BPython - first step for better integration of Python in Blender:

- add a new space: Space Script
- add a new dna struct: Script
- add these two properly everywhere they are meant to

It's not a tiny commit, but most of it is ground work for what is still to be done.
Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window

Some files are added, so some build systems (not autotools) will need updates
This commit is contained in:
2003-12-14 01:18:09 +00:00
parent 6653af7914
commit 49021f7ec4
36 changed files with 1656 additions and 883 deletions

View File

@@ -33,7 +33,10 @@
#include <Python.h>
#include <BIF_space.h>
#include <BIF_screen.h>
#include <BKE_global.h>
#include <BKE_library.h>
#include <BKE_main.h>
#include <DNA_ID.h>
#include <DNA_camera_types.h>
@@ -41,7 +44,10 @@
#include <DNA_material_types.h>
#include <DNA_object_types.h>
#include <DNA_scene_types.h>
#include <DNA_screen_types.h>
#include <DNA_script_types.h>
#include <DNA_scriptlink_types.h>
#include <DNA_space_types.h>
#include <DNA_world_types.h>
#include "EXPP_interface.h"
@@ -177,3 +183,42 @@ TODO: Check this */
return (scriptlink);
}
void BPY_clear_script (Script *script)
{
if (!script) return;
Py_XDECREF((PyObject *)script->py_globaldict);
Py_XDECREF((PyObject *)script->py_button);
Py_XDECREF((PyObject *)script->py_event);
Py_XDECREF((PyObject *)script->py_draw);
}
void EXPP_move_to_spacescript (Script *script)
{ /* used by BPY_txt_do_python when a text is already being executed */
SpaceScript *sc;
newspace(curarea, SPACE_SCRIPT);
sc = curarea->spacedata.first;
sc->script = script;
return;
}
/*****************************************************************************/
/* Description: This function frees a finished (flags == 0) script. */
/*****************************************************************************/
void BPY_free_finished_script(Script *script)
{
PyObject *d = script->py_globaldict;
if (d) {
PyDict_Clear (d);
Py_DECREF (d); /* Release dictionary. */
script->py_globaldict = NULL;
}
if (script->lastspace != SPACE_SCRIPT)
newspace (curarea, script->lastspace);
free_libblock(&G.main->script, script);
return;
}