Cleanup: use count or num instead of nbr

Follow conventions from T85728.
This commit is contained in:
2022-03-25 12:04:20 +11:00
parent c594cfbe50
commit 4d46fac65d
30 changed files with 291 additions and 282 deletions

View File

@@ -561,7 +561,7 @@ void BKE_mesh_origindex_map_create_looptri(MeshElemMap **r_map,
typedef bool (*MeshRemap_CheckIslandBoundary)(const struct MPoly *mpoly,
const struct MLoop *mloop,
const struct MEdge *medge,
const int nbr_edge_users,
const int edge_user_count,
const struct MPoly *mpoly_array,
const struct MeshElemMap *edge_poly_map,
void *user_data);
@@ -764,14 +764,14 @@ static void poly_edge_loop_islands_calc(const MEdge *medge,
static bool poly_is_island_boundary_smooth_cb(const MPoly *mp,
const MLoop *UNUSED(ml),
const MEdge *me,
const int nbr_edge_users,
const int edge_user_count,
const MPoly *mpoly_array,
const MeshElemMap *edge_poly_map,
void *UNUSED(user_data))
{
/* Edge is sharp if one of its polys is flat, or edge itself is sharp,
* or edge is not used by exactly two polygons. */
if ((mp->flag & ME_SMOOTH) && !(me->flag & ME_SHARP) && (nbr_edge_users == 2)) {
if ((mp->flag & ME_SMOOTH) && !(me->flag & ME_SHARP) && (edge_user_count == 2)) {
/* In that case, edge appears to be smooth, but we need to check its other poly too. */
const MPoly *mp_other = (mp == &mpoly_array[edge_poly_map->indices[0]]) ?
&mpoly_array[edge_poly_map->indices[1]] :
@@ -935,7 +935,7 @@ typedef struct MeshCheckIslandBoundaryUv {
static bool mesh_check_island_boundary_uv(const MPoly *UNUSED(mp),
const MLoop *ml,
const MEdge *me,
const int UNUSED(nbr_edge_users),
const int UNUSED(edge_user_count),
const MPoly *UNUSED(mpoly_array),
const MeshElemMap *UNUSED(edge_poly_map),
void *user_data)