Node Editor: enable transform helper line

This commit is contained in:
2013-12-30 19:23:29 +11:00
parent 6a473305af
commit 4606ded232

View File

@@ -475,20 +475,15 @@ void projectFloatViewEx(TransInfo *t, const float vec[3], float adr[2], const eV
}
break;
}
case SPACE_IMAGE:
case SPACE_CLIP:
case SPACE_IPO:
case SPACE_NLA:
default:
{
int a[2];
int a[2] = {0, 0};
projectIntView(t, vec, a);
adr[0] = a[0];
adr[1] = a[1];
return;
break;
}
}
zero_v2(adr);
}
void projectFloatView(TransInfo *t, const float vec[3], float adr[2])
{
@@ -2053,7 +2048,7 @@ int initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *even
unit_m3(t->spacemtx);
/*t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);*/
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
/*t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);*/
t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
}
else
unit_m3(t->spacemtx);