more rna renaming for non-animated properties: mainly Texface, Particle & Pointcache changes.
Changed some names when applying. - render was use_render, changed to show_viewport so call it show_render - texface shadow was use_shadow_face, changed to use_shadow_cast since this only affects casting. - transp was alpha_mode, changed to blend_type since its similar to other overlay blending where this property name is used.
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@@ -48,7 +48,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel):
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split.operator("object.modifier_remove", text="Remove")
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row = split.row(align=True)
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row.prop(md, "render", text="")
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row.prop(md, "show_render", text="")
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row.prop(md, "show_viewport", text="")
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fluid = md.settings
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