GPUShader: Remove some of the unused shaders

keeping GPU_SHADER_SMOKE until other occurences are removed.
This commit is contained in:
2018-08-14 21:37:31 +02:00
parent 4fcca6a0ab
commit 4a3348cfe0
18 changed files with 1 additions and 1010 deletions

View File

@@ -63,8 +63,6 @@
#include <stdarg.h>
extern char datatoc_gpu_shader_material_glsl[];
extern char datatoc_gpu_shader_vertex_glsl[];
extern char datatoc_gpu_shader_vertex_world_glsl[];
extern char datatoc_gpu_shader_geometry_glsl[];
static char *glsl_material_library = NULL;