BGE: Flipping vsync constants so VSYNC_ON is 0.

This will make transitions from older versions of Blender easier since VSYNC_ON
will be the default. This could have been changed in a do_version, but the vsync
code has yet to see an official release, so I figured this would be a bit nicer.
Also, this makes VSYNC_ON the default for new scenes as well.
This commit is contained in:
2013-08-17 02:06:45 +00:00
parent ef8ea14f45
commit 51bca0d7dc
4 changed files with 6 additions and 6 deletions

View File

@@ -1378,14 +1378,14 @@ static PyObject *gPySetVsync(PyObject *, PyObject *args)
if (!PyArg_ParseTuple(args, "i:setVsync", &interval))
return NULL;
if (interval < VSYNC_OFF || interval > VSYNC_ADAPTIVE) {
if (interval < 0 || interval > VSYNC_ADAPTIVE) {
PyErr_SetString(PyExc_ValueError, "Rasterizer.setVsync(value): value must be VSYNC_OFF, VSYNC_ON, or VSYNC_ADAPTIVE");
return NULL;
}
if (interval == VSYNC_ADAPTIVE)
interval = -1;
gp_Canvas->SetSwapInterval(interval);
gp_Canvas->SetSwapInterval(!interval); // VSYNC_OFF == 1, VSYNC_ON == 0, so this works
Py_RETURN_NONE;
}