* Big, mundane clean up and edit of (error/ok/etc)
messages and pupmenu()s. Edited spelling and grammar, stylistic consistency, etc. I added the guidelines and rationale that I used to the CMS here: http://www.blender3d.org/cms/Language_and_terminology.338.0.html Next step is to get icons in there, to make it easier to see at a glance what sort of message (and how much attention should be paid to it, or if it can be dismissed with a flick of the mouse, eg. boring remove doubles notifications) mockup: http://mke3.net:9000/blender/ui/controls/error_ok_icons.png
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@@ -81,7 +81,7 @@ void apply_lattice(void)
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Base *base;
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Object *par;
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if(okee("Apply Lattice Deform")==0) return;
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if(okee("Apply lattice deformation")==0) return;
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base= FIRSTBASE;
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while(base) {
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@@ -221,7 +221,7 @@ void load_editLatt(void)
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void remake_editLatt(void)
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{
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if(okee("Reload Original data")==0) return;
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if(okee("Reload original data")==0) return;
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make_editLatt();
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allqueue(REDRAWVIEW3D, 0);
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