Physics Rigid Body: Use Single Column and Grid Flow layout

(and Rigid Body Constraint)

See D3613
This commit is contained in:
Vuk Gardašević
2018-08-17 12:05:16 +02:00
committed by Pablo Vazquez
parent b19b708728
commit 502aabb9d0
2 changed files with 491 additions and 223 deletions

View File

@@ -17,8 +17,17 @@
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Panel
from bpy.types import (
Panel,
)
def rigid_body_warning(layout):
row = layout.row(align=True)
row.alignment = 'RIGHT'
row.label("Object does not have a Rigid Body")
class PHYSICS_PT_rigidbody_panel:
@@ -34,8 +43,7 @@ class PHYSICS_PT_rigid_body(PHYSICS_PT_rigidbody_panel, Panel):
@classmethod
def poll(cls, context):
obj = context.object
return (obj and obj.rigid_body and
(context.engine in cls.COMPAT_ENGINES))
return (obj and obj.rigid_body and (context.engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -44,16 +52,43 @@ class PHYSICS_PT_rigid_body(PHYSICS_PT_rigidbody_panel, Panel):
ob = context.object
rbo = ob.rigid_body
if rbo is not None:
layout.prop(rbo, "type", text="Type")
if rbo is None:
rigid_body_warning(layout)
return
if rbo.type == 'ACTIVE':
layout.prop(rbo, "mass")
layout.prop(rbo, "type", text="Type")
col = layout.column()
if rbo.type == 'ACTIVE':
col.prop(rbo, "enabled", text="Dynamic")
col.prop(rbo, "kinematic", text="Animated")
class PHYSICS_PT_rigid_body_settings(PHYSICS_PT_rigidbody_panel, Panel):
bl_label = "Settings"
bl_parent_id = 'PHYSICS_PT_rigid_body'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
@classmethod
def poll(cls, context):
obj = context.object
return (obj and obj.rigid_body and (context.engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
layout.use_property_split = True
ob = context.object
rbo = ob.rigid_body
if rbo is None:
rigid_body_warning(layout)
return
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
col = flow.column()
if rbo.type == 'ACTIVE':
col.prop(rbo, "mass")
col.prop(rbo, "enabled", text="Dynamic")
col = flow.column()
col.prop(rbo, "kinematic", text="Animated")
class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel):
@@ -64,8 +99,7 @@ class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel):
@classmethod
def poll(cls, context):
obj = context.object
return (obj and obj.rigid_body and
(context.engine in cls.COMPAT_ENGINES))
return (obj and obj.rigid_body and (context.engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -92,18 +126,20 @@ class PHYSICS_PT_rigid_body_collisions_surface(PHYSICS_PT_rigidbody_panel, Panel
@classmethod
def poll(cls, context):
obj = context.object
return (obj and obj.rigid_body and
(context.engine in cls.COMPAT_ENGINES))
return (obj and obj.rigid_body and (context.engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
layout.use_property_split = True
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
ob = context.object
rbo = ob.rigid_body
layout.use_property_split = True
col = layout.column()
col = flow.column()
col.prop(rbo, "friction")
col = flow.column()
col.prop(rbo, "restitution", text="Bounciness")
@@ -116,29 +152,30 @@ class PHYSICS_PT_rigid_body_collisions_sensitivity(PHYSICS_PT_rigidbody_panel, P
@classmethod
def poll(cls, context):
obj = context.object
return (obj and obj.rigid_body and
(context.engine in cls.COMPAT_ENGINES))
return (obj and obj.rigid_body and (context.engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
layout.use_property_split = True
ob = context.object
rbo = ob.rigid_body
layout.use_property_split = True
col = layout.column()
if rbo.collision_shape in {'MESH', 'CONE'}:
col = layout.column()
col.prop(rbo, "collision_margin", text="Margin")
else:
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
col = flow.column()
col.prop(rbo, "use_margin")
sub = col.column()
sub.active = rbo.use_margin
sub.prop(rbo, "collision_margin", text="Margin")
col = flow.column()
col.active = rbo.use_margin
col.prop(rbo, "collision_margin", text="Margin")
class PHYSICS_PT_rigid_body_collisions_collections(PHYSICS_PT_rigidbody_panel, Panel):
bl_label = "Collision Collections"
bl_label = "Collections"
bl_parent_id = 'PHYSICS_PT_rigid_body_collisions'
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
@@ -146,8 +183,7 @@ class PHYSICS_PT_rigid_body_collisions_collections(PHYSICS_PT_rigidbody_panel, P
@classmethod
def poll(cls, context):
obj = context.object
return (obj and obj.rigid_body and
(context.engine in cls.COMPAT_ENGINES))
return (obj and obj.rigid_body and (context.engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -167,24 +203,26 @@ class PHYSICS_PT_rigid_body_dynamics(PHYSICS_PT_rigidbody_panel, Panel):
@classmethod
def poll(cls, context):
obj = context.object
return (obj and obj.rigid_body and
obj.rigid_body.type == 'ACTIVE' and
(context.engine in cls.COMPAT_ENGINES))
return (obj and obj.rigid_body and obj.rigid_body.type == 'ACTIVE'
and (context.engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
layout.use_property_split = True
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
ob = context.object
rbo = ob.rigid_body
#col = layout.column(align=1)
# col = layout.column(align=True)
# col.label(text="Activation:")
# XXX: settings such as activate on collison/etc.
col = layout.column()
col.prop(rbo, "linear_damping", text="Translation Damping")
col.prop(rbo, "angular_damping", text="Rotation Damping")
col = flow.column()
col.prop(rbo, "linear_damping", text="Damping Translation")
col = flow.column()
col.prop(rbo, "angular_damping", text="Rotation")
class PHYSICS_PT_rigid_body_dynamics_deactivation(PHYSICS_PT_rigidbody_panel, Panel):
@@ -196,9 +234,9 @@ class PHYSICS_PT_rigid_body_dynamics_deactivation(PHYSICS_PT_rigidbody_panel, Pa
@classmethod
def poll(cls, context):
obj = context.object
return (obj and obj.rigid_body and
obj.rigid_body.type == 'ACTIVE' and
(context.engine in cls.COMPAT_ENGINES))
return (obj and obj.rigid_body
and obj.rigid_body.type == 'ACTIVE'
and (context.engine in cls.COMPAT_ENGINES))
def draw_header(self, context):
ob = context.object
@@ -208,21 +246,25 @@ class PHYSICS_PT_rigid_body_dynamics_deactivation(PHYSICS_PT_rigidbody_panel, Pa
def draw(self, context):
layout = self.layout
layout.use_property_split = True
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
ob = context.object
rbo = ob.rigid_body
layout.active = rbo.use_deactivation
col = layout.column()
col = flow.column()
col.prop(rbo, "use_start_deactivated")
col.prop(rbo, "deactivate_linear_velocity", text="Linear Velocity")
col.prop(rbo, "deactivate_angular_velocity", text="Angular Velocity")
col = flow.column()
col.prop(rbo, "deactivate_linear_velocity", text="Velocity Linear")
col.prop(rbo, "deactivate_angular_velocity", text="Angular")
# TODO: other params such as time?
classes = (
PHYSICS_PT_rigid_body,
PHYSICS_PT_rigid_body_settings,
PHYSICS_PT_rigid_body_collisions,
PHYSICS_PT_rigid_body_collisions_surface,
PHYSICS_PT_rigid_body_collisions_sensitivity,
@@ -231,6 +273,7 @@ classes = (
PHYSICS_PT_rigid_body_dynamics_deactivation,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes: