- enabled compound collision objects, requires 'clear parent inverse'
- fixed some issues with kinematic objects, introduced during Bullet 2.x upgrade
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@@ -3306,7 +3306,7 @@ static int Object_setRBShapeBoundType( BPy_Object * self, PyObject * args )
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{
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self->object->recalc |= OB_RECALC_OB;
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return EXPP_setIValueRange( args, &self->object->boundtype,
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0, OB_BOUND_POLYH, 'h' );
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0, OB_BOUND_DYN_MESH, 'h' );
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}
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/* SOFTBODY FUNCTIONS */
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