Cleanup: trailing space in source/gameengine/

This commit is contained in:
2018-06-17 17:01:43 +02:00
parent 5513da65b2
commit 4be752a93c
353 changed files with 3730 additions and 3730 deletions

View File

@@ -81,7 +81,7 @@ public:
virtual double GetNumber();
virtual STR_String& GetName();
virtual void SetName(const char *);
bool IsActive()
{
return m_bActive;
@@ -101,7 +101,7 @@ public:
}
// insert in a QList at position corresponding to m_Execute_Priority
// inside a longer list that contains elements of other objects.
// inside a longer list that contains elements of other objects.
// Sorting is done only between the elements of the same object.
// head is the head of the combined list
// current points to the first element of the object in the list, NULL if none yet
@@ -138,7 +138,7 @@ public:
#ifdef WITH_PYTHON
// python methods
static PyObject* pyattr_get_owner(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
// check that attribute is a property
@@ -152,14 +152,14 @@ public:
};
protected:
protected:
/* Some conversions to go with the bool type. */
/** Convert a KX_TRUE, KX_FALSE in Python to a c++ value. */
bool PyArgToBool(int boolArg);
/** Convert a a c++ value to KX_TRUE, KX_FALSE in Python. */
PyObject *BoolToPyArg(bool);
#endif /* WITH_PYTHON */
};