BPython - first step for better integration of Python in Blender:
- add a new space: Space Script - add a new dna struct: Script - add these two properly everywhere they are meant to It's not a tiny commit, but most of it is ground work for what is still to be done. Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window Some files are added, so some build systems (not autotools) will need updates
This commit is contained in:
@@ -41,6 +41,8 @@ struct ID; /* defined in DNA_ID.h */
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struct ScriptLink; /* defined in DNA_scriptlink_types.h */
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struct ListBase; /* defined in DNA_listBase.h */
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struct SpaceText; /* defined in DNA_space_types.h */
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struct SpaceScript;/* defined in DNA_space_types.h */
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struct Script; /* defined in DNA_script_types.h */
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/*
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struct _object; // forward declaration for PyObject !
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*/
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@@ -51,7 +53,7 @@ void BPY_syspath_append_pythondir(void);
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int BPY_Err_getLinenumber(void);
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const char *BPY_Err_getFilename(void);
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/* void BPY_Err_Handle(struct Text *text); */
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struct _object *BPY_txt_do_python(struct SpaceText* st);
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int BPY_txt_do_python(struct SpaceText* st);
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void BPY_free_compiled_text(struct Text* text);
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/*void BPY_clear_bad_scriptlink(struct ID *id, struct Text *byebye); */
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void BPY_clear_bad_scriptlinks(struct Text *byebye);
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@@ -64,8 +66,10 @@ void BPY_copy_scriptlink(struct ScriptLink *scriptlink);
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/* format importer hook */
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int BPY_call_importloader(char *name);
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int BPY_spacetext_is_pywin(struct SpaceText *st);
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void BPY_spacetext_do_pywin_draw(struct SpaceText *st);
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void BPY_spacetext_do_pywin_event(struct SpaceText *st, unsigned short event, short val);
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//int BPY_spacetext_is_pywin(struct SpaceText *st);
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void BPY_spacescript_do_pywin_draw(struct SpaceScript *sc);
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void BPY_spacescript_do_pywin_event(struct SpaceScript *sc, unsigned short event, short val);
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void BPY_clear_script(struct Script *script);
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void BPY_free_finished_script(struct Script *script);
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void init_syspath(void);
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@@ -39,10 +39,10 @@
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#include <stdio.h>
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#include <MEM_guardedalloc.h>
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#include <BLI_blenlib.h> /* for BLI_last_slash() */
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#include <BKE_global.h>
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#include <BKE_library.h>
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#include <BKE_main.h>
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#include <BKE_text.h>
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#include <DNA_camera_types.h>
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@@ -51,15 +51,17 @@
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#include <DNA_material_types.h>
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#include <DNA_object_types.h>
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#include <DNA_scene_types.h>
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#include <DNA_screen_types.h>
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#include <DNA_script_types.h>
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#include <DNA_scriptlink_types.h>
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#include <DNA_space_types.h>
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#include <DNA_text_types.h>
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#include <DNA_world_types.h>
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#include <DNA_userdef_types.h> /* for U.pythondir */
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#include "BPY_extern.h"
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#include "api2_2x/EXPP_interface.h"
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#include "api2_2x/constant.h"
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/* bpy_registryDict is declared in api2_2x/Registry.h and defined
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* here. This Python dictionary will be used to store data that scripts
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@@ -371,81 +373,77 @@ void BPY_Err_Handle(Text *text)
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/* Notes: It is called by blender/src/drawtext.c when a Blender user */
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/* presses ALT+PKEY in the script's text window. */
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/*****************************************************************************/
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struct _object *BPY_txt_do_python(struct SpaceText* st)
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int BPY_txt_do_python(struct SpaceText* st)
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{
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PyObject *dict, *ret;
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PyObject *main_dict = PyModule_GetDict(PyImport_AddModule("__main__"));
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PyObject *py_dict, *py_result;
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BPy_constant *tracer;
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Script *script = G.main->script.first;
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if (!st->text) return NULL;
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if (!st->text) return 0;
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/* The EXPP_releaseGlobalDict global variable controls whether we should run
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* the script with a clean global dictionary or should keep the current one,
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* possibly already "polluted" by other calls to the Python Interpreter.
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* The default is to use a clean one. To change this the script writer must
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* call Blender.ReleaseGlobalDict(bool), with bool == 0, in the script. */
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/* check if this text is already running */
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while (script) {
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if (!strcmp(script->id.name+2, st->text->id.name+2)) {
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/* if this text is already a running script, just move to it: */
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EXPP_move_to_spacescript (script);
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return 1;
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}
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script = script->id.next;
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}
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if (EXPP_releaseGlobalDict) {
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printf("Using a clean Global Dictionary.\n");
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st->flags |= ST_CLEAR_NAMESPACE;
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dict = CreateGlobalDictionary();
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}
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else
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dict = main_dict; /* must be careful not to free the main_dict */
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/* Create a new script structure and initialize it: */
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script = alloc_libblock(&G.main->script, ID_SCRIPT, GetName(st->text));
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if (!script) {
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printf("couldn't allocate memory for Script struct!");
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return 0;
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}
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script->id.us = 1;
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script->filename = NULL; /* it's a Blender Text script */
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script->flags = SCRIPT_RUNNING;
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script->py_draw = NULL;
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script->py_event = NULL;
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script->py_button = NULL;
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py_dict = CreateGlobalDictionary();
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script->py_globaldict = py_dict;
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/* We will insert a constant dict at this script's namespace, with the name
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* of the script. Later more info can be added, if necessary. */
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tracer = (BPy_constant *)M_constant_New(); /*create a constant object*/
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if (tracer) {
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constant_insert(tracer, "name", PyString_FromString(script->id.name+2));
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}
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PyDict_SetItemString(py_dict, "__script__", (PyObject *)tracer);
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clearScriptLinks ();
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ret = RunPython (st->text, dict); /* Run the script */
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py_result = RunPython (st->text, py_dict); /* Run the script */
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if (!ret) { /* Failed execution of the script */
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if (EXPP_releaseGlobalDict && (dict != main_dict))
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ReleaseGlobalDictionary(dict);
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if (!py_result) { /* Failed execution of the script */
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BPY_Err_Handle(st->text);
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ReleaseGlobalDictionary(py_dict);
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free_libblock(&G.main->script, script);
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BPY_end_python();
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BPY_start_python();
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return NULL;
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}
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return 0;
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}
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else {
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Py_DECREF (py_result);
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script->flags &=~SCRIPT_RUNNING;
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if (!script->flags) {
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ReleaseGlobalDictionary(py_dict);
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script->py_globaldict = NULL;
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free_libblock(&G.main->script, script);
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}
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}
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else Py_DECREF (ret);
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/* Scripts that use the GUI rely on the persistent global namespace, so
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* they need a workaround: The namespace is released when the GUI is exit.'
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* See api2_2x/Draw.c: Method_Register() */
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/* Block below: The global dict should only be released if:
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* - a script didn't defined it to be persistent and
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* - Draw.Register() is not in use (no GUI) and
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* - it is not the real __main__ dict (if it is, restart to clean it) */
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if (EXPP_releaseGlobalDict) {
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if (st->flags & ST_CLEAR_NAMESPACE) { /* False if the GUI is in use */
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if (dict != main_dict) ReleaseGlobalDictionary(dict);
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else {
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BPY_end_python(); /* restart to get a fresh __main__ dict */
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BPY_start_python();
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}
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}
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}
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else if (dict != main_dict) PyDict_Update (main_dict, dict);
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/* Line above: if it should be kept and it's not already the __main__ dict,
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* merge it into the __main__ one. This happens when to release is the
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* current behavior and the script changes that with
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* Blender.ReleaseGlobalDict(0). */
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/* Edited from old BPY_main.c:
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* 'The return value is the global namespace dictionary of the script
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* context. This may be stored in the SpaceText instance to give control
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* over namespace persistence. Remember that the same script may be
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* executed in several windows ... Namespace persistence is desired for
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* scripts that use the GUI and store callbacks to the current script.' */
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return dict;
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return 1; /* normal return */
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}
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/*****************************************************************************/
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@@ -460,7 +458,6 @@ void BPY_free_compiled_text(struct Text* text)
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return;
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}
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/*****************************************************************************/
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/* ScriptLinks */
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/*****************************************************************************/
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File diff suppressed because it is too large
Load Diff
@@ -46,10 +46,12 @@
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#include "BMF_Api.h"
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#include "DNA_screen_types.h"
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#include "DNA_script_types.h"
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#include "DNA_space_types.h"
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#include "DNA_text_types.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BIF_gl.h"
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#include "BIF_screen.h"
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@@ -77,7 +79,6 @@ int g_window_redrawn;
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static char Draw_doc[] =
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"The Blender.Draw submodule";
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static void exit_pydraw (SpaceText *st);
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static uiBlock *Get_uiBlock (void);
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void initDraw (void);
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@@ -119,13 +120,14 @@ static Button *newbutton (void);
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/* GUI interface routines */
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static void exit_pydraw(SpaceText *st);
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static void exec_callback(SpaceText *st, PyObject *callback, PyObject *args);
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void BPY_spacetext_do_pywin_draw(SpaceText *st);
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static void spacetext_do_pywin_buttons(SpaceText *st, unsigned short event);
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void BPY_spacetext_do_pywin_event(SpaceText *st,
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unsigned short event, short val);
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int BPY_spacetext_is_pywin(SpaceText *sc);
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static void exit_pydraw(SpaceScript *sc, short error);
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static void exec_callback(SpaceScript *sc, PyObject *callback, PyObject *args);
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/* these are declared in ../BPY_extern.h */
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void BPY_spacescript_do_pywin_draw(SpaceScript *sc);
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static void spacescript_do_pywin_buttons(SpaceScript *sc, unsigned short event);
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void BPY_spacescript_do_pywin_event(SpaceScript *sc, unsigned short event, short val);
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void BPY_free_compiled_text(Text *text);
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static char Method_Exit_doc[] =
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"() - Exit the windowing interface";
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@@ -33,7 +33,10 @@
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#include <Python.h>
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#include <BIF_space.h>
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#include <BIF_screen.h>
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#include <BKE_global.h>
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#include <BKE_library.h>
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#include <BKE_main.h>
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#include <DNA_ID.h>
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#include <DNA_camera_types.h>
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@@ -41,7 +44,10 @@
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#include <DNA_material_types.h>
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#include <DNA_object_types.h>
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#include <DNA_scene_types.h>
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#include <DNA_screen_types.h>
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#include <DNA_script_types.h>
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#include <DNA_scriptlink_types.h>
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#include <DNA_space_types.h>
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#include <DNA_world_types.h>
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#include "EXPP_interface.h"
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@@ -177,3 +183,42 @@ TODO: Check this */
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return (scriptlink);
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}
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void BPY_clear_script (Script *script)
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{
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if (!script) return;
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Py_XDECREF((PyObject *)script->py_globaldict);
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Py_XDECREF((PyObject *)script->py_button);
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Py_XDECREF((PyObject *)script->py_event);
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Py_XDECREF((PyObject *)script->py_draw);
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}
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void EXPP_move_to_spacescript (Script *script)
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{ /* used by BPY_txt_do_python when a text is already being executed */
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SpaceScript *sc;
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newspace(curarea, SPACE_SCRIPT);
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sc = curarea->spacedata.first;
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sc->script = script;
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return;
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}
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/*****************************************************************************/
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/* Description: This function frees a finished (flags == 0) script. */
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/*****************************************************************************/
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void BPY_free_finished_script(Script *script)
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{
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PyObject *d = script->py_globaldict;
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if (d) {
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PyDict_Clear (d);
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Py_DECREF (d); /* Release dictionary. */
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script->py_globaldict = NULL;
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}
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if (script->lastspace != SPACE_SCRIPT)
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newspace (curarea, script->lastspace);
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free_libblock(&G.main->script, script);
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return;
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}
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@@ -31,7 +31,10 @@
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#include <DNA_ID.h>
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struct Script;
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void initBlenderApi2_2x (void);
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void clearScriptLinks (void);
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ScriptLink * setScriptLinks(ID *id, short event);
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void discardFromBDict (char *key);
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void EXPP_move_to_spacescript (struct Script *script);
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@@ -62,7 +62,7 @@ static PyObject *M_sys_dirname (PyObject *self, PyObject *args)
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{
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PyObject *c;
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char *name, dirname[256];
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char *name, *p, dirname[256];
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char sep;
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int n;
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@@ -74,14 +74,20 @@ static PyObject *M_sys_dirname (PyObject *self, PyObject *args)
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sep = PyString_AsString(c)[0];
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Py_DECREF(c);
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n = strrchr(name, sep) - name;
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if (n > 255) {
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PyErr_SetString(PyExc_RuntimeError, "path too long");
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return 0;
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}
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p = strrchr(name, sep);
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strncpy(dirname, name, n);
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dirname[n] = 0;
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if (p) {
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n = p - name;
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return Py_BuildValue("s", dirname);
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if (n > 255) {
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PyErr_SetString(PyExc_RuntimeError, "path too long");
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return 0;
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}
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strncpy(dirname, name, n);
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dirname[n] = 0;
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return Py_BuildValue("s", dirname);
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}
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return Py_BuildValue("s", "."); /* XXX need to fix this? (is crossplatform?)*/
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}
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@@ -17,7 +17,7 @@
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
|
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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@@ -31,90 +31,90 @@
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#include "Window.h"
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#include "vector.h"
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#include <BKE_library.h>
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/* Many parts of the code here come from the older bpython implementation
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* (file opy_window.c) */
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/*****************************************************************************/
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/* Function: M_Window_Redraw */
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/* Python equivalent: Blender.Window.Redraw */
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/* Function: M_Window_Redraw */
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/* Python equivalent: Blender.Window.Redraw */
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/*****************************************************************************/
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PyObject *M_Window_Redraw(PyObject *self, PyObject *args)
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{ /* not static so py_slider_update in Draw.[ch] can use it */
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ScrArea *tempsa, *sa;
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SpaceText *st;
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int wintype = SPACE_VIEW3D;
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short redraw_all = 0;
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ScrArea *tempsa, *sa;
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SpaceText *st;
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int wintype = SPACE_VIEW3D;
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short redraw_all = 0;
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if (!PyArg_ParseTuple(args, "|i", &wintype))
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return (EXPP_ReturnPyObjError (PyExc_AttributeError,
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"expected int argument (or nothing)"));
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if (!PyArg_ParseTuple(args, "|i", &wintype))
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return (EXPP_ReturnPyObjError (PyExc_AttributeError,
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"expected int argument (or nothing)"));
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if (wintype < 0)
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redraw_all = 1;
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if (wintype < 0)
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redraw_all = 1;
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if (!during_script()) { /* XXX check this */
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tempsa= curarea;
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sa = G.curscreen->areabase.first;
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if (!during_script()) { /* XXX check this */
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tempsa= curarea;
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sa = G.curscreen->areabase.first;
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while (sa) {
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while (sa) {
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if (sa->spacetype == wintype || redraw_all) {
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/* don't force-redraw Text window (Python GUI) when
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redraw is called out of a slider update */
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if (sa->spacetype == SPACE_TEXT) {
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st = sa->spacedata.first;
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if (st->text->flags & TXT_FOLLOW) /* follow cursor display */
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pop_space_text(st);
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if (EXPP_disable_force_draw) { /* defined in Draw.[ch] ... */
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scrarea_queue_redraw(sa);
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}
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if (sa->spacetype == wintype || redraw_all) {
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/* don't force-redraw Text window (Python GUI) when
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||||
redraw is called out of a slider update */
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if (sa->spacetype == SPACE_TEXT) {
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st = sa->spacedata.first;
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if (st->text->flags & TXT_FOLLOW) /* follow cursor display */
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pop_space_text(st);
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if (EXPP_disable_force_draw) { /* defined in Draw.[ch] ... */
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scrarea_queue_redraw(sa);
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}
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||||
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||||
} else {
|
||||
scrarea_do_windraw(sa);
|
||||
if (sa->headwin) scrarea_do_headdraw(sa);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
scrarea_do_windraw(sa);
|
||||
if (sa->headwin) scrarea_do_headdraw(sa);
|
||||
}
|
||||
}
|
||||
sa= sa->next;
|
||||
}
|
||||
|
||||
sa= sa->next;
|
||||
}
|
||||
if (curarea != tempsa) areawinset (tempsa->win);
|
||||
|
||||
if (curarea != tempsa) areawinset (tempsa->win);
|
||||
if (curarea->headwin) scrarea_do_headdraw (curarea);
|
||||
|
||||
if (curarea->headwin) scrarea_do_headdraw (curarea);
|
||||
screen_swapbuffers();
|
||||
}
|
||||
|
||||
screen_swapbuffers();
|
||||
}
|
||||
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Function: M_Window_RedrawAll */
|
||||
/* Python equivalent: Blender.Window.RedrawAll */
|
||||
/* Function: M_Window_RedrawAll */
|
||||
/* Python equivalent: Blender.Window.RedrawAll */
|
||||
/*****************************************************************************/
|
||||
static PyObject *M_Window_RedrawAll(PyObject *self, PyObject *args)
|
||||
{
|
||||
return M_Window_Redraw(self, Py_BuildValue("(i)", -1));
|
||||
return M_Window_Redraw(self, Py_BuildValue("(i)", -1));
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Function: M_Window_QRedrawAll */
|
||||
/* Python equivalent: Blender.Window.QRedrawAll */
|
||||
/* Function: M_Window_QRedrawAll */
|
||||
/* Python equivalent: Blender.Window.QRedrawAll */
|
||||
/*****************************************************************************/
|
||||
static PyObject *M_Window_QRedrawAll(PyObject *self, PyObject *args)
|
||||
{
|
||||
allqueue(REDRAWALL, 0);
|
||||
allqueue(REDRAWALL, 0);
|
||||
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Function: M_Window_FileSelector */
|
||||
/* Python equivalent: Blender.Window.FileSelector */
|
||||
/* Function: M_Window_FileSelector */
|
||||
/* Python equivalent: Blender.Window.FileSelector */
|
||||
/*****************************************************************************/
|
||||
|
||||
/* This is the callback to "activate_fileselect" below. It receives the
|
||||
@@ -123,101 +123,147 @@ static PyObject *M_Window_QRedrawAll(PyObject *self, PyObject *args)
|
||||
|
||||
static void getSelectedFile(char *name)
|
||||
{
|
||||
if (EXPP_FS_PyCallback) {
|
||||
SpaceText *st= curarea->spacedata.first;
|
||||
if (!EXPP_FS_PyCallback) return;
|
||||
|
||||
PyObject_CallFunction((PyObject *)EXPP_FS_PyCallback, "s", name);
|
||||
PyObject_CallFunction((PyObject *)EXPP_FS_PyCallback, "s", name);
|
||||
|
||||
EXPP_FS_PyCallback = NULL;
|
||||
st->flags &= ST_CLEAR_NAMESPACE; /* global dict can be cleared */
|
||||
}
|
||||
EXPP_FS_PyCallback = NULL;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static PyObject *M_Window_FileSelector(PyObject *self, PyObject *args)
|
||||
{
|
||||
char *title = "SELECT FILE";
|
||||
SpaceText *st = curarea->spacedata.first;
|
||||
char *title = "SELECT FILE";
|
||||
SpaceScript *sc;
|
||||
Script *script = G.main->script.last;
|
||||
int startspace = 0;
|
||||
|
||||
if (!PyArg_ParseTuple(args, "O!|s",
|
||||
&PyFunction_Type, &EXPP_FS_PyCallback, &title))
|
||||
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
||||
"\nexpected a callback function (and optionally a string) as argument(s)"));
|
||||
if (!PyArg_ParseTuple(args, "O!|s", &PyFunction_Type, &EXPP_FS_PyCallback,
|
||||
&title))
|
||||
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
||||
"\nexpected a callback function (and optionally a string) as argument(s)"));
|
||||
|
||||
st->flags &= ~ST_CLEAR_NAMESPACE; /* so global dict won't be cleared */
|
||||
/* trick: we move to a spacescript because then the fileselector will properly
|
||||
* unset our SCRIPT_FILESEL flag when the user chooses a file or cancels the
|
||||
* selection. This is necessary because when a user cancels, the
|
||||
* getSelectedFile function above doesn't get called and so couldn't unset the
|
||||
* flag. */
|
||||
startspace = curarea->spacetype;
|
||||
if (startspace != SPACE_SCRIPT) newspace (curarea, SPACE_SCRIPT);
|
||||
|
||||
activate_fileselect(FILE_BLENDER, title, G.sce, getSelectedFile);
|
||||
sc = curarea->spacedata.first;
|
||||
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
/* did we get the right script? */
|
||||
if (!(script->flags & SCRIPT_RUNNING)) {
|
||||
/* if not running, then we were already on a SpaceScript space, executing
|
||||
* a registered callback -- aka: this script has a gui */
|
||||
script = sc->script; /* this is the right script */
|
||||
}
|
||||
else { /* still running, use the trick */
|
||||
script->lastspace = startspace;
|
||||
sc->script = script;
|
||||
}
|
||||
|
||||
script->flags |= SCRIPT_FILESEL;
|
||||
|
||||
activate_fileselect(FILE_BLENDER, title, G.sce, getSelectedFile);
|
||||
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
static PyObject *M_Window_ImageSelector(PyObject *self, PyObject *args)
|
||||
{
|
||||
char *title = "SELECT IMAGE";
|
||||
SpaceText *st = curarea->spacedata.first;
|
||||
char *title = "SELECT IMAGE";
|
||||
SpaceScript *sc;
|
||||
Script *script = G.main->script.last;
|
||||
int startspace = 0;
|
||||
|
||||
if (!PyArg_ParseTuple(args, "O!|s",
|
||||
&PyFunction_Type, &EXPP_FS_PyCallback, &title))
|
||||
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
||||
"\nexpected a callback function (and optionally a string) as argument(s)"));
|
||||
if (!PyArg_ParseTuple(args, "O!|s", &PyFunction_Type, &EXPP_FS_PyCallback,
|
||||
&title))
|
||||
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
||||
"\nexpected a callback function (and optionally a string) as argument(s)"));
|
||||
|
||||
st->flags &= ~ST_CLEAR_NAMESPACE; /* hold global dictionary */
|
||||
/* trick: we move to a spacescript because then the fileselector will properly
|
||||
* unset our SCRIPT_FILESEL flag when the user chooses a file or cancels the
|
||||
* selection. This is necessary because when a user cancels, the
|
||||
* getSelectedFile function above doesn't get called and so couldn't unset the
|
||||
* flag. */
|
||||
startspace = curarea->spacetype;
|
||||
if (startspace != SPACE_SCRIPT) newspace (curarea, SPACE_SCRIPT);
|
||||
|
||||
activate_imageselect(FILE_BLENDER, title, G.sce, getSelectedFile);
|
||||
sc = curarea->spacedata.first;
|
||||
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
/* did we get the right script? */
|
||||
if (!(script->flags & SCRIPT_RUNNING)) {
|
||||
/* if not running, then we're on a SpaceScript space, executing a
|
||||
* registered callback -- aka: this script has a gui */
|
||||
SpaceScript *sc = curarea->spacedata.first;
|
||||
script = sc->script; /* this is the right script */
|
||||
}
|
||||
else { /* still running, use the trick */
|
||||
script->lastspace = startspace;
|
||||
sc->script = script;
|
||||
}
|
||||
|
||||
script->flags |= SCRIPT_FILESEL; /* same flag as filesel */
|
||||
|
||||
activate_imageselect(FILE_BLENDER, title, G.sce, getSelectedFile);
|
||||
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Function: M_Window_DrawProgressBar */
|
||||
/* Python equivalent: Blender.Window.DrawProgressBar */
|
||||
/* Function: M_Window_DrawProgressBar */
|
||||
/* Python equivalent: Blender.Window.DrawProgressBar */
|
||||
/*****************************************************************************/
|
||||
static PyObject *M_Window_DrawProgressBar(PyObject *self, PyObject *args)
|
||||
{
|
||||
float done;
|
||||
char *info = NULL;
|
||||
int retval;
|
||||
float done;
|
||||
char *info = NULL;
|
||||
int retval;
|
||||
|
||||
if(!PyArg_ParseTuple(args, "fs", &done, &info))
|
||||
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
||||
"expected a float and a string as arguments"));
|
||||
if(!PyArg_ParseTuple(args, "fs", &done, &info))
|
||||
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
|
||||
"expected a float and a string as arguments"));
|
||||
|
||||
retval = progress_bar(done, info);
|
||||
retval = progress_bar(done, info);
|
||||
|
||||
return Py_BuildValue("i", retval);
|
||||
return Py_BuildValue("i", retval);
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Function: M_Window_GetCursorPos */
|
||||
/* Python equivalent: Blender.Window.GetCursorPos */
|
||||
/* Function: M_Window_GetCursorPos */
|
||||
/* Python equivalent: Blender.Window.GetCursorPos */
|
||||
/*****************************************************************************/
|
||||
static PyObject *M_Window_GetCursorPos(PyObject *self)
|
||||
{
|
||||
float *cursor = NULL;
|
||||
PyObject *pylist;
|
||||
float *cursor = NULL;
|
||||
PyObject *pylist;
|
||||
|
||||
if (G.vd && G.vd->localview)
|
||||
cursor = G.vd->cursor;
|
||||
else cursor = G.scene->cursor;
|
||||
if (G.vd && G.vd->localview)
|
||||
cursor = G.vd->cursor;
|
||||
else cursor = G.scene->cursor;
|
||||
|
||||
pylist = Py_BuildValue("[fff]", cursor[0], cursor[1], cursor[2]);
|
||||
pylist = Py_BuildValue("[fff]", cursor[0], cursor[1], cursor[2]);
|
||||
|
||||
if (!pylist)
|
||||
return (EXPP_ReturnPyObjError (PyExc_MemoryError,
|
||||
"GetCursorPos: couldn't create pylist"));
|
||||
if (!pylist)
|
||||
return (EXPP_ReturnPyObjError (PyExc_MemoryError,
|
||||
"GetCursorPos: couldn't create pylist"));
|
||||
|
||||
return pylist;
|
||||
return pylist;
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Function: M_Window_SetCursorPos */
|
||||
/* Python equivalent: Blender.Window.SetCursorPos */
|
||||
/* Function: M_Window_SetCursorPos */
|
||||
/* Python equivalent: Blender.Window.SetCursorPos */
|
||||
/*****************************************************************************/
|
||||
static PyObject *M_Window_SetCursorPos(PyObject *self, PyObject *args)
|
||||
{
|
||||
int ok = 0;
|
||||
float val[3];
|
||||
float val[3];
|
||||
|
||||
if (PyObject_Length (args) == 3)
|
||||
ok = PyArg_ParseTuple (args, "fff", &val[0], &val[1], &val[2]);
|
||||
@@ -228,12 +274,12 @@ static PyObject *M_Window_SetCursorPos(PyObject *self, PyObject *args)
|
||||
return EXPP_ReturnPyObjError (PyExc_TypeError,
|
||||
"expected [f,f,f] or f,f,f as arguments");
|
||||
|
||||
if (G.vd && G.vd->localview) {
|
||||
if (G.vd && G.vd->localview) {
|
||||
G.vd->cursor[0] = val[0];
|
||||
G.vd->cursor[1] = val[1];
|
||||
G.vd->cursor[2] = val[2];
|
||||
}
|
||||
else {
|
||||
else {
|
||||
G.scene->cursor[0] = val[0];
|
||||
G.scene->cursor[1] = val[1];
|
||||
G.scene->cursor[2] = val[2];
|
||||
@@ -244,70 +290,70 @@ static PyObject *M_Window_SetCursorPos(PyObject *self, PyObject *args)
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Function: M_Window_GetViewVector */
|
||||
/* Python equivalent: Blender.Window.GetViewVector */
|
||||
/* Function: M_Window_GetViewVector */
|
||||
/* Python equivalent: Blender.Window.GetViewVector */
|
||||
/*****************************************************************************/
|
||||
static PyObject *M_Window_GetViewVector(PyObject *self)
|
||||
{
|
||||
float *vec = NULL;
|
||||
PyObject *pylist;
|
||||
PyObject *pylist;
|
||||
|
||||
if (!G.vd) {
|
||||
if (!G.vd) {
|
||||
Py_INCREF (Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
vec = G.vd->viewinv[2];
|
||||
|
||||
pylist = Py_BuildValue("[fff]", vec[0], vec[1], vec[2]);
|
||||
pylist = Py_BuildValue("[fff]", vec[0], vec[1], vec[2]);
|
||||
|
||||
if (!pylist)
|
||||
return (EXPP_ReturnPyObjError (PyExc_MemoryError,
|
||||
"GetViewVector: couldn't create pylist"));
|
||||
if (!pylist)
|
||||
return (EXPP_ReturnPyObjError (PyExc_MemoryError,
|
||||
"GetViewVector: couldn't create pylist"));
|
||||
|
||||
return pylist;
|
||||
return pylist;
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Function: M_Window_GetViewMatrix */
|
||||
/* Python equivalent: Blender.Window.GetViewMatrix */
|
||||
/* Function: M_Window_GetViewMatrix */
|
||||
/* Python equivalent: Blender.Window.GetViewMatrix */
|
||||
/*****************************************************************************/
|
||||
static PyObject *M_Window_GetViewMatrix(PyObject *self)
|
||||
{
|
||||
PyObject *viewmat;
|
||||
|
||||
if (!G.vd) {
|
||||
if (!G.vd) {
|
||||
Py_INCREF (Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
viewmat = newMatrixObject (G.vd->viewmat);
|
||||
|
||||
if (!viewmat)
|
||||
return (EXPP_ReturnPyObjError (PyExc_MemoryError,
|
||||
"GetViewMatrix: couldn't create matrix pyobject"));
|
||||
if (!viewmat)
|
||||
return (EXPP_ReturnPyObjError (PyExc_MemoryError,
|
||||
"GetViewMatrix: couldn't create matrix pyobject"));
|
||||
|
||||
return viewmat;
|
||||
return viewmat;
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Function: Window_Init */
|
||||
/* Function: Window_Init */
|
||||
/*****************************************************************************/
|
||||
PyObject *Window_Init (void)
|
||||
{
|
||||
PyObject *submodule, *Types;
|
||||
PyObject *submodule, *Types;
|
||||
|
||||
submodule = Py_InitModule3("Blender.Window", M_Window_methods, M_Window_doc);
|
||||
submodule = Py_InitModule3("Blender.Window", M_Window_methods, M_Window_doc);
|
||||
|
||||
Types = Py_BuildValue("{s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h}",
|
||||
"VIEW3D", SPACE_VIEW3D, "IPO", SPACE_IPO, "OOPS", SPACE_OOPS,
|
||||
"BUTS", SPACE_BUTS, "FILE", SPACE_FILE, "IMAGE", SPACE_IMAGE,
|
||||
"INFO", SPACE_INFO, "SEQ", SPACE_SEQ, "IMASEL", SPACE_IMASEL,
|
||||
"SOUND", SPACE_SOUND, "ACTION", SPACE_ACTION,
|
||||
"TEXT", SPACE_TEXT, "NLA", SPACE_NLA);
|
||||
Types = Py_BuildValue("{s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h,s:h}",
|
||||
"VIEW3D", SPACE_VIEW3D, "IPO", SPACE_IPO, "OOPS", SPACE_OOPS,
|
||||
"BUTS", SPACE_BUTS, "FILE", SPACE_FILE, "IMAGE", SPACE_IMAGE,
|
||||
"INFO", SPACE_INFO, "SEQ", SPACE_SEQ, "IMASEL", SPACE_IMASEL,
|
||||
"SOUND", SPACE_SOUND, "ACTION", SPACE_ACTION,
|
||||
"TEXT", SPACE_TEXT, "NLA", SPACE_NLA, "SCRIPT", SPACE_SCRIPT);
|
||||
|
||||
if (Types) PyModule_AddObject(submodule, "Types", Types);
|
||||
if (Types) PyModule_AddObject(submodule, "Types", Types);
|
||||
|
||||
return submodule;
|
||||
return submodule;
|
||||
}
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
*/
|
||||
|
||||
#include "gen_utils.h"
|
||||
#include "constant.h"
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Description: This function clamps an int to the given interval */
|
||||
@@ -184,13 +185,9 @@ PyObject *EXPP_tuple_repr(PyObject *self, int size)
|
||||
Py_DECREF(item);
|
||||
}
|
||||
|
||||
|
||||
return repr;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
/****************************************************************************/
|
||||
/* Description: searches through a map for a pair with a given name. If the */
|
||||
/* pair is present, its ival is stored in *ival and nonzero is */
|
||||
@@ -238,20 +235,16 @@ int EXPP_map_getShortVal (const EXPP_map_pair *map,
|
||||
/* and nonzero is returned. If the pair is absent, zero is */
|
||||
/* returned. */
|
||||
/****************************************************************************/
|
||||
int EXPP_map_getStrVal (const EXPP_map_pair *map,
|
||||
int ival, const char **sval)
|
||||
int EXPP_map_getStrVal (const EXPP_map_pair *map, int ival, const char **sval)
|
||||
{
|
||||
while (map->sval)
|
||||
while (map->sval)
|
||||
{
|
||||
if (ival == map->ival)
|
||||
{
|
||||
if (ival == map->ival)
|
||||
{
|
||||
*sval = map->sval;
|
||||
return 1;
|
||||
}
|
||||
++map;
|
||||
*sval = map->sval;
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
++map;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -33,6 +33,8 @@
|
||||
#define EXPP_gen_utils_h
|
||||
|
||||
#include <Python.h>
|
||||
#include "compile.h"
|
||||
#include "eval.h" /* for PyEval_GetLocals */
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
@@ -41,6 +43,7 @@
|
||||
#include <DNA_ID.h>
|
||||
#include <DNA_object_types.h>
|
||||
#include <DNA_material_types.h>
|
||||
#include <DNA_script_types.h>
|
||||
#include <DNA_scriptlink_types.h>
|
||||
#include <DNA_listBase.h>
|
||||
|
||||
@@ -63,7 +66,6 @@ int EXPP_ReturnIntError (PyObject *type, char *error_msg);
|
||||
int EXPP_check_sequence_consistency (PyObject *seq, PyTypeObject *against);
|
||||
PyObject *EXPP_tuple_repr(PyObject *self, int size);
|
||||
|
||||
|
||||
/* mapping utilities - see Texture.c for an example of how to use these */
|
||||
typedef struct {
|
||||
const char *sval;
|
||||
|
||||
Reference in New Issue
Block a user