modifier include cleanup, this might need fixes on other systems but hard to avoid.

also removed unused stuff from cmake modifier file
This commit is contained in:
2010-04-12 22:33:43 +00:00
parent 7814d42ec7
commit 4824e7eeeb
38 changed files with 87 additions and 1001 deletions

View File

@@ -28,33 +28,18 @@ FILE(GLOB SRC intern/*.c)
SET(INC
. ./intern
../../../intern/guardedalloc
../include
../blenlib
../makesdna
../blenkernel
../blenkernel/intern
../render/extern/include
../../../intern/guardedalloc
../../../intern/decimation/extern
../../../intern/elbeem/extern
../../../intern/bsp/extern
${ZLIB_INC}
)
IF(WITH_LZO)
SET(INC ${INC} ../../../extern/lzo/minilzo)
ADD_DEFINITIONS(-DWITH_LZO)
ENDIF(WITH_LZO)
IF(WITH_LZMA)
SET(INC ${INC} ../../../extern/lzma)
ADD_DEFINITIONS(-DWITH_LZMA)
ENDIF(WITH_LZMA)
IF(WITH_OPENMP)
ADD_DEFINITIONS(-DPARALLEL=1)
ENDIF(WITH_OPENMP)
IF(NOT WITH_ELBEEM)
ADD_DEFINITIONS(-DDISABLE_ELBEEM)
ENDIF(NOT WITH_ELBEEM)

View File

@@ -30,59 +30,21 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "DNA_armature_types.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_lattice.h"
#include "BKE_modifier.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "CCGSubSurf.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"
/* Armature */
static void initData(ModifierData *md)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;

View File

@@ -30,56 +30,23 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
/* Array modifier: duplicates the object multiple times along an axis */
#include "DNA_curve_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_ghash.h"
#include "BLI_edgehash.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_meshdata_types.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "MOD_modifiertypes.h"
/* Array */
/* Array modifier: duplicates the object multiple times along an axis
*/
static void initData(ModifierData *md)
{
ArrayModifierData *amd = (ArrayModifierData*) md;

View File

@@ -30,53 +30,11 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_bmesh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)
{

View File

@@ -30,52 +30,12 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "MOD_modifiertypes.h"
#include "MOD_boolean_util.h"

View File

@@ -28,21 +28,14 @@
* CSG operations.
*/
#include <string.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_ghash.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "CSG_BooleanOps.h"
#include "BLI_math.h"
#include "BLI_ghash.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_depsgraph.h"
@@ -50,7 +43,7 @@
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "CSG_BooleanOps.h"
/**
* Here's the vertex iterator structure used to walk through

View File

@@ -30,48 +30,17 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "BLI_ghash.h"
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
static void initData(ModifierData *md)

View File

@@ -30,55 +30,17 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_scene_types.h"
#include "DNA_customdata_types.h"
#include "BKE_deform.h"
#include "BKE_DerivedMesh.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_utildefines.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"
static void initData(ModifierData *md)

View File

@@ -30,59 +30,13 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cloth.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)

View File

@@ -30,54 +30,17 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
#include "BKE_collision.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)
{

View File

@@ -30,58 +30,15 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)

View File

@@ -30,55 +30,20 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
#include "DNA_meshdata_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "MEM_guardedalloc.h"
#include "LOD_decimation.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)
{
DecimateModifierData *dmd = (DecimateModifierData*) md;

View File

@@ -30,59 +30,22 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "DNA_meshdata_types.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_deform.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "MEM_guardedalloc.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "MOD_util.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"
/* Displace */

View File

@@ -30,55 +30,23 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
/* EdgeSplit modifier: Splits edges in the mesh according to sharpness flag
* or edge angle (can be used to achieve autosmoothing) */
#include "DNA_meshdata_types.h"
#include "BLI_listbase.h"
#include "BLI_memarena.h"
#include "BLI_edgehash.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
#include "DNA_meshdata_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "MEM_guardedalloc.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
/* EdgeSplit modifier: Splits edges in the mesh according to sharpness flag
* or edge angle (can be used to achieve autosmoothing)
*/
#if 0
#define EDGESPLIT_DEBUG_3
#define EDGESPLIT_DEBUG_2

View File

@@ -30,59 +30,24 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "DNA_meshdata_types.h"
#include "DNA_scene_types.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "MEM_guardedalloc.h"
#include "DNA_meshdata_types.h"
#include "DNA_scene_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
static void initData(ModifierData *md)

View File

@@ -30,50 +30,16 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "MOD_modifiertypes.h"
#include "MOD_fluidsim_util.h"
#include "MEM_guardedalloc.h"
/* Fluidsim */
static void initData(ModifierData *md)

View File

@@ -31,33 +31,26 @@
*/
#include <stddef.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <float.h>
#include <zlib.h>
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_utildefines.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_object_fluidsim.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_utildefines.h"
#include "BKE_global.h" /* G.sce only */
#include "MOD_modifiertypes.h"
#include "MOD_fluidsim_util.h"
#include "MEM_guardedalloc.h"
// headers for fluidsim bobj meshes
#include "LBM_fluidsim.h"

View File

@@ -30,58 +30,18 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BLI_math.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_deform.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
static void initData(ModifierData *md)

View File

@@ -30,57 +30,14 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"

View File

@@ -30,55 +30,17 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "DNA_armature_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_ghash.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_deform.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
static void copyData(ModifierData *md, ModifierData *target)

View File

@@ -30,58 +30,20 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "DNA_meshdata_types.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_math.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_deform.h"
#include "depsgraph_private.h"
#include "MEM_guardedalloc.h"
#include "DNA_meshdata_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"

View File

@@ -30,57 +30,19 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
#include "DNA_meshdata_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "BKE_utildefines.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
#include "depsgraph_private.h"
static void initData(ModifierData *md)
{

View File

@@ -30,56 +30,11 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)
{

View File

@@ -30,47 +30,20 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_rand.h"
#include "MEM_guardedalloc.h"
#include "DNA_meshdata_types.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "BKE_utildefines.h"
#include "MOD_modifiertypes.h"
#include "depsgraph_private.h"
static void initData(ModifierData *md)

View File

@@ -31,36 +31,14 @@
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_smoke.h"
#include "BKE_deform.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"

View File

@@ -30,26 +30,18 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "BLI_math.h"
/* Screw modifier: revolves the edges about an axis */
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
#include "BKE_cdderivedmesh.h"
#include "depsgraph_private.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
/* Screw modifier: revolves the edges about an axis
*/
/* used for gathering edge connectivity */
typedef struct ScrewVertConnect {
float dist; /* distance from the center axis */

View File

@@ -30,16 +30,10 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "BLI_math.h"
#include "DNA_key_types.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_key.h"
#include "BKE_particle.h"

View File

@@ -30,10 +30,7 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_modifier.h"
@@ -41,7 +38,6 @@
#include "depsgraph_private.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"

View File

@@ -30,11 +30,6 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
@@ -48,11 +43,8 @@
#include "depsgraph_private.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"
#include <string.h>
#include <math.h>
/* Clamps/Limits the given coordinate to: limits[0] <= co[axis] <= limits[1]

View File

@@ -31,9 +31,6 @@
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_modifier.h"
@@ -41,8 +38,6 @@
#include "depsgraph_private.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"

View File

@@ -30,11 +30,6 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "DNA_meshdata_types.h"
#include "BLI_math.h"

View File

@@ -30,11 +30,6 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "DNA_scene_types.h"
#include "BKE_cdderivedmesh.h"

View File

@@ -30,16 +30,11 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "DNA_meshdata_types.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "DNA_meshdata_types.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_particle.h"

View File

@@ -31,9 +31,6 @@
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
@@ -42,10 +39,9 @@
#include "BKE_scene.h"
#include "BKE_subsurf.h"
#include "CCGSubSurf.h"
#include "MOD_modifiertypes.h"
#include "CCGSubSurf.h"
static void initData(ModifierData *md)
{

View File

@@ -30,24 +30,19 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "BLI_math.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BKE_cdderivedmesh.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"
/* Surface */
#include "MEM_guardedalloc.h"
static void initData(ModifierData *md)
{

View File

@@ -30,23 +30,22 @@
* ***** END GPL LICENSE BLOCK *****
*/
#include "string.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_curve_types.h"
#include "MEM_guardedalloc.h"
#include "MOD_util.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_displist.h"
#include "RE_shader_ext.h"
#include "BKE_utildefines.h"
#include "stdlib.h"
#include "string.h"
#include "MOD_util.h"
#include "MEM_guardedalloc.h"
#include "RE_shader_ext.h"
void get_texture_value(Tex *texture, float *tex_co, TexResult *texres)
{

View File

@@ -30,29 +30,21 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
/* UV Project modifier: Generates UVs projected from an object */
#include "DNA_camera_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_camera_types.h"
#include "BLI_math.h"
#include "BLI_uvproject.h"
#include "BKE_DerivedMesh.h"
#include "depsgraph_private.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"
#include "MEM_guardedalloc.h"
/* UVProject */
/* UV Project modifier: Generates UVs projected from an object
*/
#include "depsgraph_private.h"
static void initData(ModifierData *md)
{

View File

@@ -30,27 +30,18 @@
*
*/
#include "stddef.h"
#include "string.h"
#include "math.h"
#include "float.h"
#include "BLI_math.h"
#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_scene_types.h"
#include "DNA_customdata_types.h"
#include "BKE_DerivedMesh.h"
#include "MEM_guardedalloc.h"
#include "BKE_object.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "depsgraph_private.h"
#include "MEM_guardedalloc.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"