minor cleanup for string use - no functional changes
- use more logical names for strings, noticed too many strings called `str` when reviewing name patch. - pass __func__ macro to uiBeginBlock(), quite a few names were wrong (copy/paste error).
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@@ -118,7 +118,7 @@ void file_draw_buttons(const bContext *C, ARegion *ar)
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const int separator = 4;
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/* Additional locals. */
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char name[32];
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char uiblockstr[32];
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int loadbutton;
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int fnumbuttons;
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int min_x = 10;
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@@ -134,8 +134,8 @@ void file_draw_buttons(const bContext *C, ARegion *ar)
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ARegion* artmp;
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/* Initialize UI block. */
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sprintf(name, "win %p", (void *)ar);
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block = uiBeginBlock(C, ar, name, UI_EMBOSS);
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sprintf(uiblockstr, "win %p", (void *)ar);
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block = uiBeginBlock(C, ar, uiblockstr, UI_EMBOSS);
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uiBlockSetHandleFunc(block, do_file_buttons, NULL);
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/* exception to make space for collapsed region icon */
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@@ -450,7 +450,7 @@ void file_draw_list(const bContext *C, ARegion *ar)
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struct FileList* files = sfile->files;
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struct direntry *file;
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ImBuf *imb;
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uiBlock *block = uiBeginBlock(C, ar, "FileNames", UI_EMBOSS);
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uiBlock *block = uiBeginBlock(C, ar, __func__, UI_EMBOSS);
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int numfiles;
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int numfiles_layout;
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int sx, sy;
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