Merge branch 'master' into blender2.8
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@@ -498,8 +498,9 @@ static CustomDataMask required_data_mask(Object *UNUSED(ob), ModifierData *md)
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return dataMask;
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}
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static void deformVerts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh,
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float (*vertexCos)[3], int numVerts)
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static void deformVerts(
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ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh,
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float (*vertexCos)[3], int numVerts)
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{
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Mesh *mesh_src;
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