Another step in the undo evolution.
- Made unified API for undo calls, to be found in space.c
BIF_undo_push(char *str)
BIF_undo(void)
BIF_redo(void)
These calls will do all undo levels, including editmode and vpaint.
The transition is work in progress, because mesh undo needs recode.
- New global hotkey CTR+Z for undo
Note: 'shaded draw mode' still is SHIFT+Z, the old CTRL+Z was to recalc
the lighting in shaded mode, which already became much more interactive,
like during/after any transform().
Recalc hotkey now is SHIFT+ALT+Z
CTRL+<any modifier>+Z is redo.
- For OSX users; the Apple-key ("Command") now maps to CTRL as well. This
disables the one-mouse-button hack for rightmouse btw, will be fixed in
next commit. At least we can use Apple-Z :)
- Old Ukey for undo is still there, as a training period... my preference is
to restore Ukey to "reload original data" as in past, and only use new
CTRL+Z for undo.
- Added undo_push() for all of editobject.c and editview.c. Meaning we can
start using/testing global undo in the 3d window. Please dont comment on
missing parts for now, first I want someone to volunteer to tackle all of
that.
- Since the global undo has a full 'file' in memory, it can save extremely
fast on exit to <temp dir>/quit.blend. That's default now when global undo
is enabled. It prints "Saved session recovery to ..." in console then.
- In file menu, a new option is added "Recover Last Session". Note that this
reads the undo-save, which is without UI.
- With such nice new features we then can also kill the disputed
Cancel/Confirm menu on Q-KEY.
- Added fix which initializes seam/normal theme color on saved themes.
They showed black now.... (Note: that's in usiblender.c!)
This commit is contained in:
@@ -85,7 +85,6 @@
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#include "BLI_editVert.h"
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#include "BLI_ghash.h"
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#include "BKE_utildefines.h"
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#include "BKE_anim.h"
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#include "BKE_blender.h"
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#include "BKE_booleanops.h"
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@@ -110,6 +109,7 @@
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#include "BKE_scene.h"
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#include "BKE_subsurf.h"
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#include "BKE_texture.h"
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#include "BKE_utildefines.h"
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#include "BIF_gl.h"
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#include "BIF_graphics.h"
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@@ -194,7 +194,7 @@ void add_object_draw(int type) /* for toolbox */
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setcursor_space(SPACE_VIEW3D, CURSOR_STD);
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if ELEM3(curarea->spacetype, SPACE_VIEW3D, SPACE_BUTS, SPACE_INFO) {
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if (G.obedit) exit_editmode(1);
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if (G.obedit) exit_editmode(2); // freedata, and undo
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ob= add_object(type);
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base_init_from_view3d(BASACT, G.vd);
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@@ -255,6 +255,8 @@ void delete_obj(int ok)
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allqueue(REDRAWOOPS, 0);
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allqueue(REDRAWACTION, 0);
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allqueue(REDRAWNLA, 0);
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BIF_undo_push("Delete object(s)");
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}
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int return_editmesh_indexar(int **indexar, float *cent)
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@@ -631,6 +633,7 @@ void add_hook(void)
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allqueue(REDRAWVIEW3D, 0);
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allqueue(REDRAWBUTSOBJECT, 0);
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BIF_undo_push("Add hook");
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}
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void make_track(void)
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@@ -725,6 +728,7 @@ void make_track(void)
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allqueue(REDRAWOOPS, 0);
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sort_baselist(G.scene);
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}
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BIF_undo_push("make Track");
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}
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void apply_obmat(Object *ob)
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@@ -802,6 +806,8 @@ void clear_parent(void)
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test_scene_constraints();
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allqueue(REDRAWVIEW3D, 0);
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allqueue(REDRAWOOPS, 0);
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BIF_undo_push("Clear Parent");
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}
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void clear_track(void)
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@@ -830,6 +836,8 @@ void clear_track(void)
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test_scene_constraints();
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allqueue(REDRAWVIEW3D, 0);
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allqueue(REDRAWOOPS, 0);
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BIF_undo_push("Clear Track");
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}
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void clear_object(char mode)
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@@ -837,14 +845,18 @@ void clear_object(char mode)
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Base *base;
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Object *ob;
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float *v1, *v3, mat[3][3];
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char *str=NULL;
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if(G.obedit) return;
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if(G.scene->id.lib) return;
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if(mode=='r' && okee("Clear rotation")==0) return;
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else if(mode=='g' && okee("Clear location")==0) return;
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else if(mode=='s' && okee("Clear size")==0) return;
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else if(mode=='o' && okee("Clear origin")==0) return;
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if(mode=='r') str= "Clear rotation";
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else if(mode=='g') str= "Clear location";
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else if(mode=='s') str= "Clear size";
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else if(mode=='o') str= "Clear origin";
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else return;
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if(okee(str)==0) return;
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if (G.obpose){
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@@ -859,6 +871,7 @@ void clear_object(char mode)
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}
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allqueue(REDRAWVIEW3D, 0);
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BIF_undo_push(str);
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return;
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}
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@@ -906,6 +919,7 @@ void clear_object(char mode)
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}
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allqueue(REDRAWVIEW3D, 0);
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BIF_undo_push(str);
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}
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void reset_slowparents(void)
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@@ -939,7 +953,7 @@ void set_slowparent(void)
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}
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base= base->next;
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}
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BIF_undo_push("Slow parent");
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}
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void make_vertex_parent(void)
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@@ -953,7 +967,7 @@ void make_vertex_parent(void)
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Object *par, *ob;
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int a, v1=0, v2=0, v3=0, nr=1;
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/* we need 1 ot 3 selected vertices */
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/* we need 1 to 3 selected vertices */
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if(G.obedit->type==OB_MESH) {
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eve= em->verts.first;
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@@ -1054,6 +1068,7 @@ void make_vertex_parent(void)
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}
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allqueue(REDRAWVIEW3D, 0);
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// BIF_undo_push(str); not, conflicts with editmode undo...
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}
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int test_parent_loop(Object *par, Object *ob)
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@@ -1078,8 +1093,7 @@ void make_parent(void)
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{
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Base *base;
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Object *par;
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Ika *ika;
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short qual, ok, mode=0, limbnr=0, effchild=0;
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short qual, mode=0, limbnr=0, effchild=0;
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char *bonestr=NULL;
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Bone *bone=NULL;
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int bonenr;
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@@ -1095,56 +1109,7 @@ void make_parent(void)
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qual= G.qual;
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par= BASACT->object;
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if(par->type==OB_IKA) {
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if(qual & LR_SHIFTKEY)
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mode= pupmenu("Make Parent Without Inverse%t|Use Vertex %x1|Use Limb %x2|Use Skeleton %x3");
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else
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mode= pupmenu("Make Parent %t|Use Vertex %x1|Use Limb %x2|Use Skeleton %x3");
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if(mode==1) {
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draw_ika_nrs(par, 0);
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if(button(&limbnr, 0, 99, "Vertex: ")==0) {
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allqueue(REDRAWVIEW3D, 0);
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return;
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}
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}
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else if(mode==2) {
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draw_ika_nrs(par, 1);
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if(button(&limbnr, 0, 99, "Limb: ")==0) {
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allqueue(REDRAWVIEW3D, 0);
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return;
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}
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}
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else if(mode==3) {
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ika= par->data;
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if(ika->def==0) {
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error("No skeleton available: use CTRL K");
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return;
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}
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}
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else return;
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if(mode==1) mode= PARVERT1;
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else if(mode==2) mode= PARLIMB;
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else if(mode==3) mode= PARSKEL;
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/* test effchild */
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base= FIRSTBASE;
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while(base) {
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if TESTBASELIB(base) {
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if(base->object->type==OB_IKA && base->object!=par && mode==PARVERT1 ) {
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if(effchild==0) {
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if(okee("Effector as child")) effchild= 1;
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else effchild= 2;
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}
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}
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}
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if(effchild) break;
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base= base->next;
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}
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}
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else if(par->type == OB_CURVE){
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if(par->type == OB_CURVE){
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bConstraint *con;
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bFollowPathConstraint *data;
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@@ -1188,6 +1153,7 @@ void make_parent(void)
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test_scene_constraints();
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allqueue(REDRAWVIEW3D, 0);
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sort_baselist(G.scene);
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BIF_undo_push("make Parent");
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return;
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}
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}
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@@ -1294,91 +1260,67 @@ void make_parent(void)
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if TESTBASELIB(base) {
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if(base!=BASACT) {
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ok= 1;
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if(base->object->type==OB_IKA) {
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if(effchild==1) {
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if( test_parent_loop(par, base->object)==0 ) {
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Ika *ika= base->object->data;
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ika->parent= par;
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ika->par1= limbnr;
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ika->partype= mode;
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itterate_ika(base->object);
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ok= 0;
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}
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else {
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ok= 0;
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error("Loop in parents");
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}
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}
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if( test_parent_loop(par, base->object) ) {
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error("Loop in parents");
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}
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if(ok) {
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if( test_parent_loop(par, base->object) ) {
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error("Loop in parents");
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else {
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/* the ifs below are horrible code (ton) */
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if(par->type==OB_IKA){
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base->object->partype= mode;
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base->object->par1= limbnr;
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}
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else if (par->type==OB_ARMATURE){
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base->object->partype= mode;
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if (bone)
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strcpy (base->object->parsubstr, bone->name);
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else
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base->object->parsubstr[0]=0;
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}
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else {
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/* the ifs below are horrible code (ton) */
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if(par->type==OB_IKA){
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base->object->partype= mode;
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base->object->par1= limbnr;
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if(qual & LR_ALTKEY) {
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base->object->partype= PARVERT1;
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}
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else if (par->type==OB_ARMATURE){
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else if(par->type==OB_CURVE) {
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base->object->partype= mode;
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if (bone)
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strcpy (base->object->parsubstr, bone->name);
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else
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base->object->parsubstr[0]=0;
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}
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else {
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if(qual & LR_ALTKEY) {
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base->object->partype= PARVERT1;
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}
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else if(par->type==OB_CURVE) {
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base->object->partype= mode;
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}
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else {
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base->object->partype= PAROBJECT;
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}
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base->object->partype= PAROBJECT;
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}
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base->object->parent= par;
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/* calculate inverse parent matrix? */
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if( (qual & LR_SHIFTKEY) ) {
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/* not... */
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Mat4One(base->object->parentinv);
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memset(base->object->loc, 0, 3*sizeof(float));
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}
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else {
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if(mode==PARSKEL && par->type == OB_ARMATURE) {
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/* Prompt the user as to whether he wants to
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* add some vertex groups based on the bones
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* in the parent armature.
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*/
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create_vgroups_from_armature(base->object,
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par);
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}
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base->object->parent= par;
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/* calculate inverse parent matrix? */
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if( (qual & LR_SHIFTKEY) ) {
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/* not... */
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Mat4One(base->object->parentinv);
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memset(base->object->loc, 0, 3*sizeof(float));
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}
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else {
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if(mode==PARSKEL && par->type == OB_ARMATURE) {
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/* Prompt the user as to whether he wants to
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* add some vertex groups based on the bones
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* in the parent armature.
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*/
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create_vgroups_from_armature(base->object,
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par);
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base->object->partype= PAROBJECT;
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what_does_parent(base->object);
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Mat4One (base->object->parentinv);
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base->object->partype= mode;
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}
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else
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what_does_parent(base->object);
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Mat4Invert(base->object->parentinv, workob.obmat);
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}
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if(par->type==OB_LATTICE) makeDispList(base->object);
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if(par->type==OB_CURVE && mode==PARSKEL) makeDispList(base->object);
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if(par->type==OB_ARMATURE && mode == PARSKEL){
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verify_defgroups(base->object);
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makeDispList(base->object);
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base->object->partype= PAROBJECT;
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what_does_parent(base->object);
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Mat4One (base->object->parentinv);
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base->object->partype= mode;
|
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}
|
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else
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what_does_parent(base->object);
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Mat4Invert(base->object->parentinv, workob.obmat);
|
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}
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if(par->type==OB_LATTICE) makeDispList(base->object);
|
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if(par->type==OB_CURVE && mode==PARSKEL) makeDispList(base->object);
|
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if(par->type==OB_ARMATURE && mode == PARSKEL){
|
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verify_defgroups(base->object);
|
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makeDispList(base->object);
|
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}
|
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}
|
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}
|
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@@ -1390,6 +1332,8 @@ void make_parent(void)
|
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|
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test_scene_constraints();
|
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sort_baselist(G.scene);
|
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|
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BIF_undo_push("make Parent");
|
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}
|
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|
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|
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@@ -1499,13 +1443,13 @@ void make_displists_by_parent(Object *ob) {
|
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makeDispList(base->object);
|
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}
|
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|
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void exit_editmode(int freedata) /* freedata==0 at render */
|
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void exit_editmode(int freedata) /* freedata==0 at render, 1= freedata, 2= do undo buffer too */
|
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{
|
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Base *base;
|
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Object *ob;
|
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Curve *cu;
|
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|
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if(G.obedit==0) return;
|
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if(G.obedit==NULL) return;
|
||||
|
||||
if(G.obedit->type==OB_MESH) {
|
||||
|
||||
@@ -1588,6 +1532,8 @@ void exit_editmode(int freedata) /* freedata==0 at render */
|
||||
}
|
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scrarea_queue_headredraw(curarea);
|
||||
|
||||
if(G.obedit==NULL && freedata==2)
|
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BIF_undo_push("Editmode");
|
||||
}
|
||||
|
||||
void check_editmode(int type)
|
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@@ -1595,12 +1541,12 @@ void check_editmode(int type)
|
||||
|
||||
if (G.obedit==0 || G.obedit->type==type) return;
|
||||
|
||||
exit_editmode(1);
|
||||
exit_editmode(2); // freedata, and undo
|
||||
}
|
||||
|
||||
static int centremode= 0; /* 0 == do centre, 1 == centre new, 2 == centre cursor */
|
||||
/* 0 == do centre, 1 == centre new, 2 == centre cursor */
|
||||
|
||||
void docentre(void)
|
||||
void docentre(int centremode)
|
||||
{
|
||||
EditMesh *em = G.editMesh;
|
||||
Base *base;
|
||||
@@ -1830,6 +1776,7 @@ void docentre(void)
|
||||
}
|
||||
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
BIF_undo_push("Do Centre");
|
||||
}
|
||||
|
||||
void docentre_new(void)
|
||||
@@ -1840,9 +1787,7 @@ void docentre_new(void)
|
||||
error("Unable to center new in Edit Mode");
|
||||
}
|
||||
else {
|
||||
centremode= 1;
|
||||
docentre();
|
||||
centremode= 0;
|
||||
docentre(1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1854,9 +1799,7 @@ void docentre_cursor(void)
|
||||
error("Unable to center cursor in Edit Mode");
|
||||
}
|
||||
else {
|
||||
centremode= 2;
|
||||
docentre();
|
||||
centremode= 0;
|
||||
docentre(2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1893,6 +1836,8 @@ void movetolayer(void)
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
allqueue(REDRAWOOPS, 0);
|
||||
allqueue(REDRAWINFO, 0);
|
||||
|
||||
BIF_undo_push("Move to layer");
|
||||
}
|
||||
|
||||
|
||||
@@ -1943,7 +1888,8 @@ void special_editmenu(void)
|
||||
}
|
||||
}
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
allqueue(REDRAWBUTSLOGIC, 0);
|
||||
allqueue(REDRAWBUTSEDIT, 0);
|
||||
BIF_undo_push("Change texture face");
|
||||
}
|
||||
else if(G.f & G_VERTEXPAINT) {
|
||||
Mesh *me= get_mesh(OBACT);
|
||||
@@ -1959,6 +1905,7 @@ void special_editmenu(void)
|
||||
do_shared_vertexcol(me);
|
||||
|
||||
if(me->tface) mcol_to_tface(me, 1);
|
||||
BIF_undo_push("Shared VertexCol");
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -1996,6 +1943,7 @@ void special_editmenu(void)
|
||||
} else if(ret==-1) {
|
||||
error("Selected meshes must have faces to perform boolean operations");
|
||||
}
|
||||
else BIF_undo_push("Boolean");
|
||||
|
||||
waitcursor(0);
|
||||
} else {
|
||||
@@ -2215,7 +2163,7 @@ void convertmenu(void)
|
||||
/* texspace and normals */
|
||||
BASACT= base;
|
||||
enter_editmode();
|
||||
exit_editmode(1);
|
||||
exit_editmode(1); // freedata, but no undo
|
||||
BASACT= basact;
|
||||
}
|
||||
}
|
||||
@@ -2262,6 +2210,7 @@ void convertmenu(void)
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
allqueue(REDRAWOOPS, 0);
|
||||
allqueue(REDRAWBUTSEDIT, 0);
|
||||
BIF_undo_push("Convert Object");
|
||||
}
|
||||
|
||||
/* Change subdivision properties of mesh object ob, if
|
||||
@@ -2281,6 +2230,8 @@ void flip_subdivison(Object *ob, int level)
|
||||
allqueue(REDRAWOOPS, 0);
|
||||
allqueue(REDRAWBUTSEDIT, 0);
|
||||
makeDispList(ob);
|
||||
|
||||
BIF_undo_push("Switch subsurf on/off");
|
||||
}
|
||||
|
||||
void copymenu_properties(Object *ob)
|
||||
@@ -2345,6 +2296,8 @@ void copymenu_properties(Object *ob)
|
||||
}
|
||||
MEM_freeN(str);
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
|
||||
BIF_undo_push("Copy properties");
|
||||
}
|
||||
|
||||
void copymenu_logicbricks(Object *ob)
|
||||
@@ -2378,6 +2331,7 @@ void copymenu_logicbricks(Object *ob)
|
||||
}
|
||||
base= base->next;
|
||||
}
|
||||
BIF_undo_push("Copy logic");
|
||||
}
|
||||
|
||||
void copy_attr_menu()
|
||||
@@ -2604,6 +2558,7 @@ void copy_attr(short event)
|
||||
allqueue(REDRAWBUTSOBJECT, 0);
|
||||
}
|
||||
|
||||
BIF_undo_push("Copy attributes");
|
||||
}
|
||||
|
||||
void link_to_scene(unsigned short nr)
|
||||
@@ -2818,6 +2773,8 @@ void make_links(short event)
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
allqueue(REDRAWOOPS, 0);
|
||||
allqueue(REDRAWBUTSHEAD, 0);
|
||||
|
||||
BIF_undo_push("Create links");
|
||||
}
|
||||
|
||||
void make_duplilist_real()
|
||||
@@ -2866,6 +2823,8 @@ void make_duplilist_real()
|
||||
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
allqueue(REDRAWOOPS, 0);
|
||||
|
||||
BIF_undo_push("Make duplicates real");
|
||||
}
|
||||
|
||||
void apply_object()
|
||||
@@ -2928,7 +2887,7 @@ void apply_object()
|
||||
/* texspace and normals */
|
||||
BASACT= base;
|
||||
enter_editmode();
|
||||
exit_editmode(1);
|
||||
exit_editmode(1); // freedata, but no undo
|
||||
BASACT= basact;
|
||||
|
||||
}
|
||||
@@ -2995,7 +2954,7 @@ void apply_object()
|
||||
/* texspace and normals */
|
||||
BASACT= base;
|
||||
enter_editmode();
|
||||
exit_editmode(1);
|
||||
exit_editmode(1); // freedata, but no undo
|
||||
BASACT= basact;
|
||||
}
|
||||
}
|
||||
@@ -3003,6 +2962,7 @@ void apply_object()
|
||||
}
|
||||
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
BIF_undo_push("Apply object");
|
||||
}
|
||||
|
||||
|
||||
@@ -6579,7 +6539,7 @@ void transform(int mode)
|
||||
|
||||
/* undo after transform, since it's storing current situations */
|
||||
if(canceled==0 && G.obedit==NULL)
|
||||
BIF_write_undo(transform_mode_to_string(mode));
|
||||
BIF_undo_push(transform_mode_to_string(mode));
|
||||
}
|
||||
|
||||
void std_rmouse_transform(void (*xf_func)(int))
|
||||
@@ -6612,7 +6572,9 @@ void std_rmouse_transform(void (*xf_func)(int))
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/* if gets here it's a select, later on remove obedit check */
|
||||
if(G.obedit==NULL) BIF_undo_push("Select");
|
||||
}
|
||||
|
||||
void rightmouse_transform(void)
|
||||
@@ -7027,6 +6989,7 @@ void single_user(void)
|
||||
|
||||
countall();
|
||||
allqueue(REDRAWALL, 0);
|
||||
BIF_undo_push("Single user");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7190,7 +7153,7 @@ void make_local(void)
|
||||
|
||||
|
||||
allqueue(REDRAWALL, 0);
|
||||
|
||||
BIF_undo_push("Make local");
|
||||
}
|
||||
|
||||
|
||||
@@ -7552,6 +7515,7 @@ void selectlinks(int nr)
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
allqueue(REDRAWDATASELECT, 0);
|
||||
allqueue(REDRAWOOPS, 0);
|
||||
BIF_undo_push("Select links");
|
||||
}
|
||||
|
||||
void image_aspect(void)
|
||||
@@ -7612,6 +7576,7 @@ void image_aspect(void)
|
||||
}
|
||||
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
BIF_undo_push("Image aspect");
|
||||
}
|
||||
|
||||
void set_ob_ipoflags(void)
|
||||
@@ -7693,6 +7658,8 @@ void select_select_keys(void)
|
||||
allspace(REMAKEIPO, 0);
|
||||
allqueue(REDRAWIPO, 0);
|
||||
|
||||
BIF_undo_push("Selet keys");
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -7836,7 +7803,8 @@ void make_displists_by_obdata(void *obdata) {
|
||||
/* ******************************************************************** */
|
||||
/* Mirror function in Edit Mode */
|
||||
|
||||
void mirror_edit(short mode) {
|
||||
void mirror_edit(short mode)
|
||||
{
|
||||
short axis, a;
|
||||
float mat[3][3], imat[3][3], min[3], max[3];
|
||||
TransVert *tv;
|
||||
@@ -8043,6 +8011,9 @@ void mirrormenu(void){
|
||||
|
||||
if (mode==-1) return; /* return */
|
||||
mirror_edit(mode); /* separating functionality from interface | call*/
|
||||
|
||||
BIF_undo_push("Mirror");
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user