2.5 / Nodes
* WIP selection operator. - selection is made, but redraw is still missing.
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								source/blender/editors/space_node/node_ops.c
									
									
									
									
									
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								source/blender/editors/space_node/node_ops.c
									
									
									
									
									
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/**
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 * $Id:
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. 
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2008 Blender Foundation.
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 * All rights reserved.
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 *
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 * 
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 * Contributor(s): Blender Foundation, Nathan Letwory
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#include "DNA_node_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_space_types.h"
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#include "BKE_context.h"
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#include "BKE_node.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "node_intern.h"
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void node_operatortypes(void)
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{
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	WM_operatortype_append(NODE_OT_select);
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}
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void node_keymap(struct wmWindowManager *wm)
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{
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	ListBase *keymap= WM_keymap_listbase(wm, "Node", SPACE_NODE, 0);
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	RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select", SELECTMOUSE, KM_PRESS, 0, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
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}
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