Set the physics scale on added objects. (Fix bug #1837)

This commit is contained in:
2004-12-13 09:53:30 +00:00
parent 5dc6d22e46
commit 551806bce8
2 changed files with 14 additions and 11 deletions

View File

@@ -174,7 +174,8 @@ void SumoPhysicsController::setPosition(float posX,float posY,float posZ)
void SumoPhysicsController::setScaling(float scaleX,float scaleY,float scaleZ)
{
m_sumoObj->setScaling(MT_Vector3(scaleX,scaleY,scaleZ));
if (!m_bDyna)
m_sumoObj->setScaling(MT_Vector3(scaleX,scaleY,scaleZ));
}
// physics methods