Another step in the undo evolution.

- Made unified API for undo calls, to be found in space.c
  BIF_undo_push(char *str)
  BIF_undo(void)
  BIF_redo(void)
  These calls will do all undo levels, including editmode and vpaint.

  The transition is work in progress, because mesh undo needs recode.

- New global hotkey CTR+Z for undo
  Note: 'shaded draw mode' still is SHIFT+Z, the old CTRL+Z was to recalc
  the lighting in shaded mode, which already became much more interactive,
  like during/after any transform().
  Recalc hotkey now is SHIFT+ALT+Z

  CTRL+<any modifier>+Z is redo.

- For OSX users; the Apple-key ("Command") now maps to CTRL as well. This
  disables the one-mouse-button hack for rightmouse btw, will be fixed in
  next commit. At least we can use Apple-Z :)

- Old Ukey for undo is still there, as a training period... my preference is
  to restore Ukey to "reload original data" as in past, and only use new
  CTRL+Z for undo.

- Added undo_push() for all of editobject.c and editview.c. Meaning we can
  start using/testing global undo in the 3d window. Please dont comment on
  missing parts for now, first I want someone to volunteer to tackle all of
  that.

- Since the global undo has a full 'file' in memory, it can save extremely
  fast on exit to <temp dir>/quit.blend. That's default now when global undo
  is enabled. It prints "Saved session recovery to ..." in console then.

- In file menu, a new option is added "Recover Last Session". Note that this
  reads the undo-save, which is without UI.

- With such nice new features we then can also kill the disputed
  Cancel/Confirm menu on Q-KEY.

- Added fix which initializes seam/normal theme color on saved themes.
  They showed black now.... (Note: that's in usiblender.c!)
This commit is contained in:
2004-09-18 12:12:45 +00:00
parent 3d8a485fb9
commit 562d6958cb
20 changed files with 521 additions and 386 deletions

View File

@@ -85,7 +85,6 @@
#include "BLI_editVert.h"
#include "BLI_ghash.h"
#include "BKE_utildefines.h"
#include "BKE_anim.h"
#include "BKE_blender.h"
#include "BKE_booleanops.h"
@@ -110,6 +109,7 @@
#include "BKE_scene.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BIF_gl.h"
#include "BIF_graphics.h"
@@ -194,7 +194,7 @@ void add_object_draw(int type) /* for toolbox */
setcursor_space(SPACE_VIEW3D, CURSOR_STD);
if ELEM3(curarea->spacetype, SPACE_VIEW3D, SPACE_BUTS, SPACE_INFO) {
if (G.obedit) exit_editmode(1);
if (G.obedit) exit_editmode(2); // freedata, and undo
ob= add_object(type);
base_init_from_view3d(BASACT, G.vd);
@@ -255,6 +255,8 @@ void delete_obj(int ok)
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
BIF_undo_push("Delete object(s)");
}
int return_editmesh_indexar(int **indexar, float *cent)
@@ -631,6 +633,7 @@ void add_hook(void)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSOBJECT, 0);
BIF_undo_push("Add hook");
}
void make_track(void)
@@ -725,6 +728,7 @@ void make_track(void)
allqueue(REDRAWOOPS, 0);
sort_baselist(G.scene);
}
BIF_undo_push("make Track");
}
void apply_obmat(Object *ob)
@@ -802,6 +806,8 @@ void clear_parent(void)
test_scene_constraints();
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
BIF_undo_push("Clear Parent");
}
void clear_track(void)
@@ -830,6 +836,8 @@ void clear_track(void)
test_scene_constraints();
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
BIF_undo_push("Clear Track");
}
void clear_object(char mode)
@@ -837,14 +845,18 @@ void clear_object(char mode)
Base *base;
Object *ob;
float *v1, *v3, mat[3][3];
char *str=NULL;
if(G.obedit) return;
if(G.scene->id.lib) return;
if(mode=='r' && okee("Clear rotation")==0) return;
else if(mode=='g' && okee("Clear location")==0) return;
else if(mode=='s' && okee("Clear size")==0) return;
else if(mode=='o' && okee("Clear origin")==0) return;
if(mode=='r') str= "Clear rotation";
else if(mode=='g') str= "Clear location";
else if(mode=='s') str= "Clear size";
else if(mode=='o') str= "Clear origin";
else return;
if(okee(str)==0) return;
if (G.obpose){
@@ -859,6 +871,7 @@ void clear_object(char mode)
}
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push(str);
return;
}
@@ -906,6 +919,7 @@ void clear_object(char mode)
}
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push(str);
}
void reset_slowparents(void)
@@ -939,7 +953,7 @@ void set_slowparent(void)
}
base= base->next;
}
BIF_undo_push("Slow parent");
}
void make_vertex_parent(void)
@@ -953,7 +967,7 @@ void make_vertex_parent(void)
Object *par, *ob;
int a, v1=0, v2=0, v3=0, nr=1;
/* we need 1 ot 3 selected vertices */
/* we need 1 to 3 selected vertices */
if(G.obedit->type==OB_MESH) {
eve= em->verts.first;
@@ -1054,6 +1068,7 @@ void make_vertex_parent(void)
}
allqueue(REDRAWVIEW3D, 0);
// BIF_undo_push(str); not, conflicts with editmode undo...
}
int test_parent_loop(Object *par, Object *ob)
@@ -1078,8 +1093,7 @@ void make_parent(void)
{
Base *base;
Object *par;
Ika *ika;
short qual, ok, mode=0, limbnr=0, effchild=0;
short qual, mode=0, limbnr=0, effchild=0;
char *bonestr=NULL;
Bone *bone=NULL;
int bonenr;
@@ -1095,56 +1109,7 @@ void make_parent(void)
qual= G.qual;
par= BASACT->object;
if(par->type==OB_IKA) {
if(qual & LR_SHIFTKEY)
mode= pupmenu("Make Parent Without Inverse%t|Use Vertex %x1|Use Limb %x2|Use Skeleton %x3");
else
mode= pupmenu("Make Parent %t|Use Vertex %x1|Use Limb %x2|Use Skeleton %x3");
if(mode==1) {
draw_ika_nrs(par, 0);
if(button(&limbnr, 0, 99, "Vertex: ")==0) {
allqueue(REDRAWVIEW3D, 0);
return;
}
}
else if(mode==2) {
draw_ika_nrs(par, 1);
if(button(&limbnr, 0, 99, "Limb: ")==0) {
allqueue(REDRAWVIEW3D, 0);
return;
}
}
else if(mode==3) {
ika= par->data;
if(ika->def==0) {
error("No skeleton available: use CTRL K");
return;
}
}
else return;
if(mode==1) mode= PARVERT1;
else if(mode==2) mode= PARLIMB;
else if(mode==3) mode= PARSKEL;
/* test effchild */
base= FIRSTBASE;
while(base) {
if TESTBASELIB(base) {
if(base->object->type==OB_IKA && base->object!=par && mode==PARVERT1 ) {
if(effchild==0) {
if(okee("Effector as child")) effchild= 1;
else effchild= 2;
}
}
}
if(effchild) break;
base= base->next;
}
}
else if(par->type == OB_CURVE){
if(par->type == OB_CURVE){
bConstraint *con;
bFollowPathConstraint *data;
@@ -1188,6 +1153,7 @@ void make_parent(void)
test_scene_constraints();
allqueue(REDRAWVIEW3D, 0);
sort_baselist(G.scene);
BIF_undo_push("make Parent");
return;
}
}
@@ -1294,91 +1260,67 @@ void make_parent(void)
if TESTBASELIB(base) {
if(base!=BASACT) {
ok= 1;
if(base->object->type==OB_IKA) {
if(effchild==1) {
if( test_parent_loop(par, base->object)==0 ) {
Ika *ika= base->object->data;
ika->parent= par;
ika->par1= limbnr;
ika->partype= mode;
itterate_ika(base->object);
ok= 0;
}
else {
ok= 0;
error("Loop in parents");
}
}
if( test_parent_loop(par, base->object) ) {
error("Loop in parents");
}
if(ok) {
if( test_parent_loop(par, base->object) ) {
error("Loop in parents");
else {
/* the ifs below are horrible code (ton) */
if(par->type==OB_IKA){
base->object->partype= mode;
base->object->par1= limbnr;
}
else if (par->type==OB_ARMATURE){
base->object->partype= mode;
if (bone)
strcpy (base->object->parsubstr, bone->name);
else
base->object->parsubstr[0]=0;
}
else {
/* the ifs below are horrible code (ton) */
if(par->type==OB_IKA){
base->object->partype= mode;
base->object->par1= limbnr;
if(qual & LR_ALTKEY) {
base->object->partype= PARVERT1;
}
else if (par->type==OB_ARMATURE){
else if(par->type==OB_CURVE) {
base->object->partype= mode;
if (bone)
strcpy (base->object->parsubstr, bone->name);
else
base->object->parsubstr[0]=0;
}
else {
if(qual & LR_ALTKEY) {
base->object->partype= PARVERT1;
}
else if(par->type==OB_CURVE) {
base->object->partype= mode;
}
else {
base->object->partype= PAROBJECT;
}
base->object->partype= PAROBJECT;
}
base->object->parent= par;
/* calculate inverse parent matrix? */
if( (qual & LR_SHIFTKEY) ) {
/* not... */
Mat4One(base->object->parentinv);
memset(base->object->loc, 0, 3*sizeof(float));
}
else {
if(mode==PARSKEL && par->type == OB_ARMATURE) {
/* Prompt the user as to whether he wants to
* add some vertex groups based on the bones
* in the parent armature.
*/
create_vgroups_from_armature(base->object,
par);
}
base->object->parent= par;
/* calculate inverse parent matrix? */
if( (qual & LR_SHIFTKEY) ) {
/* not... */
Mat4One(base->object->parentinv);
memset(base->object->loc, 0, 3*sizeof(float));
}
else {
if(mode==PARSKEL && par->type == OB_ARMATURE) {
/* Prompt the user as to whether he wants to
* add some vertex groups based on the bones
* in the parent armature.
*/
create_vgroups_from_armature(base->object,
par);
base->object->partype= PAROBJECT;
what_does_parent(base->object);
Mat4One (base->object->parentinv);
base->object->partype= mode;
}
else
what_does_parent(base->object);
Mat4Invert(base->object->parentinv, workob.obmat);
}
if(par->type==OB_LATTICE) makeDispList(base->object);
if(par->type==OB_CURVE && mode==PARSKEL) makeDispList(base->object);
if(par->type==OB_ARMATURE && mode == PARSKEL){
verify_defgroups(base->object);
makeDispList(base->object);
base->object->partype= PAROBJECT;
what_does_parent(base->object);
Mat4One (base->object->parentinv);
base->object->partype= mode;
}
else
what_does_parent(base->object);
Mat4Invert(base->object->parentinv, workob.obmat);
}
if(par->type==OB_LATTICE) makeDispList(base->object);
if(par->type==OB_CURVE && mode==PARSKEL) makeDispList(base->object);
if(par->type==OB_ARMATURE && mode == PARSKEL){
verify_defgroups(base->object);
makeDispList(base->object);
}
}
}
@@ -1390,6 +1332,8 @@ void make_parent(void)
test_scene_constraints();
sort_baselist(G.scene);
BIF_undo_push("make Parent");
}
@@ -1499,13 +1443,13 @@ void make_displists_by_parent(Object *ob) {
makeDispList(base->object);
}
void exit_editmode(int freedata) /* freedata==0 at render */
void exit_editmode(int freedata) /* freedata==0 at render, 1= freedata, 2= do undo buffer too */
{
Base *base;
Object *ob;
Curve *cu;
if(G.obedit==0) return;
if(G.obedit==NULL) return;
if(G.obedit->type==OB_MESH) {
@@ -1588,6 +1532,8 @@ void exit_editmode(int freedata) /* freedata==0 at render */
}
scrarea_queue_headredraw(curarea);
if(G.obedit==NULL && freedata==2)
BIF_undo_push("Editmode");
}
void check_editmode(int type)
@@ -1595,12 +1541,12 @@ void check_editmode(int type)
if (G.obedit==0 || G.obedit->type==type) return;
exit_editmode(1);
exit_editmode(2); // freedata, and undo
}
static int centremode= 0; /* 0 == do centre, 1 == centre new, 2 == centre cursor */
/* 0 == do centre, 1 == centre new, 2 == centre cursor */
void docentre(void)
void docentre(int centremode)
{
EditMesh *em = G.editMesh;
Base *base;
@@ -1830,6 +1776,7 @@ void docentre(void)
}
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push("Do Centre");
}
void docentre_new(void)
@@ -1840,9 +1787,7 @@ void docentre_new(void)
error("Unable to center new in Edit Mode");
}
else {
centremode= 1;
docentre();
centremode= 0;
docentre(1);
}
}
@@ -1854,9 +1799,7 @@ void docentre_cursor(void)
error("Unable to center cursor in Edit Mode");
}
else {
centremode= 2;
docentre();
centremode= 0;
docentre(2);
}
}
@@ -1893,6 +1836,8 @@ void movetolayer(void)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWINFO, 0);
BIF_undo_push("Move to layer");
}
@@ -1943,7 +1888,8 @@ void special_editmenu(void)
}
}
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSLOGIC, 0);
allqueue(REDRAWBUTSEDIT, 0);
BIF_undo_push("Change texture face");
}
else if(G.f & G_VERTEXPAINT) {
Mesh *me= get_mesh(OBACT);
@@ -1959,6 +1905,7 @@ void special_editmenu(void)
do_shared_vertexcol(me);
if(me->tface) mcol_to_tface(me, 1);
BIF_undo_push("Shared VertexCol");
}
}
else {
@@ -1996,6 +1943,7 @@ void special_editmenu(void)
} else if(ret==-1) {
error("Selected meshes must have faces to perform boolean operations");
}
else BIF_undo_push("Boolean");
waitcursor(0);
} else {
@@ -2215,7 +2163,7 @@ void convertmenu(void)
/* texspace and normals */
BASACT= base;
enter_editmode();
exit_editmode(1);
exit_editmode(1); // freedata, but no undo
BASACT= basact;
}
}
@@ -2262,6 +2210,7 @@ void convertmenu(void)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWBUTSEDIT, 0);
BIF_undo_push("Convert Object");
}
/* Change subdivision properties of mesh object ob, if
@@ -2281,6 +2230,8 @@ void flip_subdivison(Object *ob, int level)
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWBUTSEDIT, 0);
makeDispList(ob);
BIF_undo_push("Switch subsurf on/off");
}
void copymenu_properties(Object *ob)
@@ -2345,6 +2296,8 @@ void copymenu_properties(Object *ob)
}
MEM_freeN(str);
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push("Copy properties");
}
void copymenu_logicbricks(Object *ob)
@@ -2378,6 +2331,7 @@ void copymenu_logicbricks(Object *ob)
}
base= base->next;
}
BIF_undo_push("Copy logic");
}
void copy_attr_menu()
@@ -2604,6 +2558,7 @@ void copy_attr(short event)
allqueue(REDRAWBUTSOBJECT, 0);
}
BIF_undo_push("Copy attributes");
}
void link_to_scene(unsigned short nr)
@@ -2818,6 +2773,8 @@ void make_links(short event)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWBUTSHEAD, 0);
BIF_undo_push("Create links");
}
void make_duplilist_real()
@@ -2866,6 +2823,8 @@ void make_duplilist_real()
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
BIF_undo_push("Make duplicates real");
}
void apply_object()
@@ -2928,7 +2887,7 @@ void apply_object()
/* texspace and normals */
BASACT= base;
enter_editmode();
exit_editmode(1);
exit_editmode(1); // freedata, but no undo
BASACT= basact;
}
@@ -2995,7 +2954,7 @@ void apply_object()
/* texspace and normals */
BASACT= base;
enter_editmode();
exit_editmode(1);
exit_editmode(1); // freedata, but no undo
BASACT= basact;
}
}
@@ -3003,6 +2962,7 @@ void apply_object()
}
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push("Apply object");
}
@@ -6579,7 +6539,7 @@ void transform(int mode)
/* undo after transform, since it's storing current situations */
if(canceled==0 && G.obedit==NULL)
BIF_write_undo(transform_mode_to_string(mode));
BIF_undo_push(transform_mode_to_string(mode));
}
void std_rmouse_transform(void (*xf_func)(int))
@@ -6612,7 +6572,9 @@ void std_rmouse_transform(void (*xf_func)(int))
return;
}
}
}
}
/* if gets here it's a select, later on remove obedit check */
if(G.obedit==NULL) BIF_undo_push("Select");
}
void rightmouse_transform(void)
@@ -7027,6 +6989,7 @@ void single_user(void)
countall();
allqueue(REDRAWALL, 0);
BIF_undo_push("Single user");
}
}
@@ -7190,7 +7153,7 @@ void make_local(void)
allqueue(REDRAWALL, 0);
BIF_undo_push("Make local");
}
@@ -7552,6 +7515,7 @@ void selectlinks(int nr)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWDATASELECT, 0);
allqueue(REDRAWOOPS, 0);
BIF_undo_push("Select links");
}
void image_aspect(void)
@@ -7612,6 +7576,7 @@ void image_aspect(void)
}
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push("Image aspect");
}
void set_ob_ipoflags(void)
@@ -7693,6 +7658,8 @@ void select_select_keys(void)
allspace(REMAKEIPO, 0);
allqueue(REDRAWIPO, 0);
BIF_undo_push("Selet keys");
}
@@ -7836,7 +7803,8 @@ void make_displists_by_obdata(void *obdata) {
/* ******************************************************************** */
/* Mirror function in Edit Mode */
void mirror_edit(short mode) {
void mirror_edit(short mode)
{
short axis, a;
float mat[3][3], imat[3][3], min[3], max[3];
TransVert *tv;
@@ -8043,6 +8011,9 @@ void mirrormenu(void){
if (mode==-1) return; /* return */
mirror_edit(mode); /* separating functionality from interface | call*/
BIF_undo_push("Mirror");
}
}