== Multires ==

Fixed bug #6153, Blender Crash during rendering (internal) with object selected in edit mode.

* Added a render parameter to several of multires's functions. If render==true, multires won't push data onto the undo stack, and regular Mesh data is always used (as opposed to EditMesh data.)
This commit is contained in:
2007-03-08 05:54:39 +00:00
parent f361c49d70
commit 4bd5ab628b
9 changed files with 35 additions and 31 deletions
+1 -1
View File
@@ -6618,7 +6618,7 @@ static int Mesh_setMultires( BPy_Mesh * self, PyObject *value, void *type )
switch ((int)type) {
case MESH_MULTIRES_LEVEL:
self->mesh->mr->newlvl = i;
multires_set_level(self->object, self->mesh);
multires_set_level(self->object, self->mesh, 0);
break;
case MESH_MULTIRES_EDGE:
self->mesh->mr->edgelvl = i;