Logic UI: Game Actuator options renaming
After talking with Ton Roosendaal we agreed on making those changes. I wonder if we should go for "Start Game" instead of "From File". But Space is not a constraint here so be it.
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@@ -1623,9 +1623,9 @@ static void rna_def_game_actuator(BlenderRNA *brna)
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// keeping the load/start hacky for compatibility with 2.49
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// keeping the load/start hacky for compatibility with 2.49
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// ideally we could use ACT_GAME_START again and do a do_version()
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// ideally we could use ACT_GAME_START again and do a do_version()
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{ACT_GAME_LOAD, "START", 0, "Start New Game", ""},
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{ACT_GAME_LOAD, "START", 0, "Start Game From File", ""},
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{ACT_GAME_RESTART, "RESTART", 0, "Restart This Game", ""},
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{ACT_GAME_RESTART, "RESTART", 0, "Restart Game", ""},
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{ACT_GAME_QUIT, "QUIT", 0, "Quit This Game", ""},
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{ACT_GAME_QUIT, "QUIT", 0, "Quit Game", ""},
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{ACT_GAME_SAVECFG, "SAVECFG", 0, "Save bge.logic.globalDict", ""},
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{ACT_GAME_SAVECFG, "SAVECFG", 0, "Save bge.logic.globalDict", ""},
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{ACT_GAME_LOADCFG, "LOADCFG", 0, "Load bge.logic.globalDict", ""},
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{ACT_GAME_LOADCFG, "LOADCFG", 0, "Load bge.logic.globalDict", ""},
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{0, NULL, 0, NULL, NULL}};
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{0, NULL, 0, NULL, NULL}};
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