Updated Python documentation for the Texture module. Done by Alex.

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2003-11-26 17:35:29 +00:00
parent a017e08d60
commit 4a3e78fcda

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@@ -1,10 +1,3 @@
# *** PROPOSAL ***
# 11/11/2003
# Detail of classes MTex, EnvMap and ColorBand not included yet
# Also missing is Tex.imaflag, Tex.flag and Tex.stype, pending discussion on
# their implementation
#
# Blender.Texture module and the Texture PyType object
#
@@ -67,7 +60,7 @@ Example::
- FIELDS - Work with field images [cannot be used with MIPMAP]
- ROT90 - Rotate the image 90 degrees when rendering
- CALCALPHA - Calculate an alpha from the RGB
- STFIELD - ???
- STFIELD - Denotes this is a standard field
- MOVIE - Use a movie for an image
- CYCLIC - Repeat animation image
- ANTI - Use anti-aliasing
@@ -101,14 +94,14 @@ Example::
5. Blend type
- BLN_LIN - Use a linear progression
- BLN_QUAD - Use a quadratic progression
- BLN_EASE - ???
- BLN_EASE - Uses a more complicated blend function
- BLN_DIAG - Use a diagonal progression
- BLN_SPHERE - Use a progression with the shape of a sphere
- BLN_HALO - Use a quadratic progression with the shape of a sphere
6. Stucci type
- STC_PLASTIC - Standard stucci
- STC_WALLIN - Set start value (?)
- STC_WALLOUT - Set end value (?)
- STC_WALLIN - Creates dimples
- STC_WALLOUT - Creates ridges
7. Noise type
- NSE_DEFAULT - Noise has no STypes
8. Image type