Merged all the internal transform includes into transform.h and moves it to /src to /include.

Split the conversion fonctions and sorting functions from transform.c into transform_conversions.c
Update MSVC 6.0 projectiles and SConscript accordingly.
Editview still included transform.h, replaced that for BIF_transform.h, the external include.
This commit is contained in:
2005-04-10 18:33:19 +00:00
parent 6fa9f9b7f5
commit 4ea8947ea7
13 changed files with 1668 additions and 1678 deletions

View File

@@ -81,7 +81,6 @@
#include "blendef.h"
#include "transform.h"
#include "transform_generics.h"
/* return codes for select, and drawing flags */
@@ -306,7 +305,7 @@ static int calc_manipulator(ScrArea *sa)
Trans.mode= TFM_ROTATION; // mislead counting bones... bah
/* count total */
count_bone_select(&arm->bonebase, &totsel);
count_bone_select(&Trans, &arm->bonebase, &totsel);
if(totsel) {
/* recursive get stats */
stats_pose(&arm->bonebase, normal, plane);