Addition to previous commit: disabling RenderLayer "Halo" did not skip

lamphalo rendering yet... silly me!
This commit is contained in:
2006-02-09 22:56:08 +00:00
parent b22c846330
commit 56378eedff
3 changed files with 21 additions and 15 deletions

View File

@@ -52,7 +52,7 @@ struct ShadeResult;
/* to make passing on variables to shadepixel() easier */
typedef struct ShadePixelInfo {
int thread;
int passflag;
int layflag, passflag;
unsigned int lay;
ShadeResult shr;
} ShadePixelInfo;