Updated Python documentation for the Texture module. Done by Alex.
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@@ -1,10 +1,3 @@
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# *** PROPOSAL ***
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# 11/11/2003
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# Detail of classes MTex, EnvMap and ColorBand not included yet
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# Also missing is Tex.imaflag, Tex.flag and Tex.stype, pending discussion on
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# their implementation
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#
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# Blender.Texture module and the Texture PyType object
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#
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@@ -67,7 +60,7 @@ Example::
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- FIELDS - Work with field images [cannot be used with MIPMAP]
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- ROT90 - Rotate the image 90 degrees when rendering
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- CALCALPHA - Calculate an alpha from the RGB
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- STFIELD - ???
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- STFIELD - Denotes this is a standard field
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- MOVIE - Use a movie for an image
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- CYCLIC - Repeat animation image
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- ANTI - Use anti-aliasing
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@@ -101,14 +94,14 @@ Example::
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5. Blend type
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- BLN_LIN - Use a linear progression
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- BLN_QUAD - Use a quadratic progression
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- BLN_EASE - ???
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- BLN_EASE - Uses a more complicated blend function
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- BLN_DIAG - Use a diagonal progression
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- BLN_SPHERE - Use a progression with the shape of a sphere
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- BLN_HALO - Use a quadratic progression with the shape of a sphere
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6. Stucci type
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- STC_PLASTIC - Standard stucci
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- STC_WALLIN - Set start value (?)
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- STC_WALLOUT - Set end value (?)
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- STC_WALLIN - Creates dimples
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- STC_WALLOUT - Creates ridges
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7. Noise type
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- NSE_DEFAULT - Noise has no STypes
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8. Image type
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