editmode undo stores data as mesh dna now, instead of bmesh copies. also fixed a bug related to vpaint and hide flags.

This commit is contained in:
2009-09-10 06:08:52 +00:00
parent 4c072f85d9
commit 4652d66c0a
10 changed files with 165 additions and 116 deletions

View File

@@ -66,7 +66,7 @@ int mesh_recalcTesselation(struct CustomData *fdata, struct CustomData *ldata,
int totloop, int totpoly);
void unlink_mesh(struct Mesh *me);
void free_mesh(struct Mesh *me);
void free_mesh(struct Mesh *me, int unlink);
struct Mesh *add_mesh(char *name);
struct Mesh *copy_mesh(struct Mesh *me);
void mesh_update_customdata_pointers(struct Mesh *me);