Image Stamping patch by Diego (and peach request)- stamps image info into metadata and optionally

draws into the
frame.

This patch includes some changes I made...   
* use blenders bitmap fonts (rather then own fonts)
* select font size
* user interface layout changes
* Marker as another image stamp option

Also added some new API calls   
BMF_GetFontHeight(font);
BMF_DrawStringBuf(...);  - so we can draw text into an imbuf's image buffer.
get_frame_marker(frame) - get the last marker from the frame.
IMB_rectfill_area(...) - fill in an image buffer with a rectangle area of color.

TODO - draw stamp info in 3d view, at the moment it just displays in the animation.
This commit is contained in:
2007-10-20 16:17:27 +00:00
parent e5a9e0b12a
commit 46deddcc62
23 changed files with 582 additions and 20 deletions

View File

@@ -198,10 +198,10 @@ void convert_to_triface(int direction)
int removedoublesflag(short flag, short automerge, float limit) /* return amount */
{
/*
flag - Test with vert->flags
weld - Alternative operation, merge unselected into selected.
Used for "Auto Weld" mode. warning.
limit - Quick manhattan distance between verts.
flag - Test with vert->flags
automerge - Alternative operation, merge unselected into selected.
Used for "Auto Weld" mode. warning.
limit - Quick manhattan distance between verts.
*/
EditMesh *em = G.editMesh;
@@ -211,7 +211,6 @@ int removedoublesflag(short flag, short automerge, float limit) /* return amoun
EditFace *efa, *nextvl;
xvertsort *sortblock, *sb, *sb1;
struct facesort *vlsortblock, *vsb, *vsb1;
float dist;
int a, b, test, amount;
if(multires_test()) return 0;
@@ -253,7 +252,7 @@ int removedoublesflag(short flag, short automerge, float limit) /* return amoun
for(b=a+1; b<amount && (eve->f & 128)==0; b++, sb1++) {
if(sb1->x - sb->x > limit) break;
/* when welding, only allow selected-> unselected*/
/* when automarge, only allow unselected->selected */
v1= sb1->v1;
if( (v1->f & 128)==0 ) {
if ((eve->f & flag)==0 && (v1->f & flag)==1) {