* Added a new 'bone constraint' property editor icon and panel titles to distinguish bone constraints from object constraints
It was a bit too confusing and people were easily getting them mixed up.
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@@ -611,7 +611,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
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class OBJECT_PT_constraints(ConstraintButtonsPanel):
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bl_label = "Constraints"
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bl_label = "Object Constraints"
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bl_context = "constraint"
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def poll(self, context):
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@@ -764,7 +764,7 @@ class BONE_PT_iksolver_itasc(ConstraintButtonsPanel):
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class BONE_PT_constraints(ConstraintButtonsPanel):
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bl_label = "Constraints"
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bl_label = "Bone Constraints"
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bl_context = "bone_constraint"
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def poll(self, context):
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