BMesh: make edge winding from face optional
Broke uv-sphere creation, further it might be a problem for script authors expecting matching edge order for duplicated content. Now only apply this when duplicating via the operator.
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@@ -1748,8 +1748,8 @@ static int edbm_duplicate_exec(bContext *C, wmOperator *op)
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EDBM_op_init(
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em, &bmop, op,
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"duplicate geom=%hvef use_select_history=%b",
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BM_ELEM_SELECT, true);
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"duplicate geom=%hvef use_select_history=%b use_edge_flip_from_face=%b",
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BM_ELEM_SELECT, true, true);
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BMO_op_exec(bm, &bmop);
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