PyDocs: GPU Module: Examples: convert all gl_FragColor variables to FragColor

Based on D6425 by @robbott

Differential Revision: https://developer.blender.org/D6425
This commit is contained in:
2020-10-14 11:16:41 -04:00
parent 50d78116cd
commit 4fa4245464
3 changed files with 6 additions and 3 deletions

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@@ -23,10 +23,11 @@ fragment_shader = '''
uniform float brightness;
in vec3 pos;
out vec4 FragColor;
void main()
{
gl_FragColor = vec4(pos * brightness, 1.0);
FragColor = vec4(pos * brightness, 1.0);
}
'''