style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
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@@ -102,7 +102,7 @@ MINLINE float interpf(float target, float origin, float fac)
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/* useful to calculate an even width shell, by taking the angle between 2 planes.
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* The return value is a scale on the offset.
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* no angle between planes is 1.0, as the angle between the 2 planes approches 180d
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* no angle between planes is 1.0, as the angle between the 2 planes approaches 180d
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* the distance gets very high, 180d would be inf, but this case isn't valid */
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MINLINE float shell_angle_to_dist(const float angle)
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{
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