fix [#28066] Unchecking 'self project' messes up 'Snap to Vertex'

this option is useful for all non-grid snapping modes (when in editmode) so make available in those cases too.
This commit is contained in:
2011-07-27 07:22:31 +00:00
parent 48a64ffa70
commit 46cea37266
5 changed files with 19 additions and 16 deletions

View File

@@ -392,7 +392,7 @@ static void initSnappingMode(TransInfo *t)
}
else
{
t->tsnap.modeSelect = t->tsnap.project_self ? SNAP_ALL : SNAP_NOT_OBEDIT;
t->tsnap.modeSelect = t->tsnap.snap_self ? SNAP_ALL : SNAP_NOT_OBEDIT;
}
}
/* Particles edit mode*/
@@ -458,9 +458,9 @@ void initSnapping(TransInfo *t, wmOperator *op)
t->tsnap.project = RNA_boolean_get(op->ptr, "use_snap_project");
}
if (RNA_struct_find_property(op->ptr, "use_snap_project_self"))
if (RNA_struct_find_property(op->ptr, "use_snap_self"))
{
t->tsnap.project = RNA_boolean_get(op->ptr, "use_snap_project_self");
t->tsnap.snap_self = RNA_boolean_get(op->ptr, "use_snap_self");
}
}
}
@@ -473,7 +473,7 @@ void initSnapping(TransInfo *t, wmOperator *op)
t->tsnap.align = ((t->settings->snap_flag & SCE_SNAP_ROTATE) == SCE_SNAP_ROTATE);
t->tsnap.project = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT);
t->tsnap.project_self = !((t->settings->snap_flag & SCE_SNAP_PROJECT_NO_SELF) == SCE_SNAP_PROJECT_NO_SELF);
t->tsnap.snap_self = !((t->settings->snap_flag & SCE_SNAP_NO_SELF) == SCE_SNAP_NO_SELF);
t->tsnap.peel = ((t->settings->snap_flag & SCE_SNAP_PROJECT) == SCE_SNAP_PROJECT);
}