BGE Rasterizer Cleanup: Getting rid of the BL_Material.h include in RAS_OpenGLRasterizer.cpp.
This commit is contained in:
@@ -64,7 +64,6 @@ extern "C"{
|
|||||||
|
|
||||||
|
|
||||||
// XXX Clean these up <<<
|
// XXX Clean these up <<<
|
||||||
#include "BL_Material.h" // MAXTEX
|
|
||||||
#include "Value.h"
|
#include "Value.h"
|
||||||
#include "KX_BlenderMaterial.h"
|
#include "KX_BlenderMaterial.h"
|
||||||
#include "KX_PolygonMaterial.h"
|
#include "KX_PolygonMaterial.h"
|
||||||
@@ -1370,7 +1369,7 @@ static void DisableForText()
|
|||||||
glDisable(GL_COLOR_MATERIAL);
|
glDisable(GL_COLOR_MATERIAL);
|
||||||
|
|
||||||
if (GLEW_ARB_multitexture) {
|
if (GLEW_ARB_multitexture) {
|
||||||
for (int i=0; i<MAXTEX; i++) {
|
for (int i=0; i<RAS_MAX_TEXCO; i++) {
|
||||||
glActiveTextureARB(GL_TEXTURE0_ARB+i);
|
glActiveTextureARB(GL_TEXTURE0_ARB+i);
|
||||||
|
|
||||||
if (GLEW_ARB_texture_cube_map)
|
if (GLEW_ARB_texture_cube_map)
|
||||||
|
|||||||
Reference in New Issue
Block a user