Another step in the undo evolution.

- Made unified API for undo calls, to be found in space.c
  BIF_undo_push(char *str)
  BIF_undo(void)
  BIF_redo(void)
  These calls will do all undo levels, including editmode and vpaint.

  The transition is work in progress, because mesh undo needs recode.

- New global hotkey CTR+Z for undo
  Note: 'shaded draw mode' still is SHIFT+Z, the old CTRL+Z was to recalc
  the lighting in shaded mode, which already became much more interactive,
  like during/after any transform().
  Recalc hotkey now is SHIFT+ALT+Z

  CTRL+<any modifier>+Z is redo.

- For OSX users; the Apple-key ("Command") now maps to CTRL as well. This
  disables the one-mouse-button hack for rightmouse btw, will be fixed in
  next commit. At least we can use Apple-Z :)

- Old Ukey for undo is still there, as a training period... my preference is
  to restore Ukey to "reload original data" as in past, and only use new
  CTRL+Z for undo.

- Added undo_push() for all of editobject.c and editview.c. Meaning we can
  start using/testing global undo in the 3d window. Please dont comment on
  missing parts for now, first I want someone to volunteer to tackle all of
  that.

- Since the global undo has a full 'file' in memory, it can save extremely
  fast on exit to <temp dir>/quit.blend. That's default now when global undo
  is enabled. It prints "Saved session recovery to ..." in console then.

- In file menu, a new option is added "Recover Last Session". Note that this
  reads the undo-save, which is without UI.

- With such nice new features we then can also kill the disputed
  Cancel/Confirm menu on Q-KEY.

- Added fix which initializes seam/normal theme color on saved themes.
  They showed black now.... (Note: that's in usiblender.c!)
This commit is contained in:
2004-09-18 12:12:45 +00:00
parent 3d8a485fb9
commit 562d6958cb
20 changed files with 521 additions and 386 deletions

View File

@@ -59,6 +59,13 @@ void poplast(void *data);
void free_pushpop(void);
void pushpop_test(void);
/* global undo */
void BKE_write_undo(char *name);
void BKE_undo_step(int step);
void BKE_reset_undo(void);
void BKE_undo_menu(void);
void BKE_undo_save_quit(void);
#ifdef __cplusplus
}
#endif

View File

@@ -82,7 +82,8 @@
#include "BLI_editVert.h"
#include "BLO_undofile.h"
#include "BLO_readfile.h" /* for BLO_read_file */
#include "BLO_readfile.h"
#include "BLO_writefile.h"
#include "BKE_bad_level_calls.h" // for freeAllRad editNurb free_editMesh free_editText free_editArmature
#include "BKE_utildefines.h" // O_BINARY FALSE
@@ -436,3 +437,195 @@ int BKE_read_file_from_memfile(MemFile *memfile)
return (bfd?1:0);
}
/* ***************** GLOBAL UNDO *************** */
#define UNDO_DISK 0
#define MAXUNDONAME 64
typedef struct UndoElem {
struct UndoElem *next, *prev;
char str[FILE_MAXDIR+FILE_MAXFILE];
char name[MAXUNDONAME];
MemFile memfile;
} UndoElem;
#define MAXUNDO 32
static ListBase undobase={NULL, NULL};
static UndoElem *curundo= NULL;
static int read_undosave(UndoElem *uel)
{
char scestr[FILE_MAXDIR+FILE_MAXFILE];
int success=0, fileflags;
strcpy(scestr, G.sce); /* temporal store */
fileflags= G.fileflags;
G.fileflags |= G_FILE_NO_UI;
if(UNDO_DISK)
success= BKE_read_file(uel->str, NULL);
else
success= BKE_read_file_from_memfile(&uel->memfile);
/* restore */
strcpy(G.sce, scestr);
G.fileflags= fileflags;
return success;
}
/* name can be a dynamic string */
void BKE_write_undo(char *name)
{
int nr, success;
UndoElem *uel;
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
/* remove all undos after (also when curundo==NULL) */
while(undobase.last != curundo) {
uel= undobase.last;
BLI_remlink(&undobase, uel);
BLO_free_memfile(&uel->memfile);
MEM_freeN(uel);
}
/* make new */
curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file");
strncpy(uel->name, name, MAXUNDONAME-1);
BLI_addtail(&undobase, uel);
/* and limit amount to the maximum */
nr= 0;
uel= undobase.last;
while(uel) {
nr++;
if(nr==MAXUNDO) break;
uel= uel->prev;
}
if(uel) {
while(undobase.first!=uel) {
UndoElem *first= undobase.first;
BLI_remlink(&undobase, first);
/* the merge is because of compression */
BLO_merge_memfile(&first->memfile, &first->next->memfile);
MEM_freeN(first);
}
}
/* disk save version */
if(UNDO_DISK) {
static int counter= 0;
char *err, tstr[FILE_MAXDIR+FILE_MAXFILE];
char numstr[32];
/* calculate current filename */
counter++;
counter= counter % MAXUNDO;
sprintf(numstr, "%d.blend", counter);
BLI_make_file_string("/", tstr, U.tempdir, numstr);
success= BLO_write_file(tstr, G.fileflags, &err);
strcpy(curundo->str, tstr);
}
else {
MemFile *prevfile=NULL;
char *err;
if(curundo->prev) prevfile= &(curundo->prev->memfile);
success= BLO_write_file_mem(prevfile, &curundo->memfile, G.fileflags, &err);
}
}
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
void BKE_undo_step(int step)
{
if(step==1) {
/* curundo should never be NULL, after restart or load file it should call undo_save */
if(curundo==NULL || curundo->prev==NULL) error("No undo available");
else {
printf("undo %s\n", curundo->name);
curundo= curundo->prev;
read_undosave(curundo);
}
}
else {
/* curundo has to remain current situation! */
if(curundo==NULL || curundo->next==NULL) error("No redo available");
else {
read_undosave(curundo->next);
curundo= curundo->next;
printf("redo %s\n", curundo->name);
}
}
}
void BKE_reset_undo(void)
{
UndoElem *uel;
uel= undobase.first;
while(uel) {
BLO_free_memfile(&uel->memfile);
uel= uel->next;
}
BLI_freelistN(&undobase);
curundo= NULL;
}
void BKE_undo_menu(void)
{
}
/* saves quit.blend */
void BKE_undo_save_quit(void)
{
UndoElem *uel;
MemFileChunk *chunk;
int file;
char str[FILE_MAXDIR+FILE_MAXFILE];
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
uel= curundo;
if(uel==NULL) {
printf("No undo buffer to save recovery file\n");
return;
}
/* no undo state to save */
if(undobase.first==undobase.last) return;
BLI_make_file_string("/", str, U.tempdir, "quit.blend");
file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
if(file == -1) {
printf("Unable to save %s\n", str);
return;
}
chunk= uel->memfile.chunks.first;
while(chunk) {
if( write(file, chunk->buf, chunk->size) != chunk->size) break;
chunk= chunk->next;
}
close(file);
if(chunk) printf("Unable to save %s\n", str);
else printf("Saved session recovery to %s\n", str);
}

View File

@@ -2720,7 +2720,7 @@ void lib_link_screen_restore(Main *newmain, char mode, Scene *curscene)
}
else if(sl->spacetype==SPACE_IMASEL) {
check_imasel_copy((SpaceImaSel *)sl);
;
}
else if(sl->spacetype==SPACE_ACTION) {
SpaceAction *saction= (SpaceAction *)sl;

View File

@@ -148,151 +148,3 @@ void add_memfilechunk(MemFile *compare, MemFile *current, char *buf, unsigned in
}
}
/* ***************** GLOBAL UNDO *************** */
#define UNDO_DISK 0
#define MAXUNDONAME 64
typedef struct UndoElem {
struct UndoElem *next, *prev;
char str[FILE_MAXDIR+FILE_MAXFILE];
char name[MAXUNDONAME];
MemFile memfile;
} UndoElem;
#define MAXUNDO 32
static ListBase undobase={NULL, NULL};
static UndoElem *curundo= NULL;
static int read_undosave(UndoElem *uel)
{
char scestr[FILE_MAXDIR+FILE_MAXFILE];
int success=0, fileflags;
strcpy(scestr, G.sce); /* temporal store */
fileflags= G.fileflags;
G.fileflags |= G_FILE_NO_UI;
if(UNDO_DISK)
success= BKE_read_file(uel->str, NULL);
else
success= BKE_read_file_from_memfile(&uel->memfile);
/* restore */
strcpy(G.sce, scestr);
G.fileflags= fileflags;
return success;
}
/* name can be a dynamic string */
void BIF_write_undo(char *name)
{
int nr, success;
UndoElem *uel;
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
/* remove all undos after (also when curundo==NULL) */
while(undobase.last != curundo) {
uel= undobase.last;
BLI_remlink(&undobase, uel);
BLO_free_memfile(&uel->memfile);
MEM_freeN(uel);
}
/* make new */
curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file");
strncpy(uel->name, name, MAXUNDONAME-1);
BLI_addtail(&undobase, uel);
/* and limit amount to the maximum */
nr= 0;
uel= undobase.last;
while(uel) {
nr++;
if(nr==MAXUNDO) break;
uel= uel->prev;
}
if(uel) {
while(undobase.first!=uel) {
UndoElem *first= undobase.first;
BLI_remlink(&undobase, first);
/* the merge is because of compression */
BLO_merge_memfile(&first->memfile, &first->next->memfile);
MEM_freeN(first);
}
}
/* disk save version */
if(UNDO_DISK) {
static int counter= 0;
char *err, tstr[FILE_MAXDIR+FILE_MAXFILE];
char numstr[32];
/* calculate current filename */
counter++;
counter= counter % MAXUNDO;
sprintf(numstr, "%d.blend", counter);
BLI_make_file_string("/", tstr, U.tempdir, numstr);
success= BLO_write_file(tstr, G.fileflags, &err);
strcpy(curundo->str, tstr);
}
else {
MemFile *prevfile=NULL;
char *err;
if(curundo->prev) prevfile= &(curundo->prev->memfile);
success= BLO_write_file_mem(prevfile, &curundo->memfile, G.fileflags, &err);
}
}
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
void BIF_undo_step(int step)
{
if(step==1) {
/* curundo should never be NULL, after restart or load file it should call undo_save */
if(curundo==NULL || curundo->prev==NULL) error("No undo available");
else {
printf("undo %s\n", curundo->name);
curundo= curundo->prev;
read_undosave(curundo);
}
}
else {
/* curundo has to remain current situation! */
if(curundo==NULL || curundo->next==NULL) error("No redo available");
else {
read_undosave(curundo->next);
curundo= curundo->next;
printf("redo %s\n", curundo->name);
}
}
}
void BIF_reset_undo(void)
{
UndoElem *uel;
uel= undobase.first;
while(uel) {
BLO_free_memfile(&uel->memfile);
uel= uel->next;
}
BLI_freelistN(&undobase);
curundo= NULL;
}

View File

@@ -57,7 +57,7 @@ void make_parent(void);
void make_displists_by_parent(struct Object *ob);
void exit_editmode(int freedata);
void check_editmode(int type);
void docentre(void);
void docentre(int centremode);
void docentre_new(void);
void docentre_cursor(void);
void movetolayer(void);

View File

@@ -144,7 +144,6 @@ void beauty_fill(void);
void join_triangles(void);
void edge_flip(void);
void join_mesh(void);
void clever_numbuts_mesh(void);
void sort_faces(void);
void vertices_to_sphere(void);
void fill_mesh(void);

View File

@@ -120,6 +120,10 @@ extern void start_game(void);
extern void select_group_menu(void);
extern void select_group(short nr);
extern void BIF_undo_push(char *str);
extern void BIF_undo(void);
extern void BIF_redo(void);
extern void BIF_undo_menu(void);
#ifdef _WIN32 // FULLSCREEN
extern void mainwindow_toggle_fullscreen(int fullscreen);

View File

@@ -549,7 +549,7 @@ void do_common_editbuts(unsigned short event) // old name, is a mix of object an
}
break;
case B_DOCENTRE:
docentre();
docentre(0);
break;
case B_DOCENTRENEW:
docentre_new();

View File

@@ -1233,14 +1233,17 @@ void duplicate_context_selected(void) {
}
}
void toggle_shading(void) {
if(G.qual & LR_CTRLKEY) {
reshadeall_displist();
G.vd->drawtype= OB_SHADED;
}
else if(G.qual & LR_SHIFTKEY) {
if(G.vd->drawtype== OB_SHADED) G.vd->drawtype= OB_WIRE;
else G.vd->drawtype= OB_SHADED;
void toggle_shading(void)
{
if(G.qual & LR_SHIFTKEY) {
if(G.qual & LR_ALTKEY) {
reshadeall_displist();
G.vd->drawtype= OB_SHADED;
}
else {
if(G.vd->drawtype== OB_SHADED) G.vd->drawtype= OB_WIRE;
else G.vd->drawtype= OB_SHADED;
}
}
else if(G.qual & LR_ALTKEY) {
if(G.vd->drawtype== OB_TEXTURE) G.vd->drawtype= OB_SOLID;

View File

@@ -7748,34 +7748,15 @@ void join_mesh(void)
test_object_materials((ID *)me);
enter_editmode();
exit_editmode(1);
exit_editmode(1); // freedata, but no undo
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSSHADING, 0);
makeDispList(G.obedit);
makeDispList(ob);
BIF_undo_push("Join Mesh");
}
void clever_numbuts_mesh(void)
{
EditMesh *em = G.editMesh;
EditVert *eve;
eve= em->verts.first;
while(eve) {
if(eve->f & 1) break;
eve= eve->next;
}
if(eve==0) return;
add_numbut(0, NUM|FLO, "LocX:", -G.vd->far, G.vd->far, eve->co, 0);
add_numbut(1, NUM|FLO, "LocY:", -G.vd->far, G.vd->far, eve->co+1, 0);
add_numbut(2, NUM|FLO, "LocZ:", -G.vd->far, G.vd->far, eve->co+2, 0);
do_clever_numbuts("Active Vertex", 3, REDRAW);
}
static void permutate(void *list, int num, int size, int *index)
{
void *buf;

View File

@@ -85,7 +85,6 @@
#include "BLI_editVert.h"
#include "BLI_ghash.h"
#include "BKE_utildefines.h"
#include "BKE_anim.h"
#include "BKE_blender.h"
#include "BKE_booleanops.h"
@@ -110,6 +109,7 @@
#include "BKE_scene.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BIF_gl.h"
#include "BIF_graphics.h"
@@ -194,7 +194,7 @@ void add_object_draw(int type) /* for toolbox */
setcursor_space(SPACE_VIEW3D, CURSOR_STD);
if ELEM3(curarea->spacetype, SPACE_VIEW3D, SPACE_BUTS, SPACE_INFO) {
if (G.obedit) exit_editmode(1);
if (G.obedit) exit_editmode(2); // freedata, and undo
ob= add_object(type);
base_init_from_view3d(BASACT, G.vd);
@@ -255,6 +255,8 @@ void delete_obj(int ok)
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
BIF_undo_push("Delete object(s)");
}
int return_editmesh_indexar(int **indexar, float *cent)
@@ -631,6 +633,7 @@ void add_hook(void)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSOBJECT, 0);
BIF_undo_push("Add hook");
}
void make_track(void)
@@ -725,6 +728,7 @@ void make_track(void)
allqueue(REDRAWOOPS, 0);
sort_baselist(G.scene);
}
BIF_undo_push("make Track");
}
void apply_obmat(Object *ob)
@@ -802,6 +806,8 @@ void clear_parent(void)
test_scene_constraints();
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
BIF_undo_push("Clear Parent");
}
void clear_track(void)
@@ -830,6 +836,8 @@ void clear_track(void)
test_scene_constraints();
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
BIF_undo_push("Clear Track");
}
void clear_object(char mode)
@@ -837,14 +845,18 @@ void clear_object(char mode)
Base *base;
Object *ob;
float *v1, *v3, mat[3][3];
char *str=NULL;
if(G.obedit) return;
if(G.scene->id.lib) return;
if(mode=='r' && okee("Clear rotation")==0) return;
else if(mode=='g' && okee("Clear location")==0) return;
else if(mode=='s' && okee("Clear size")==0) return;
else if(mode=='o' && okee("Clear origin")==0) return;
if(mode=='r') str= "Clear rotation";
else if(mode=='g') str= "Clear location";
else if(mode=='s') str= "Clear size";
else if(mode=='o') str= "Clear origin";
else return;
if(okee(str)==0) return;
if (G.obpose){
@@ -859,6 +871,7 @@ void clear_object(char mode)
}
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push(str);
return;
}
@@ -906,6 +919,7 @@ void clear_object(char mode)
}
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push(str);
}
void reset_slowparents(void)
@@ -939,7 +953,7 @@ void set_slowparent(void)
}
base= base->next;
}
BIF_undo_push("Slow parent");
}
void make_vertex_parent(void)
@@ -953,7 +967,7 @@ void make_vertex_parent(void)
Object *par, *ob;
int a, v1=0, v2=0, v3=0, nr=1;
/* we need 1 ot 3 selected vertices */
/* we need 1 to 3 selected vertices */
if(G.obedit->type==OB_MESH) {
eve= em->verts.first;
@@ -1054,6 +1068,7 @@ void make_vertex_parent(void)
}
allqueue(REDRAWVIEW3D, 0);
// BIF_undo_push(str); not, conflicts with editmode undo...
}
int test_parent_loop(Object *par, Object *ob)
@@ -1078,8 +1093,7 @@ void make_parent(void)
{
Base *base;
Object *par;
Ika *ika;
short qual, ok, mode=0, limbnr=0, effchild=0;
short qual, mode=0, limbnr=0, effchild=0;
char *bonestr=NULL;
Bone *bone=NULL;
int bonenr;
@@ -1095,56 +1109,7 @@ void make_parent(void)
qual= G.qual;
par= BASACT->object;
if(par->type==OB_IKA) {
if(qual & LR_SHIFTKEY)
mode= pupmenu("Make Parent Without Inverse%t|Use Vertex %x1|Use Limb %x2|Use Skeleton %x3");
else
mode= pupmenu("Make Parent %t|Use Vertex %x1|Use Limb %x2|Use Skeleton %x3");
if(mode==1) {
draw_ika_nrs(par, 0);
if(button(&limbnr, 0, 99, "Vertex: ")==0) {
allqueue(REDRAWVIEW3D, 0);
return;
}
}
else if(mode==2) {
draw_ika_nrs(par, 1);
if(button(&limbnr, 0, 99, "Limb: ")==0) {
allqueue(REDRAWVIEW3D, 0);
return;
}
}
else if(mode==3) {
ika= par->data;
if(ika->def==0) {
error("No skeleton available: use CTRL K");
return;
}
}
else return;
if(mode==1) mode= PARVERT1;
else if(mode==2) mode= PARLIMB;
else if(mode==3) mode= PARSKEL;
/* test effchild */
base= FIRSTBASE;
while(base) {
if TESTBASELIB(base) {
if(base->object->type==OB_IKA && base->object!=par && mode==PARVERT1 ) {
if(effchild==0) {
if(okee("Effector as child")) effchild= 1;
else effchild= 2;
}
}
}
if(effchild) break;
base= base->next;
}
}
else if(par->type == OB_CURVE){
if(par->type == OB_CURVE){
bConstraint *con;
bFollowPathConstraint *data;
@@ -1188,6 +1153,7 @@ void make_parent(void)
test_scene_constraints();
allqueue(REDRAWVIEW3D, 0);
sort_baselist(G.scene);
BIF_undo_push("make Parent");
return;
}
}
@@ -1294,91 +1260,67 @@ void make_parent(void)
if TESTBASELIB(base) {
if(base!=BASACT) {
ok= 1;
if(base->object->type==OB_IKA) {
if(effchild==1) {
if( test_parent_loop(par, base->object)==0 ) {
Ika *ika= base->object->data;
ika->parent= par;
ika->par1= limbnr;
ika->partype= mode;
itterate_ika(base->object);
ok= 0;
}
else {
ok= 0;
error("Loop in parents");
}
}
if( test_parent_loop(par, base->object) ) {
error("Loop in parents");
}
else {
if(ok) {
if( test_parent_loop(par, base->object) ) {
error("Loop in parents");
/* the ifs below are horrible code (ton) */
if(par->type==OB_IKA){
base->object->partype= mode;
base->object->par1= limbnr;
}
else if (par->type==OB_ARMATURE){
base->object->partype= mode;
if (bone)
strcpy (base->object->parsubstr, bone->name);
else
base->object->parsubstr[0]=0;
}
else {
/* the ifs below are horrible code (ton) */
if(par->type==OB_IKA){
base->object->partype= mode;
base->object->par1= limbnr;
if(qual & LR_ALTKEY) {
base->object->partype= PARVERT1;
}
else if (par->type==OB_ARMATURE){
else if(par->type==OB_CURVE) {
base->object->partype= mode;
if (bone)
strcpy (base->object->parsubstr, bone->name);
else
base->object->parsubstr[0]=0;
}
else {
if(qual & LR_ALTKEY) {
base->object->partype= PARVERT1;
}
else if(par->type==OB_CURVE) {
base->object->partype= mode;
}
else {
base->object->partype= PAROBJECT;
}
base->object->partype= PAROBJECT;
}
base->object->parent= par;
}
base->object->parent= par;
/* calculate inverse parent matrix? */
if( (qual & LR_SHIFTKEY) ) {
/* not... */
Mat4One(base->object->parentinv);
memset(base->object->loc, 0, 3*sizeof(float));
}
else {
if(mode==PARSKEL && par->type == OB_ARMATURE) {
/* Prompt the user as to whether he wants to
* add some vertex groups based on the bones
* in the parent armature.
*/
create_vgroups_from_armature(base->object,
par);
/* calculate inverse parent matrix? */
if( (qual & LR_SHIFTKEY) ) {
/* not... */
Mat4One(base->object->parentinv);
memset(base->object->loc, 0, 3*sizeof(float));
}
else {
if(mode==PARSKEL && par->type == OB_ARMATURE) {
/* Prompt the user as to whether he wants to
* add some vertex groups based on the bones
* in the parent armature.
*/
create_vgroups_from_armature(base->object,
par);
base->object->partype= PAROBJECT;
what_does_parent(base->object);
Mat4One (base->object->parentinv);
base->object->partype= mode;
}
else
what_does_parent(base->object);
Mat4Invert(base->object->parentinv, workob.obmat);
base->object->partype= PAROBJECT;
what_does_parent(base->object);
Mat4One (base->object->parentinv);
base->object->partype= mode;
}
else
what_does_parent(base->object);
Mat4Invert(base->object->parentinv, workob.obmat);
}
if(par->type==OB_LATTICE) makeDispList(base->object);
if(par->type==OB_CURVE && mode==PARSKEL) makeDispList(base->object);
if(par->type==OB_ARMATURE && mode == PARSKEL){
verify_defgroups(base->object);
makeDispList(base->object);
}
if(par->type==OB_LATTICE) makeDispList(base->object);
if(par->type==OB_CURVE && mode==PARSKEL) makeDispList(base->object);
if(par->type==OB_ARMATURE && mode == PARSKEL){
verify_defgroups(base->object);
makeDispList(base->object);
}
}
}
@@ -1390,6 +1332,8 @@ void make_parent(void)
test_scene_constraints();
sort_baselist(G.scene);
BIF_undo_push("make Parent");
}
@@ -1499,13 +1443,13 @@ void make_displists_by_parent(Object *ob) {
makeDispList(base->object);
}
void exit_editmode(int freedata) /* freedata==0 at render */
void exit_editmode(int freedata) /* freedata==0 at render, 1= freedata, 2= do undo buffer too */
{
Base *base;
Object *ob;
Curve *cu;
if(G.obedit==0) return;
if(G.obedit==NULL) return;
if(G.obedit->type==OB_MESH) {
@@ -1588,6 +1532,8 @@ void exit_editmode(int freedata) /* freedata==0 at render */
}
scrarea_queue_headredraw(curarea);
if(G.obedit==NULL && freedata==2)
BIF_undo_push("Editmode");
}
void check_editmode(int type)
@@ -1595,12 +1541,12 @@ void check_editmode(int type)
if (G.obedit==0 || G.obedit->type==type) return;
exit_editmode(1);
exit_editmode(2); // freedata, and undo
}
static int centremode= 0; /* 0 == do centre, 1 == centre new, 2 == centre cursor */
/* 0 == do centre, 1 == centre new, 2 == centre cursor */
void docentre(void)
void docentre(int centremode)
{
EditMesh *em = G.editMesh;
Base *base;
@@ -1830,6 +1776,7 @@ void docentre(void)
}
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push("Do Centre");
}
void docentre_new(void)
@@ -1840,9 +1787,7 @@ void docentre_new(void)
error("Unable to center new in Edit Mode");
}
else {
centremode= 1;
docentre();
centremode= 0;
docentre(1);
}
}
@@ -1854,9 +1799,7 @@ void docentre_cursor(void)
error("Unable to center cursor in Edit Mode");
}
else {
centremode= 2;
docentre();
centremode= 0;
docentre(2);
}
}
@@ -1893,6 +1836,8 @@ void movetolayer(void)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWINFO, 0);
BIF_undo_push("Move to layer");
}
@@ -1943,7 +1888,8 @@ void special_editmenu(void)
}
}
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSLOGIC, 0);
allqueue(REDRAWBUTSEDIT, 0);
BIF_undo_push("Change texture face");
}
else if(G.f & G_VERTEXPAINT) {
Mesh *me= get_mesh(OBACT);
@@ -1959,6 +1905,7 @@ void special_editmenu(void)
do_shared_vertexcol(me);
if(me->tface) mcol_to_tface(me, 1);
BIF_undo_push("Shared VertexCol");
}
}
else {
@@ -1996,6 +1943,7 @@ void special_editmenu(void)
} else if(ret==-1) {
error("Selected meshes must have faces to perform boolean operations");
}
else BIF_undo_push("Boolean");
waitcursor(0);
} else {
@@ -2215,7 +2163,7 @@ void convertmenu(void)
/* texspace and normals */
BASACT= base;
enter_editmode();
exit_editmode(1);
exit_editmode(1); // freedata, but no undo
BASACT= basact;
}
}
@@ -2262,6 +2210,7 @@ void convertmenu(void)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWBUTSEDIT, 0);
BIF_undo_push("Convert Object");
}
/* Change subdivision properties of mesh object ob, if
@@ -2281,6 +2230,8 @@ void flip_subdivison(Object *ob, int level)
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWBUTSEDIT, 0);
makeDispList(ob);
BIF_undo_push("Switch subsurf on/off");
}
void copymenu_properties(Object *ob)
@@ -2345,6 +2296,8 @@ void copymenu_properties(Object *ob)
}
MEM_freeN(str);
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push("Copy properties");
}
void copymenu_logicbricks(Object *ob)
@@ -2378,6 +2331,7 @@ void copymenu_logicbricks(Object *ob)
}
base= base->next;
}
BIF_undo_push("Copy logic");
}
void copy_attr_menu()
@@ -2604,6 +2558,7 @@ void copy_attr(short event)
allqueue(REDRAWBUTSOBJECT, 0);
}
BIF_undo_push("Copy attributes");
}
void link_to_scene(unsigned short nr)
@@ -2818,6 +2773,8 @@ void make_links(short event)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWBUTSHEAD, 0);
BIF_undo_push("Create links");
}
void make_duplilist_real()
@@ -2866,6 +2823,8 @@ void make_duplilist_real()
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
BIF_undo_push("Make duplicates real");
}
void apply_object()
@@ -2928,7 +2887,7 @@ void apply_object()
/* texspace and normals */
BASACT= base;
enter_editmode();
exit_editmode(1);
exit_editmode(1); // freedata, but no undo
BASACT= basact;
}
@@ -2995,7 +2954,7 @@ void apply_object()
/* texspace and normals */
BASACT= base;
enter_editmode();
exit_editmode(1);
exit_editmode(1); // freedata, but no undo
BASACT= basact;
}
}
@@ -3003,6 +2962,7 @@ void apply_object()
}
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push("Apply object");
}
@@ -6579,7 +6539,7 @@ void transform(int mode)
/* undo after transform, since it's storing current situations */
if(canceled==0 && G.obedit==NULL)
BIF_write_undo(transform_mode_to_string(mode));
BIF_undo_push(transform_mode_to_string(mode));
}
void std_rmouse_transform(void (*xf_func)(int))
@@ -6613,6 +6573,8 @@ void std_rmouse_transform(void (*xf_func)(int))
}
}
}
/* if gets here it's a select, later on remove obedit check */
if(G.obedit==NULL) BIF_undo_push("Select");
}
void rightmouse_transform(void)
@@ -7027,6 +6989,7 @@ void single_user(void)
countall();
allqueue(REDRAWALL, 0);
BIF_undo_push("Single user");
}
}
@@ -7190,7 +7153,7 @@ void make_local(void)
allqueue(REDRAWALL, 0);
BIF_undo_push("Make local");
}
@@ -7552,6 +7515,7 @@ void selectlinks(int nr)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWDATASELECT, 0);
allqueue(REDRAWOOPS, 0);
BIF_undo_push("Select links");
}
void image_aspect(void)
@@ -7612,6 +7576,7 @@ void image_aspect(void)
}
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push("Image aspect");
}
void set_ob_ipoflags(void)
@@ -7693,6 +7658,8 @@ void select_select_keys(void)
allspace(REMAKEIPO, 0);
allqueue(REDRAWIPO, 0);
BIF_undo_push("Selet keys");
}
@@ -7836,7 +7803,8 @@ void make_displists_by_obdata(void *obdata) {
/* ******************************************************************** */
/* Mirror function in Edit Mode */
void mirror_edit(short mode) {
void mirror_edit(short mode)
{
short axis, a;
float mat[3][3], imat[3][3], min[3], max[3];
TransVert *tv;
@@ -8043,6 +8011,9 @@ void mirrormenu(void){
if (mode==-1) return; /* return */
mirror_edit(mode); /* separating functionality from interface | call*/
BIF_undo_push("Mirror");
}
}

View File

@@ -1076,9 +1076,7 @@ void screenmain(void)
if((G.obedit && G.obedit->type==OB_FONT && g_activearea->spacetype==SPACE_VIEW3D)||g_activearea->spacetype==SPACE_TEXT||g_activearea->spacetype==SPACE_SCRIPT);
else {
if(val) {
int mode = 0;
mode= pupmenu("Quit Blender?%t|Cancel%x1|Confirm%x2");
if (mode == 2)
if(okee("Quit Blender?"))
exit_usiblender();
}
towin= 0;

View File

@@ -392,7 +392,7 @@ void deselectall(void) /* is toggle */
allqueue(REDRAWNLA, 0);
countall();
BIF_undo_push("(De)select all");
}
/* selects all objects of a particular type, on currently visible layers */
@@ -414,7 +414,7 @@ void selectall_type(short obtype)
allqueue(REDRAWNLA, 0);
countall();
BIF_undo_push("Select all per type");
}
/* selects all objects on a particular layer */
void selectall_layer(int layernum)
@@ -435,8 +435,9 @@ void selectall_layer(int layernum)
allqueue(REDRAWNLA, 0);
countall();
BIF_undo_push("Select all per layer");
}
static void deselectall_except(Base *b) /* deselect all except b */
{
Base *base;
@@ -658,13 +659,14 @@ void mouse_select(void)
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
allqueue(REDRAWHEADERS, 0); /* To force display update for the posebutton */
}
}
countall();
rightmouse_transform();
rightmouse_transform(); // does undo push!
}
/* ------------------------------------------------------------------------- */
@@ -915,6 +917,9 @@ void borderselect(void)
allqueue(REDRAWINFO, 0);
}
/* remove obedit check later */
if(G.obedit==NULL) BIF_undo_push("Border select");
} /* end of borderselect() */
/* ------------------------------------------------------------------------- */
@@ -1322,6 +1327,7 @@ void fly(void)
}
else if(toets==SPACEKEY) {
loop= 0;
BIF_undo_push("Fly camera");
break;
}
else if(toets==LEFTMOUSE) {

View File

@@ -886,6 +886,26 @@ static void do_info_filemenu(void *arg, int event)
case 14:
G.fileflags ^= G_FILE_NO_UI;
break;
case 15: /* recover previous session */
{
extern short winqueue_break; /* editscreen.c */
int save_over;
char str[FILE_MAXDIR+FILE_MAXFILE];
char scestr[FILE_MAXDIR+FILE_MAXFILE];
strcpy(scestr, G.sce); /* temporal store */
save_over = G.save_over;
BLI_make_file_string("/", str, U.tempdir, "quit.blend");
BKE_read_file(str, NULL);
G.save_over = save_over;
strcpy(G.sce, scestr);
winqueue_break= 1; /* leave queues everywhere */
BKE_reset_undo();
BKE_write_undo("original"); /* save current state */
}
break;
case 31: /* save default settings */
BIF_write_homefile();
break;
@@ -905,6 +925,7 @@ static uiBlock *info_filemenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "New|Ctrl X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Open...|F1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Reopen Last|Ctrl O", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Recover Last Session", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");

View File

@@ -3436,7 +3436,7 @@ void do_view3d_buttons(short event)
}
#endif /* NAN_VPT */
if(G.obedit==0) enter_editmode();
else exit_editmode(1);
else exit_editmode(2); // freedata, and undo
scrarea_queue_headredraw(curarea);
break;
case B_POSEMODE:
@@ -3590,7 +3590,7 @@ void do_view3d_buttons(short event)
G.f &= ~G_WEIGHTPAINT; /* Switch off weight paint */
G.f &= ~G_FACESELECT; /* Switch off face select */
if (G.obpose) exit_posemode(1); /* exit posemode */
if(G.obedit) exit_editmode(1); /* exit editmode */
if(G.obedit) exit_editmode(2); /* exit editmode and undo */
} else if (G.vd->modeselect == V3D_EDITMODE_SEL) {
if(!G.obedit) {
G.vd->flag &= ~V3D_MODE;
@@ -3603,7 +3603,7 @@ void do_view3d_buttons(short event)
}
} else if (G.vd->modeselect == V3D_FACESELECTMODE_SEL) {
if ((G.obedit) && (G.f & G_FACESELECT)) {
exit_editmode(1); /* exit editmode */
exit_editmode(2); /* exit editmode and undo */
} else if ((G.f & G_FACESELECT) && (G.f & G_VERTEXPAINT)) {
G.f &= ~G_VERTEXPAINT;
} else if ((G.f & G_FACESELECT) && (G.f & G_TEXTUREPAINT)) {
@@ -3614,7 +3614,7 @@ void do_view3d_buttons(short event)
G.f &= ~G_TEXTUREPAINT; /* Switch off texture paint */
G.f &= ~G_WEIGHTPAINT; /* Switch off weight paint */
if (G.obpose) exit_posemode(1); /* exit posemode */
if (G.obedit) exit_editmode(1); /* exit editmode */
if (G.obedit) exit_editmode(2); /* exit editmode and undo */
set_faceselect();
}
@@ -3624,7 +3624,7 @@ void do_view3d_buttons(short event)
G.f &= ~G_TEXTUREPAINT; /* Switch off texture paint */
G.f &= ~G_WEIGHTPAINT; /* Switch off weight paint */
if (G.obpose) exit_posemode(1); /* exit posemode */
if(G.obedit) exit_editmode(1); /* exit editmode */
if(G.obedit) exit_editmode(2); /* exit editmode and undo */
set_vpaint();
}
@@ -3634,7 +3634,7 @@ void do_view3d_buttons(short event)
G.f &= ~G_VERTEXPAINT; /* Switch off vertex paint */
G.f &= ~G_WEIGHTPAINT; /* Switch off weight paint */
if (G.obpose) exit_posemode(1); /* exit posemode */
if(G.obedit) exit_editmode(1); /* exit editmode */
if(G.obedit) exit_editmode(2); /* exit editmode and undo */
G.f |= G_TEXTUREPAINT; /* Switch on texture paint flag */
}
@@ -3644,14 +3644,14 @@ void do_view3d_buttons(short event)
G.f &= ~G_VERTEXPAINT; /* Switch off vertex paint */
G.f &= ~G_TEXTUREPAINT; /* Switch off texture paint */
if (G.obpose) exit_posemode(1); /* exit posemode */
if(G.obedit) exit_editmode(1); /* exit editmode */
if(G.obedit) exit_editmode(2); /* exit editmode and undo */
set_wpaint();
}
} else if (G.vd->modeselect == V3D_POSEMODE_SEL) {
if (!G.obpose) {
G.vd->flag &= ~V3D_MODE;
if(G.obedit) exit_editmode(1); /* exit editmode */
if(G.obedit) exit_editmode(2); /* exit editmode and undo */
enter_posemode();
}

View File

@@ -3091,7 +3091,8 @@ static int ui_do_block(uiBlock *block, uiEvent *uevent)
if(inside || uevent->event!=LEFTMOUSE) {
butevent= ui_do_button(block, but, uevent);
if(but->type!=BLOCK && but->type!=MENU) BIF_write_undo(but->str);
if( !(block->flag & UI_BLOCK_LOOP))
if(but->type!=BLOCK && but->type!=MENU) BIF_undo_push(but->str);
if(butevent) addqueue(block->winq, UI_BUT_EVENT, (short)butevent);

View File

@@ -474,7 +474,10 @@ char *BIF_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
#define SETCOL(col, r, g, b, a) col[0]=r; col[1]=g; col[2]= b; col[3]= a;
// initialize
/* initialize
Note: when you add new colors, created & saved themes need initialized
in usiblender.c, search for "versionfile"
*/
void BIF_InitTheme(void)
{
bTheme *btheme= U.themes.first;

View File

@@ -620,18 +620,87 @@ static unsigned short convert_for_nonumpad(unsigned short event)
/* *************** */
void BIF_undo()
void BIF_undo_push(char *str)
{
if(G.obedit) {
if(G.obedit->type==OB_MESH)
undo_push_mesh(str);
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF)
undo_push_curve(str);
}
else {
if(U.uiflag & USER_GLOBALUNDO)
BKE_write_undo(str);
}
}
void BIF_redo()
void BIF_undo(void)
{
extern void undo_curve_step(int step); // editcurve.c
if(G.obedit) {
if(G.obedit->type==OB_MESH)
undo_pop_mesh(1);
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF)
undo_curve_step(1);
}
else {
if (G.f & G_FACESELECT)
;
else if(G.f & G_WEIGHTPAINT)
wpaint_undo();
else if(G.f & G_VERTEXPAINT)
vpaint_undo();
else {
if(U.uiflag & USER_GLOBALUNDO) BKE_undo_step(1);
}
}
}
void BIF_undo_menu()
void BIF_redo(void)
{
extern void undo_curve_step(int step); // editcurve.c
if(G.obedit) {
if(G.obedit->type==OB_MESH)
undo_redo_mesh();
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF)
undo_curve_step(-1);
}
else {
if (G.f & G_FACESELECT)
;
else if(G.f & G_WEIGHTPAINT)
wpaint_undo();
else if(G.f & G_VERTEXPAINT)
vpaint_undo();
else {
if(U.uiflag & USER_GLOBALUNDO) BKE_undo_step(-1);
}
}
}
void BIF_undo_menu(void)
{
if(G.obedit) {
if(G.obedit->type==OB_MESH)
undo_menu_mesh();
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF)
;//undo_menu_curve();
}
else {
if (G.f & G_FACESELECT)
;
else if(G.f & G_WEIGHTPAINT)
;
else if(G.f & G_VERTEXPAINT)
;
else {
if(U.uiflag & USER_GLOBALUNDO) BKE_undo_menu();
}
}
}
@@ -1469,12 +1538,12 @@ void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
else if(G.f & G_VERTEXPAINT)
vpaint_undo();
else {
if(U.uiflag & USER_GLOBALUNDO) BIF_undo_step(1);
if(U.uiflag & USER_GLOBALUNDO) BIF_undo();
else single_user();
}
}
else if(G.qual==LR_SHIFTKEY)
if(U.uiflag & USER_GLOBALUNDO) BIF_undo_step(-1);
if(U.uiflag & USER_GLOBALUNDO) BIF_redo();
break;
case VKEY:
@@ -1537,7 +1606,6 @@ void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
scrarea_queue_winredraw(curarea);
break;
case HOMEKEY:
if(G.qual==0)
view3d_home(0);

View File

@@ -61,15 +61,16 @@
#include "DNA_view3d_types.h"
#include "DNA_userdef_types.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_anim.h"
#include "BKE_scene.h"
#include "BKE_ipo.h"
#include "BKE_action.h"
#include "BKE_anim.h"
#include "BKE_blender.h"
#include "BKE_displist.h"
#include "BKE_global.h"
#include "BKE_ipo.h"
#include "BKE_ika.h"
#include "BKE_key.h"
#include "BKE_displist.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
#include "BIF_interface.h"
#include "BIF_screen.h"
@@ -742,7 +743,7 @@ int blenderqread(unsigned short event, short val)
if(G.obedit==0)
enter_editmode();
else
exit_editmode(1);
exit_editmode(2); // freedata, and undo
}
return 0;
}
@@ -757,7 +758,7 @@ int blenderqread(unsigned short event, short val)
}
else if(G.qual==LR_SHIFTKEY) {
if(G.obedit)
exit_editmode(1);
exit_editmode(2); // freedata, and undo
if(G.f & G_FACESELECT)
set_faceselect();
if(G.f & G_VERTEXPAINT)
@@ -795,7 +796,7 @@ int blenderqread(unsigned short event, short val)
if(G.obedit==0)
enter_editmode();
else
exit_editmode(1);
exit_editmode(2); // freedata, and undo
return 0;
}
}
@@ -908,8 +909,7 @@ int blenderqread(unsigned short event, short val)
}
}
else if(event==4) {
extern void BIF_write_undo(char *name);
BIF_write_undo("10 timer");
BKE_write_undo("10 timer");
}
}
@@ -967,6 +967,13 @@ int blenderqread(unsigned short event, short val)
}
}
break;
case ZKEY: // undo
if(G.qual & LR_CTRLKEY) { // all combos with ctrl/cammandkey are accepted
if(G.qual==LR_CTRLKEY) BIF_undo();
else BIF_redo(); // all combos with ctrl is redo
return 0;
}
break;
}
return 1;

View File

@@ -122,11 +122,6 @@
#include "PIL_time.h"
// temporal, will go to include file
void BIF_reset_undo(void);
void BIF_write_undo(char *);
/***/
void BIF_read_file(char *name)
@@ -150,8 +145,8 @@ void BIF_read_file(char *name)
winqueue_break= 1; /* leave queues everywhere */
BIF_reset_undo();
BIF_write_undo("original"); /* save current state */
BKE_reset_undo();
BKE_write_undo("original"); /* save current state */
}
int BIF_read_homefile(void)
@@ -213,7 +208,7 @@ int BIF_read_homefile(void)
}
if (U.savetime <= 0) {
U.savetime = 1;
error("%s is buggy, please cosider removing it.\n",
error("%s is buggy, please consider removing it.\n",
tstr);
}
if (G.main->versionfile <= 191) {
@@ -231,11 +226,32 @@ int BIF_read_homefile(void)
U.vrmlflag= USER_VRML_LAYERS;
}
/* added seam, normal color */
if (G.main->versionfile <= 234) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* check for alpha==0 is safe, then color was never set */
if(btheme->tv3d.edge_seam[3]==0) {
btheme->tv3d.edge_seam[0]= 230;
btheme->tv3d.edge_seam[1]= 150;
btheme->tv3d.edge_seam[2]= 50;
btheme->tv3d.edge_seam[3]= 255;
}
if(btheme->tv3d.normal[3]==0) {
btheme->tv3d.normal[0]= 0x22;
btheme->tv3d.normal[1]= 0xDD;
btheme->tv3d.normal[2]= 0xDD;
btheme->tv3d.normal[3]= 255;
}
}
}
space_set_commmandline_options();
if (U.undosteps==0) U.undosteps=32;
BIF_reset_undo();
BIF_write_undo("original"); /* save current state */
BKE_reset_undo();
BKE_write_undo("original"); /* save current state */
reset_autosave();
@@ -455,6 +471,7 @@ void BIF_write_autosave(void)
BLO_write_file(tstr, write_flags, &err);
}
/* if global undo; remove tempsave, otherwise rename */
static void delete_autosave(void)
{
char tstr[FILE_MAXDIR+FILE_MAXFILE];
@@ -464,7 +481,9 @@ static void delete_autosave(void)
if (BLI_exists(tstr)) {
char str[FILE_MAXDIR+FILE_MAXFILE];
BLI_make_file_string("/", str, U.tempdir, "quit.blend");
BLI_rename(tstr, str);
if(U.uiflag & USER_GLOBALUNDO) BLI_delete(tstr, 0, 0);
else BLI_rename(tstr, str);
}
}
@@ -586,7 +605,9 @@ void exit_usiblender(void)
if (G.undo_clear) G.undo_clear();
undo_clear_curve();
BIF_reset_undo();
BKE_undo_save_quit(); // saves quit.blend if global undo is on
BKE_reset_undo();
BLI_freelistN(&U.themes);