==SCons==

+ BF_BUILDINFO=1 (by default) for build info in splash
- remove redundant renderconverter include dir
* check for win32-vc instead of only win32, so MingW compile goes ok
This commit is contained in:
Nathan Letwory
2006-02-04 16:36:37 +00:00
parent 41356305ee
commit 4e82647e86
4 changed files with 9 additions and 7 deletions

View File

@@ -7,7 +7,7 @@ sources = env.Glob('*.c')
incs = ' #/intern/guardedalloc ../blenlib ../makesdna ../blenkernel'
incs += ' ../include #/intern/bmfont ../imbuf ../render/extern/include'
incs += ' #/intern/bsp/extern ../renderconverter ../radiosity/extern/include'
incs += ' #/intern/bsp/extern ../radiosity/extern/include'
incs += ' #/intern/decimation/extern ../blenloader ../python'
incs += ' ../../kernel/gen_system #/intern/SoundSystem ../readstreamglue'
incs += ' ../img ../quicktime #/intern/elbeem/extern'
@@ -32,7 +32,7 @@ if env['WITH_BF_QUICKTIME']==1:
defs.append('WITH_QUICKTIME')
# TODO buildinfo
#if env['USE_BUILDINFO'] == 1:
# defs += ' NAN_BUILDINFO'
if env['BF_BUILDINFO'] == 1:
defs.append('NAN_BUILDINFO')
env.BlenderLib ( libname = 'src', sources = sources, includes = Split(incs), defines = defs, libtype=['core', 'intern'], priority = [5, 25] )