Patch #6123m by Leandro Inocencio
Sound Window now has option "lock view to other 2d windows" too.
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@@ -193,6 +193,11 @@ static void do_sound_viewmenu(void *arg, int event)
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case 6: /* jump to previous marker */
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nextprev_marker(-1);
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break;
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case 7:
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G.v2d->flag ^= V2D_VIEWLOCK;
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if(G.v2d->flag & V2D_VIEWLOCK)
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view2d_do_locks(curarea, 0);
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break;
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}
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allqueue(REDRAWVIEW3D, 0);
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}
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@@ -221,6 +226,9 @@ static uiBlock *sound_viewmenu(void *arg_unused)
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
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uiDefIconTextBut(block, BUTM, 1, (G.v2d->flag & V2D_VIEWLOCK)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT,
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"Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
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if (!curarea->full)
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uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
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