Fix T92864: curve object does not sync correctly in cycles
The issue was that the `object_is_geometry` method was used in two different contexts that expected the function to behave differently. So a recent change that fixed `object_is_geometry` for one context, broke it for the other context. The two contexts are: * Check if a "real" object can contain a geometry to check if it has to be tagged for sync after an update. * Check if an object/instance actually is a geometry that cycles can work with. I created a new `object_can_have_geometry` method for the first use case, instead of trying to adapt the existing object_is_geometry method to serve both uses. Additionally, I changed it so that a BObjectInfo is passed into `object_is_geometry` to make it more explicit when this method is supposed to be used. Differential Revision: https://developer.blender.org/D13135
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@@ -162,19 +162,19 @@ void BlenderSync::sync_recalc(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d
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/* Object */
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else if (b_id.is_a(&RNA_Object)) {
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BL::Object b_ob(b_id);
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const bool is_geometry = object_is_geometry(b_ob);
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const bool is_light = !is_geometry && object_is_light(b_ob);
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const bool can_have_geometry = object_can_have_geometry(b_ob);
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const bool is_light = !can_have_geometry && object_is_light(b_ob);
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if (b_ob.is_instancer() && b_update.is_updated_shading()) {
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/* Needed for e.g. object color updates on instancer. */
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object_map.set_recalc(b_ob);
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}
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if (is_geometry || is_light) {
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if (can_have_geometry || is_light) {
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const bool updated_geometry = b_update.is_updated_geometry();
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/* Geometry (mesh, hair, volume). */
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if (is_geometry) {
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if (can_have_geometry) {
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if (b_update.is_updated_transform() || b_update.is_updated_shading()) {
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object_map.set_recalc(b_ob);
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}
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