BPython - first step for better integration of Python in Blender:
- add a new space: Space Script - add a new dna struct: Script - add these two properly everywhere they are meant to It's not a tiny commit, but most of it is ground work for what is still to be done. Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window Some files are added, so some build systems (not autotools) will need updates
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@@ -33,7 +33,10 @@
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#include <Python.h>
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#include <BIF_space.h>
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#include <BIF_screen.h>
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#include <BKE_global.h>
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#include <BKE_library.h>
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#include <BKE_main.h>
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#include <DNA_ID.h>
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#include <DNA_camera_types.h>
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@@ -41,7 +44,10 @@
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#include <DNA_material_types.h>
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#include <DNA_object_types.h>
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#include <DNA_scene_types.h>
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#include <DNA_screen_types.h>
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#include <DNA_script_types.h>
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#include <DNA_scriptlink_types.h>
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#include <DNA_space_types.h>
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#include <DNA_world_types.h>
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#include "EXPP_interface.h"
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@@ -177,3 +183,42 @@ TODO: Check this */
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return (scriptlink);
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}
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void BPY_clear_script (Script *script)
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{
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if (!script) return;
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Py_XDECREF((PyObject *)script->py_globaldict);
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Py_XDECREF((PyObject *)script->py_button);
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Py_XDECREF((PyObject *)script->py_event);
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Py_XDECREF((PyObject *)script->py_draw);
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}
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void EXPP_move_to_spacescript (Script *script)
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{ /* used by BPY_txt_do_python when a text is already being executed */
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SpaceScript *sc;
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newspace(curarea, SPACE_SCRIPT);
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sc = curarea->spacedata.first;
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sc->script = script;
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return;
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}
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/*****************************************************************************/
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/* Description: This function frees a finished (flags == 0) script. */
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/*****************************************************************************/
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void BPY_free_finished_script(Script *script)
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{
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PyObject *d = script->py_globaldict;
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if (d) {
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PyDict_Clear (d);
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Py_DECREF (d); /* Release dictionary. */
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script->py_globaldict = NULL;
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}
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if (script->lastspace != SPACE_SCRIPT)
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newspace (curarea, script->lastspace);
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free_libblock(&G.main->script, script);
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return;
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}
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