Cleanup: comment blocks, trailing space in comments
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@@ -230,7 +230,7 @@ void DInputSocket::foreach_origin_socket(FunctionRef<void(DSocket)> origin_fn) c
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/* Calls `target_fn` for every "real" target socket. "Real" means that reroutes, muted nodes
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* and node groups are handled by this function. Target sockets are on the nodes that use the value
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* from this socket. The `skipped_fn` function is called for sockets that have been skipped during
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* the search for target sockets (e.g. reroutes). */
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* the search for target sockets (e.g. reroutes). */
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void DOutputSocket::foreach_target_socket(FunctionRef<void(DInputSocket)> target_fn,
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FunctionRef<void(DSocket)> skipped_fn) const
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{
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@@ -336,7 +336,7 @@ static std::unique_ptr<SocketIndexByIdentifierMap> create_identifier_map(const L
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return map;
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}
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/* This function is not threadsafe. */
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/* This function is not threadsafe. */
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static SocketByIdentifierMap get_or_create_identifier_map(
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const bNode &node, const ListBase &sockets, const bNodeSocketTemplate *sockets_template)
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{
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@@ -398,7 +398,7 @@ static void ntree_shader_groups_expand_inputs(bNodeTree *localtree)
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if (socket->link != NULL && !(socket->link->flag & NODE_LINK_MUTED)) {
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bNodeLink *link = socket->link;
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/* Fix the case where the socket is actually converting the data. (see T71374)
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* We only do the case of lossy conversion to float.*/
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* We only do the case of lossy conversion to float. */
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if ((socket->type == SOCK_FLOAT) && (link->fromsock->type != link->tosock->type)) {
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if (link->fromsock->type == SOCK_RGBA) {
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bNode *tmp = nodeAddStaticNode(NULL, localtree, SH_NODE_RGBTOBW);
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