== Render ==

Bugfix:
- Frameserver rendering always got only the first frame, because
  re->cfra wasn't initialized.
This commit is contained in:
2006-06-24 20:54:26 +00:00
parent 893df43892
commit 47b5894e57

View File

@@ -1949,7 +1949,7 @@ void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra)
while (!(G.afbreek == 1)) {
int nf = mh->get_next_frame();
if (nf >= 0 && nf >= scene->r.sfra && nf <= scene->r.efra) {
scene->r.cfra = nf;
scene->r.cfra = re->r.cfra = nf;
do_render_all_options(re);