== imagebrowser ==
- activated image browser for texture databrowse (texture buttons) - activated image browser for brush texture databrowse (+small fix of callback function) - activated image browser for image databrowse in UV/image editor - fixed: filter didn't work with databrowse and append/link. - filter buttons in header now don't appear when doing databrowse or append/link - loading previews for textures added when linking/appending.
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@@ -233,7 +233,7 @@ LinkNode *BLO_blendhandle_get_previews(BlendHandle *bh, int ofblocktype)
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for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
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if (bhead->code==ofblocktype) {
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ID *id= (ID*) (bhead+1);
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if (GS(id->name) == ID_MA) {
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if ( (GS(id->name) == ID_MA) || (GS(id->name) == ID_TE)) {
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new_prv = MEM_callocN(sizeof(PreviewImage), "newpreview");
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BLI_linklist_prepend(&previews, new_prv);
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looking = 1;
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