2.5
Cleanup in area/region management - more intelligence in area management for adding handlers and setting data correct. Space/Region type callbacks only have to do own things. - added option for adding default handlers to areas/regions. (flag in type definition) - ensured that region-types store the minsizes for regions. - added boundbox check for handlers; note that it accepts pointer to boundbox, because handlers don't get reset on area-resizing or view changes. Example: view2d handlers use mask rect. - handlers get now added on correct context levels (example frame change also worked in header) - removed ->refresh() callback. Context refreshing is Listener. - the ->init() is being called on all WM level actions, also after a file read, moving areas, re-opening areas etc. - fixed bug: crash on exit was caused by cleaning up Screen too late. - UI_view2d_size_update() removed from draw callback, is init() - regions now store (winx, winy) subwindow size.
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@@ -350,6 +350,9 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
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ar->winrct.xmax= x2;
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ar->winrct.ymax= y2;
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/* adds subwindow */
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ED_region_init(C, ar);
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/* notify change and redraw */
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WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
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WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
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@@ -663,6 +666,9 @@ uiMenuBlockHandle *ui_menu_block_create(bContext *C, ARegion *butregion, uiBut *
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block->flag |= UI_BLOCK_LOOP|UI_BLOCK_MOVEMOUSE_QUIT;
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/* adds subwindow */
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ED_region_init(C, ar);
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/* notify change and redraw */
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WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
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WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
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