *node= nodeGetActive(snode->edittree);
char name[FILE_MAXDIR+FILE_MAXFILE];
if(node->id)
@@ -205,6 +212,16 @@ static void composit_node_event(SpaceNode *snode, short event)
activate_fileselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image);
}
case B_NODE_TREE_EXEC:
snode_handle_recalc(snode);
break;
default:
/* B_NODE_EXEC */
{
bNode *node= BLI_findlink(&snode->edittree->nodes, event-B_NODE_EXEC);
if(node) NodeTagChanged(snode->edittree, node);
snode_handle_recalc(snode);
}
}
}
@@ -345,7 +362,10 @@ static void node_set_active(SpaceNode *snode, bNode *node)
tnode->flag &= ~NODE_DO_OUTPUT;
node->flag |= NODE_DO_OUTPUT;
if(was_output==0) snode_handle_recalc(snode);
if(was_output==0) {
NodeTagChanged(snode->edittree, node);
snode_handle_recalc(snode);
}
/* add node doesnt link this yet... */
if(node->id==NULL) {
@@ -1283,11 +1303,17 @@ static int node_add_link_drag(SpaceNode *snode, bNode *node, bNodeSocket *sock,
else BIF_wait_for_statechange();
}
/* remove link? */
if(link->tonode==NULL || link->fromnode==NULL) {
nodeRemLink(snode->edittree, link);
}
else {
bNodeLink *tlink;
/* send changed events for original tonode and new */
if(link->tonode)
NodeTagChanged(snode->edittree, link->tonode);
/* we might need to remove a link */
if(in_out==SOCK_OUT) {
if(nodeCountSocketLinks(snode->edittree, link->tosock) > tsock->limit) {
@@ -1365,6 +1391,10 @@ static int node_add_link(SpaceNode *snode)
break;
}
if(link) {
/* send changed event to original tonode */
if(link->tonode)
NodeTagChanged(snode->edittree, link->tonode);
node= link->fromnode;
sock= link->fromsock;
nodeRemLink(snode->edittree, link);
@@ -1472,11 +1502,12 @@ static void node_border_link_delete(SpaceNode *snode)
for(a=0; a<hits; a++) {
bNodeLink *link= BLI_findlink(&snode->edittree->links, buffer[ (4 * a) + 3]);
if(link)
link->tonode= NULL; /* first tag for delete, otherwise indices are wrong */
link->fromnode= NULL; /* first tag for delete, otherwise indices are wrong */
}
for(link= snode->edittree->links.first; link; link= next) {
next= link->next;
if(link->tonode==NULL) {
if(link->fromnode==NULL) {
NodeTagChanged(snode->edittree, link->tonode);
nodeRemLink(snode->edittree, link);
}
}