Support for multi-sample sequencer GL render
OpenGL sequencer render now uses a single fbo for all rendering.
This commit is contained in:
@@ -932,13 +932,18 @@ static ImBuf *blend_file_thumb(Scene *scene, bScreen *screen, BlendThumbnail **t
|
||||
|
||||
/* gets scaled to BLEN_THUMB_SIZE */
|
||||
if (scene->camera) {
|
||||
ibuf = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera,
|
||||
BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
|
||||
IB_rect, OB_SOLID, false, false, false, R_ALPHAPREMUL, NULL, err_out);
|
||||
ibuf = ED_view3d_draw_offscreen_imbuf_simple(
|
||||
scene, scene->camera,
|
||||
BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
|
||||
IB_rect, OB_SOLID, false, false, false, R_ALPHAPREMUL, 0, NULL,
|
||||
NULL, err_out);
|
||||
}
|
||||
else {
|
||||
ibuf = ED_view3d_draw_offscreen_imbuf(scene, v3d, ar, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
|
||||
IB_rect, false, R_ALPHAPREMUL, NULL, err_out);
|
||||
ibuf = ED_view3d_draw_offscreen_imbuf(
|
||||
scene, v3d, ar,
|
||||
BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
|
||||
IB_rect, false, R_ALPHAPREMUL, 0, NULL,
|
||||
NULL, err_out);
|
||||
}
|
||||
|
||||
if (ibuf) {
|
||||
|
||||
Reference in New Issue
Block a user