Python Bugfix
A new file could have its Blender.Get("filename") return "<memory>" after undo'ing on an open file.
Fix for own error with python sys.path, messed up game engine.
This commit is contained in:
@@ -264,8 +264,6 @@ static Scene *preview_prepare_scene(RenderInfo *ri, int id_type, ID *id, int pr_
|
||||
|
||||
sce= pr_main->scene.first;
|
||||
if(sce) {
|
||||
|
||||
// sce->r.mode |= G.scene->r.mode & R_THREADS;
|
||||
/* this flag tells render to not execute depsgraph or ipos etc */
|
||||
sce->r.scemode |= R_PREVIEWBUTS;
|
||||
/* set world always back, is used now */
|
||||
|
||||
Reference in New Issue
Block a user