Fix T66111: animated lights not updating in Cycles
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@@ -1437,9 +1437,6 @@ void BlenderSync::sync_shaders(BL::Depsgraph &b_depsgraph)
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sync_world(b_depsgraph, auto_refresh_update);
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sync_lights(b_depsgraph, auto_refresh_update);
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sync_materials(b_depsgraph, auto_refresh_update);
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/* false = don't delete unused shaders, not supported */
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shader_map.post_sync(false);
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}
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CCL_NAMESPACE_END
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