Made Object-level copy constraints work the same as for bones now too

This commit is contained in:
2008-09-24 11:52:31 +00:00
parent 3b09c0b0d5
commit 48bc5b2ac6
5 changed files with 416 additions and 4 deletions

View File

@@ -54,6 +54,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_cloth_types.h"
@@ -587,6 +588,361 @@ static DerivedMesh *buildModifier_applyModifier(ModifierData *md, Object *ob,
return result;
}
/* Mask */
static void maskModifier_copyData(ModifierData *md, ModifierData *target)
{
MaskModifierData *mmd = (MaskModifierData*) md;
MaskModifierData *tmmd = (MaskModifierData*) target;
strcpy(tmmd->vgroup, mmd->vgroup);
}
static CustomDataMask maskModifier_requiredDataMask(ModifierData *md)
{
return (1 << CD_MDEFORMVERT);
}
static void maskModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
MaskModifierData *mmd = (MaskModifierData *)md;
walk(userData, ob, &mmd->ob_arm);
}
static void maskModifier_updateDepgraph(ModifierData *md, DagForest *forest,
Object *ob, DagNode *obNode)
{
MaskModifierData *mmd = (MaskModifierData *)md;
if (mmd->ob_arm)
{
DagNode *armNode = dag_get_node(forest, mmd->ob_arm);
dag_add_relation(forest, armNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mask Modifier");
}
}
static DerivedMesh *maskModifier_applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
MaskModifierData *mmd= (MaskModifierData *)md;
DerivedMesh *dm= derivedData, *result= NULL;
GHash *vertHash=NULL, *edgeHash, *faceHash;
GHashIterator *hashIter;
MDeformVert *dvert= NULL;
int numFaces=0, numEdges=0, numVerts=0;
int maxVerts, maxEdges, maxFaces;
int i;
/* Overview of Method:
* 1. Get the vertices that are in the vertexgroup of interest
* 2. Filter out unwanted geometry (i.e. not in vertexgroup), by populating mappings with new vs old indices
* 3. Make a new mesh containing only the mapping data
*/
/* get original number of verts, edges, and faces */
maxVerts= dm->getNumVerts(dm);
maxEdges= dm->getNumEdges(dm);
maxFaces= dm->getNumFaces(dm);
/* check if we can just return the original mesh
* - must have verts and therefore verts assigned to vgroups to do anything useful
*/
if ( !(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) ||
(maxVerts == 0) || (ob->defbase.first == NULL) )
{
return derivedData;
}
/* if mode is to use selected armature bones, aggregate the bone groups */
if (mmd->mode == MOD_MASK_MODE_ARM) /* --- using selected bones --- */
{
GHash *vgroupHash, *boneHash;
Object *oba= mmd->ob_arm;
bPoseChannel *pchan;
bDeformGroup *def;
/* check that there is armature object with bones to use, otherwise return original mesh */
if (ELEM(NULL, mmd->ob_arm, mmd->ob_arm->pose))
return derivedData;
/* hashes for finding mapping of:
* - vgroups to indicies -> vgroupHash (string, int)
* - bones to vgroup indices -> boneHash (index of vgroup, dummy)
*/
vgroupHash= BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp);
boneHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* build mapping of names of vertex groups to indices */
for (i = 0, def = ob->defbase.first; def; def = def->next, i++)
BLI_ghash_insert(vgroupHash, def->name, SET_INT_IN_POINTER(i));
/* get selected-posechannel <-> vertexgroup index mapping */
for (pchan= oba->pose->chanbase.first; pchan; pchan= pchan->next)
{
/* check if bone is selected */
// TODO: include checks for visibility too?
// FIXME: the depsgraph needs extensions to make this work in realtime...
if ( (pchan->bone) && (pchan->bone->flag & BONE_SELECTED) )
{
/* check if hash has group for this bone */
if (BLI_ghash_haskey(vgroupHash, pchan->name))
{
int defgrp_index= GET_INT_FROM_POINTER(BLI_ghash_lookup(vgroupHash, pchan->name));
/* add index to hash (store under key only) */
BLI_ghash_insert(boneHash, SET_INT_IN_POINTER(defgrp_index), pchan);
}
}
}
/* if no bones selected, free hashes and return original mesh */
if (BLI_ghash_size(boneHash) == 0)
{
BLI_ghash_free(vgroupHash, NULL, NULL);
BLI_ghash_free(boneHash, NULL, NULL);
return derivedData;
}
/* repeat the previous check, but for dverts */
dvert= dm->getVertDataArray(dm, CD_MDEFORMVERT);
if (dvert == NULL)
{
BLI_ghash_free(vgroupHash, NULL, NULL);
BLI_ghash_free(boneHash, NULL, NULL);
return derivedData;
}
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* add vertices which exist in vertexgroups into vertHash for filtering */
for (i = 0; i < maxVerts; i++)
{
MDeformWeight *def_weight = NULL;
int j;
for (j= 0; j < dvert[i].totweight; j++)
{
if (BLI_ghash_haskey(boneHash, SET_INT_IN_POINTER(dvert[i].dw[j].def_nr)))
{
def_weight = &dvert[i].dw[j];
break;
}
}
/* check if include vert in vertHash */
if (mmd->flag & MOD_MASK_INV) {
/* if this vert is in the vgroup, don't include it in vertHash */
if (def_weight) continue;
}
else {
/* if this vert isn't in the vgroup, don't include it in vertHash */
if (!def_weight) continue;
}
/* add to ghash for verts (numVerts acts as counter for mapping) */
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
numVerts++;
}
/* free temp hashes */
BLI_ghash_free(vgroupHash, NULL, NULL);
BLI_ghash_free(boneHash, NULL, NULL);
}
else /* --- Using Nominated VertexGroup only --- */
{
int defgrp_index = -1;
/* get index of vertex group */
if (mmd->vgroup[0])
{
bDeformGroup *def;
/* find index by comparing names - SLOW... */
for (i = 0, def = ob->defbase.first; def; def = def->next, i++)
{
if (!strcmp(def->name, mmd->vgroup))
{
defgrp_index = i;
break;
}
}
}
/* get dverts */
if (defgrp_index >= 0)
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
/* if no vgroup (i.e. dverts) found, return the initial mesh */
if ((defgrp_index < 0) || (dvert == NULL))
return dm;
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* add vertices which exist in vertexgroup into ghash for filtering */
for (i = 0; i < maxVerts; i++)
{
MDeformWeight *def_weight = NULL;
int j;
for (j= 0; j < dvert[i].totweight; j++)
{
if (dvert[i].dw[j].def_nr == defgrp_index)
{
def_weight = &dvert[i].dw[j];
break;
}
}
/* check if include vert in vertHash */
if (mmd->flag & MOD_MASK_INV) {
/* if this vert is in the vgroup, don't include it in vertHash */
if (def_weight) continue;
}
else {
/* if this vert isn't in the vgroup, don't include it in vertHash */
if (!def_weight) continue;
}
/* add to ghash for verts (numVerts acts as counter for mapping) */
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
numVerts++;
}
}
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
edgeHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
faceHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* loop over edges and faces, and do the same thing to
* ensure that they only reference existing verts
*/
for (i = 0; i < maxEdges; i++)
{
MEdge me;
dm->getEdge(dm, i, &me);
/* only add if both verts will be in new mesh */
if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) &&
BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)) )
{
BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numEdges));
numEdges++;
}
}
for (i = 0; i < maxFaces; i++)
{
MFace mf;
dm->getFace(dm, i, &mf);
/* all verts must be available */
if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)) &&
BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)) &&
BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)) &&
(mf.v4==0 || BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4))) )
{
BLI_ghash_insert(faceHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numFaces));
numFaces++;
}
}
/* now we know the number of verts, edges and faces,
* we can create the new (reduced) mesh
*/
result = CDDM_from_template(dm, numVerts, numEdges, numFaces);
/* using ghash-iterators, map data into new mesh */
/* vertices */
for ( hashIter = BLI_ghashIterator_new(vertHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
MVert source;
MVert *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getVert(dm, oldIndex, &source);
dest = CDDM_get_vert(result, newIndex);
DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
}
BLI_ghashIterator_free(hashIter);
/* edges */
for ( hashIter = BLI_ghashIterator_new(edgeHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
MEdge source;
MEdge *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getEdge(dm, oldIndex, &source);
dest = CDDM_get_edge(result, newIndex);
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
DM_copy_edge_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
}
BLI_ghashIterator_free(hashIter);
/* faces */
for ( hashIter = BLI_ghashIterator_new(faceHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
MFace source;
MFace *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
int orig_v4;
dm->getFace(dm, oldIndex, &source);
dest = CDDM_get_face(result, newIndex);
orig_v4 = source.v4;
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3)));
if (source.v4)
source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4)));
DM_copy_face_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
test_index_face(dest, &result->faceData, newIndex, (orig_v4 ? 4 : 3));
}
BLI_ghashIterator_free(hashIter);
/* recalculate normals */
CDDM_calc_normals(result);
/* free hashes */
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
BLI_ghash_free(faceHash, NULL, NULL);
/* return the new mesh */
return result;
}
/* Array */
/* Array modifier: duplicates the object multiple times along an axis
*/
@@ -7519,6 +7875,15 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->copyData = buildModifier_copyData;
mti->dependsOnTime = buildModifier_dependsOnTime;
mti->applyModifier = buildModifier_applyModifier;
mti = INIT_TYPE(Mask);
mti->type = eModifierTypeType_Nonconstructive;
mti->flags = eModifierTypeFlag_AcceptsMesh;
mti->copyData = maskModifier_copyData;
mti->requiredDataMask= maskModifier_requiredDataMask;
mti->foreachObjectLink = maskModifier_foreachObjectLink;
mti->updateDepgraph = maskModifier_updateDepgraph;
mti->applyModifier = maskModifier_applyModifier;
mti = INIT_TYPE(Array);
mti->type = eModifierTypeType_Constructive;
@@ -8211,3 +8576,4 @@ void modifier_freeTemporaryData(ModifierData *md)
}

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@@ -37,6 +37,7 @@ typedef enum ModifierType {
eModifierType_Bevel,
eModifierType_Shrinkwrap,
eModifierType_Fluidsim,
eModifierType_Mask,
NUM_MODIFIER_TYPES
} ModifierType;
@@ -105,6 +106,24 @@ typedef struct BuildModifierData {
int randomize, seed;
} BuildModifierData;
/* Mask Modifier */
typedef struct MaskModifierData {
ModifierData modifier;
struct Object *ob_arm; /* armature to use to in place of hardcoded vgroup */
char vgroup[32]; /* name of vertex group to use to mask */
int mode; /* using armature or hardcoded vgroup */
int flag; /* flags for various things */
} MaskModifierData;
/* Mask Modifier -> mode */
#define MOD_MASK_MODE_VGROUP 0
#define MOD_MASK_MODE_ARM 1
/* Mask Modifier -> flag */
#define MOD_MASK_INV (1<<0)
typedef struct ArrayModifierData {
ModifierData modifier;

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@@ -1850,6 +1850,8 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
}
else if (smd->shrinkType == MOD_SHRINKWRAP_NEAREST_SURFACE)
height += 19;
} else if (md->type == eModifierType_Mask) {
height = 66;
}
/* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
uiDefBut(block, ROUNDBOX, 0, "", x-10, y-height-2, width, height-2, NULL, 5.0, 0.0, 12, 40, "");
@@ -2128,6 +2130,30 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
uiDefButF(block, NUM, B_MODIFIER_RECALC, "Ratio:", lx,(cy-=19),buttonWidth,19, &dmd->percent, 0.0, 1.0, 10, 0, "Defines the percentage of triangles to reduce to");
sprintf(str, "Face Count: %d", dmd->faceCount);
uiDefBut(block, LABEL, 1, str, lx, (cy-=19), 160,19, NULL, 0.0, 0.0, 0, 0, "Displays the current number of faces in the decimated mesh");
} else if (md->type==eModifierType_Mask) {
MaskModifierData *mmd = (MaskModifierData *)md;
sprintf(str, "Mask Mode%%t|Vertex Group%%x%d|Selected Bones%%x%d|",
MOD_MASK_MODE_VGROUP,MOD_MASK_MODE_ARM);
uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
lx, (cy -= 19), buttonWidth, 19, &mmd->mode,
0.0, 1.0, 0, 0, "How masking region is defined");
if (mmd->mode == MOD_MASK_MODE_ARM) {
uiDefIDPoinBut(block, modifier_testArmatureObj, ID_OB, B_CHANGEDEP,
"Ob: ", lx, (cy -= 19), buttonWidth, 19, &mmd->ob_arm,
"Armature to use as source of bones to mask");
}
else {
but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",
lx, (cy-=19), buttonWidth, 19, &mmd->vgroup,
0.0, 31.0, 0, 0, "Vertex Group name");
uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
}
uiDefButBitI(block, TOG, MOD_MASK_INV, B_MODIFIER_RECALC, "Inverse",
lx, (cy-=19), buttonWidth, 19, &mmd->flag,
0, 0, 0, 0, "Use vertices that are not part of region defined");
} else if (md->type==eModifierType_Smooth) {
SmoothModifierData *smd = (SmoothModifierData*) md;
@@ -2266,6 +2292,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
uiDefBut(block, LABEL, 1, "See Soft Body panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
} else if (md->type==eModifierType_Cloth) {
uiDefBut(block, LABEL, 1, "See Cloth panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
} else if (md->type==eModifierType_Collision) {
uiDefBut(block, LABEL, 1, "See Collision panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
} else if (md->type==eModifierType_Fluidsim) {

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@@ -1459,6 +1459,10 @@ static void add_bezt_to_keyblockslist(ListBase *blocks, IpoCurve *icu, int index
* Note: we can't search from end to try to optimise this as it causes errors there's
* an A ___ B |---| B situation
*/
// FIXME: here there is a bug where we are trying to get the summary for the following channels
// A|--------------|A ______________ B|--------------|B
// A|------------------------------------------------|A
// A|----|A|---|A|-----------------------------------|A
for (ab= blocks->first; ab; ab= ab->next) {
/* check if alter existing block or add new block */
if (ab->start == prev->vec[1][0]) {

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@@ -3624,10 +3624,6 @@ void copy_attr(short event)
}
}
else if(event==22) {
/* Clear the constraints on the target */
free_constraints(&base->object->constraints);
free_constraint_channels(&base->object->constraintChannels);
/* Copy the constraint channels over */
copy_constraints(&base->object->constraints, &ob->constraints);
if (U.dupflag& USER_DUP_IPO)