* update to python docs

- update for the old mathutils rewrite
- update for some other methods ive added
- added explaination of wrapped data
- added a .css file for epydoc gives nice blender/python colors :?
This commit is contained in:
2005-11-15 21:14:24 +00:00
parent a85ba68eb4
commit 4ea1c4dc60
7 changed files with 229 additions and 31 deletions

View File

@@ -229,6 +229,12 @@ class Object:
@return: Depends on the type of Datablock linked to the Object. If name_only is True, it returns a string.
"""
def getParentBoneName():
"""
Returns None, or the 'sub-name' of the parent (eg. Bone name)
@return: string
"""
def getDeltaLocation():
"""
Returns the object's delta location in a list (x, y, z)
@@ -263,8 +269,8 @@ class Object:
def getEuler():
"""
Returns the object's localspace rotation as Euler rotation vector (rotX, rotY, rotZ). Angles are in radians.
@rtype: Py_Euler
@return: A python Euler
@rtype: Py_Euler (WRAPPED DATA)
@return: A python Euler. Data is wrapped when euler is present.
"""
def getInverseMatrix():
@@ -334,8 +340,8 @@ class Object:
changes made by the script itself were not taken into account until
a redraw happened, either called by the script or upon its exit.
Returns the object matrix.
@rtype: Py_Matrix
@return: a python 4x4 matrix object
@rtype: Py_Matrix (WRAPPED DATA)
@return: a python 4x4 matrix object. Data is wrapped for 'worldspace'
"""
def getName():
@@ -633,8 +639,9 @@ class Object:
"""
Returns the worldspace bounding box of this object. This works for meshes (out of
edit mode) and curves.
@rtype: list of 8 (x,y,z) float coordinate vectors
@return: The coordinates of the 8 corners of the bounding box.
@rtype: list of 8 (x,y,z) float coordinate vectors (WRAPPED DATA)
@return: The coordinates of the 8 corners of the bounding box. Data is wrapped when
bounding box is present.
"""
def makeDisplayList():