A big cleaning patch by Bastien Montagne (thanks a lot!)
* Split and moved Cycles’ render layers panels into the render_layer context as well (would be nice to hide this context when not needed, e.g. with the BGE, but this is not so easy to do nicely...). * Fixed some inconsistencies with trunk (probably due to svn merge glitches) using r52858 as reference. Also recovered the missing release/bin/blender-softwaregl file. * A bunch of style code fixes in Blender's own code (not Freestyle itself yet): line lengths, spaces around operators, block formatting, headers, etc. In rna_linestyle.c, color_blend_items was replaced by ramp_blend_items (exported from rna_material.c).
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@@ -22,14 +22,15 @@ from bpy.props import (EnumProperty, StringProperty)
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class SCENE_OT_freestyle_fill_range_by_selection(bpy.types.Operator):
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'''Fill the Range Min/Max entries by the min/max distance between selected mesh objects and the source object (either a user-specified object or the active camera)'''
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'''Fill the Range Min/Max entries by the min/max distance between selected mesh objects and the source object
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(either a user-specified object or the active camera)'''
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bl_idname = "scene.freestyle_fill_range_by_selection"
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bl_label = "Fill Range by Selection"
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type = EnumProperty(name="Type", description="Type of the modifier to work on",
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items=[("COLOR", "Color", "Color modifier type"),
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items=(("COLOR", "Color", "Color modifier type"),
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("ALPHA", "Alpha", "Alpha modifier type"),
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("THICKNESS", "Thickness", "Thickness modifier type")])
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("THICKNESS", "Thickness", "Thickness modifier type")))
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name = StringProperty(name="Name", description="Name of the modifier to work on")
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def execute(self, context):
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