replace overly verbose matrix creation for BGE camera, typo fix from MikeS.
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@@ -235,21 +235,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
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}
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// some blender stuff
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MT_CmMatrix4x4 projmat;
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MT_CmMatrix4x4 viewmat;
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float camzoom;
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int i;
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for (i = 0; i < 16; i++)
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{
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float *viewmat_linear= (float*) rv3d->viewmat;
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viewmat.setElem(i, viewmat_linear[i]);
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}
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for (i = 0; i < 16; i++)
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{
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float *projmat_linear= (float*) rv3d->winmat;
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projmat.setElem(i, projmat_linear[i]);
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}
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if(rv3d->persp==RV3D_CAMOB) {
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if(startscene->gm.framing.type == SCE_GAMEFRAMING_BARS) { /* Letterbox */
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@@ -265,7 +251,6 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
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camzoom = 2.0;
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}
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ketsjiengine->SetDrawType(v3d->drawtype);
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ketsjiengine->SetCameraZoom(camzoom);
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@@ -347,8 +332,8 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
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{
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ketsjiengine->EnableCameraOverride(startscenename);
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ketsjiengine->SetCameraOverrideUseOrtho((rv3d->persp == RV3D_ORTHO));
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ketsjiengine->SetCameraOverrideProjectionMatrix(projmat);
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ketsjiengine->SetCameraOverrideViewMatrix(viewmat);
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ketsjiengine->SetCameraOverrideProjectionMatrix(MT_CmMatrix4x4(rv3d->winmat));
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ketsjiengine->SetCameraOverrideViewMatrix(MT_CmMatrix4x4(rv3d->viewmat));
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ketsjiengine->SetCameraOverrideClipping(v3d->near, v3d->far);
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ketsjiengine->SetCameraOverrideLens(v3d->lens);
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}
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