Fix T99104: EEVEE: Regression: Crash when using Light Output in Materials

Using Light output is supported in Cycles. This patch adds support for it
and remove the crash in `ntree_shader_weight_tree_invert()` by treating
it as any other outputs.

Candidate for 3.2.1 corrective release.
This commit is contained in:
2022-06-29 11:35:36 +02:00
parent 40f40e9931
commit 4a9f60ecd2
2 changed files with 20 additions and 0 deletions

View File

@@ -712,6 +712,7 @@ static void ntree_shader_weight_tree_invert(bNodeTree *ntree, bNode *output_node
switch (node->type) {
case SH_NODE_SHADERTORGB:
case SH_NODE_OUTPUT_LIGHT:
case SH_NODE_OUTPUT_WORLD:
case SH_NODE_OUTPUT_MATERIAL: {
/* Start the tree with full weight. */
@@ -810,6 +811,7 @@ static void ntree_shader_weight_tree_invert(bNodeTree *ntree, bNode *output_node
switch (node->type) {
case SH_NODE_SHADERTORGB:
case SH_NODE_OUTPUT_LIGHT:
case SH_NODE_OUTPUT_WORLD:
case SH_NODE_OUTPUT_MATERIAL:
case SH_NODE_ADD_SHADER: {